--- Character Sheet: Character Name (your nickname/your name) --- Name: Character Name Race: Class: Faction: Alignment: Lawful/Neutral/Chaotic/True Good/Neutral/Evil Deity: Domains: Domain 1, Domain 2 Age: Eyes: Hair: Features: Something distinctive if applicable Height: Feet'Inches" Weight: x lb Size: S/M/L Gender: M/F Level: 1 Exp: 0 Mod Str: XX +X Dex: XX +X Con: XX +X Int: XX +X Wis: XX +X Cha: XX +X HP: xx/xx Speed: xx ft with armor: xx ft _________________________________________________________________ Base Save Fortitude: xx = +(base) +mod (con) Reflex: xx = +(base) +mod (dex) Will: xx = +(base) +mod (wis) Base Attack = +x CMB = = x(base) + x(str) + x(size) CMD = = x(base) + x(str) + x(size) +x(dex) + 10 Attack Roll Totals = Base Abil Size Misc ----------------------------------------------------- Melee X/X = X +X(str) +X Ranged X/X = X +X(dex) +X _____________________________________________________ Total AC = Base Shield Dex Armour Size Misc --------------------------------------------------------------- xx (standard) = 10 +x +x +x +x +x xx (vs touch) = 10 -- +x -- +x +x xx (flatfooted) = 10 +x -- +x +x +x _______________________________________________________________ Weapons TAB DMG Crit Weight Range Size Type ------------------------------------------------------------------------------------ Mace +1 Heavy +10/+5 1d8 +2(str) +1(mace) x2 8lb melee M Bludgeoning Sling +7/+2 1d4 +2(str) x2 0lb 50 ft M Bludgeoning Light Crossbow +7/+2 1d8 (19-20)x2 4lb 80 ft M Piercing ____________________________________________________________________________________ Armour AC Speed Weight Max Dex Spell Failure Check Penalty ------------------------------------------------------------------------------- Banded Mail +1 +7 20 ft 35 lb +1 35% -6 Shield Heavy, wooden +2 10 lbs 15% -2 _______________________________________________________________________________ Skills Abil Mod Abil Ranks Misc (details) --------------------------------------------------------------------------- --Class---------------------- Climb str* 0 = +0 0 +0 -0(AC penalty) Perception wis 0 = + 0 +0(racial) Spellcraft int = + 0 +0(class) Swim str* 0 = + 0 +0 --Cross Class---------------- --------------------------------------------- Acrobatics dex* = + 0 +0 Appraise int = + Bluff cha = + 0 +0 Disable Device dex* Diplomacy cha = + 0 +0 Disguise cha = + 0 +0 Escape Artist dex* = + 0 +0 Fly dex* Handle Animal cha = + 0 +0 Heal wis = + 0 +0(healer's kit) Intimidate cha = + 0 +0 Knowledge (arcana) int Knowledge (dungeoneering) int Knowledge (engineering) int Knowledge (geography) int Knowledge (history) int Knowledge (local) int Knowledge (nature) int Knowledge (nobility) int Knowledge (planes) int Knowledge (religion) int Linguistics int = + 0 +0 Ride dex* 0 = + 0 +0 Sense Motive wis = + 0 +0 Stealth dex* = + 0 +0 Use Magic Device cha = + 0 +0 ___________________________________________________________________________ *armor check penalty applies Feats ------------------------- ... _________________________ Traits ------------------------- ... _________________________ Misc. Bonuses --------------------------------------------------------------------------------- Racial Bonuses Class Bonuses Deity Bonuses etc _________________________________________________________________________________ Spells (specialisation/opposed school #1,opposed school #2) Lvl/Dom or School Spell 0 ---------------------------------------------- 6 A Spell (A = Abjuration, c = Conjuration, etc) C Spell En Spell E Spell I Spell T Spell U Spell 1 ---------------------------------------------- 4 + 1(wis) + 1(dom) Spell D Domain Spell D Domain Spell 2 ---------------------------------------------- 4 + 1(wis) + 1(dom) Spell D Domain Spell 3 ---------------------------------------------- 3 + 1(wis) + 1(dom) Spell Spell D Domain Spell 4 ---------------------------------------------- 2 + 1(wis) + 1(dom) Spell D Domain Spell 5 ---------------------------------------------- 1 + 1(dom) Spell D Domain Spell _____________________________________________________________________ Inventory -------------------------------------------------------- Worn (excluding arms and armor) Arms (1) Bag (1) Backpack (2gp) Bag (1) Bedroll (1sp) Bag (1) Belt Pouch (1gp) Back (1) Face (1) Head (1) Neck (1) Torso (1) Hands (1) LHand (1) RHand (1) Feet (1) In Backpack (1) Flint & Steel (1gp) (1) Grappling Hook (1gp) (1) Rope, hempen (1gp) (1) Waterskin (1gp) (1) Item In Belt Pouch (1) Torch (1cp) _______________________________________________________ Coin Amount ------------- PA 0/0 pp 0 gp xx sp 0 cp 0 _____________ Languages ---------------- Common ... ________________ Other information -------------------------------------------- ____________________________________________ Campaign Notes --------------------------------------------------------------------------------- [Area] Tasks: * * NPC's: * * _________________________________________________________________________________ Biography --------------------------------------------------------------------------------- _________________________________________________________________________________