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RalfVonHoye (vuvko) Pathfinder Society

Updated: 7:10 AM 22 November, 2014 View: CHARACTER SHEET, text [stripped]

--- Character Sheet: Ralf von Hoye ---


Name:       Ralf von Hoye
PFS Number: 130598-3

Race:       Human
Class:      Inquisitor
Faction:    Dark Archives
Alignment:  Lawful Neutral
Deity:      Kelinahat
Domains:    Domain 1, Domain 2
Age:        23
Eyes:       Grey
Hair:       Dark Brown
Features:   
Height:     5'3"
Weight:     135 lb
Size:       M
Gender:     M
Level:      1
Exp:        0

         Mod
Str: 14  +2
Dex: 18  +4
Con: 12  +1
Int: 10  +0
Wis: 15  +2
Cha: 07  -2

HP:       	 10/10  (5/class + 1/con, per level after 1st)
Speed:    	 30 ft
 with armor:     30 ft

___________________________________________________________________________________________

SAVES
Fortitude: +3 = +2(base) +1 (con)
Reflex:    +4 = +0(base) +4 (dex)
Will:      +4 = +2(base) +2 (wis)


ATTACKS
-----------------------------------------------------
Base Attack  = +0

Melee:   2   =  0(base) +2(str) +0(size)
Ranged:  4   =  0(base) +4(dex) +0(size)

CMB:     2   =  0(base) +2(str) +0(size)
CMD:    16   =  0(base) +2(str) +0(size) +4(dex) + 10
_____________________________________________________


Total AC        =  Base  Shield  Dex  Armour  Size   Misc
---------------------------------------------------------------
standard:    18 =  10    +1      +4   +3      +0     +0
vs Touch:    14 =  10    --      +4   --      +0     +0
Flatfooted:  14 =  10    +1      --   +3      +0     +0
_______________________________________________________________


WEAPONS         TAB     DMG                   Crit  Range  Size  Type
------------------------------------------------------------------------------------
Dagger          +2      1d4 +2(str)    (19-20)x2    melee  M     P & S
Dagger          +4      1d4 +2(str)    (19-20)x2    10 ft  M     P & S
Skiped Gauntlet +2      1d4 +2(str)           x2    melee  M     Piercing
Club            +2      1d6 +2(str)           x2    melee  M     Bludgeoning
Club            +4      1d6 +2(str)           x2    10 ft  M     Bludgeoning
Sling           +4      1d4 +2(str)           x2    50 ft  M     Bludgeoning
____________________________________________________________________________________


ARMOUR                AC   Max Dex  Check Penalty  Spell Failure  Speed 
------------------------------------------------------------------------
Studded Leather       +3     +5          -1              15%      30 ft 
Buckler               +1                                  5%            
________________________________________________________________________


SKILLS                       Abil Mod  Abil  Ranks      Misc (details)
---------------------------------------------------------------------------
Skill points/level:  7 = 6(class)+0(int)+1(human)
Total Spent: 07/07       +0(favoured class)

--Class--------------------------------------------------------------------
Bluff                         cha  -2 =  -2     0       +0(class)
Climb                         str*  1 =  +2     0       +0(class) -1(AC penalty)
Craft                         int
Diplomacy                     cha  -2 =  -2     0       +0(class)
Disguise                      cha  -2 =  -2     0       +0(class)
Heal                          wis   2 =  +2     0       +0(class)
Intimidate                    cha   3 =  -2     1       +3(class) +1(stern gaze)
Knowledge (arcana)            int
Knowledge (dungeoneering)     int   5 =  +0     1       +3(class) +1(trait)
Knowledge (geography)         int
Knowledge (nature)            int
Knowledge (planes)            int
Knowledge (religion)          int
Perception                    wis   6 =  +2     1       +3(class) +0(racial)
Profession (Librarian)        wis   6 =  +2     1       +3(class)
Ride                          dex*  3 =  +4     0       +0(class) -1(AC penalty)
Sense Motive                  wis   7 =  +2     1       +3(class) +1(stern gaze) 
Spellcraft                    int                       +0(class)
Stealth                       dex*  7 =  +4     1       +3(class) -1(AC penalty)
Survival                      wis   6 =  +2     1       +3(class)
Swim                          str*  1 =  +2     0       +0(class) -1(AC penalty)
--Cross Class---------------- ---------------------------------------------
Acrobatics                    dex*  3 =  +4     0       +0 -1(AC penalty)
Appraise                      int   0 =  +0     0       +0
Disable Device                dex*                         -1(AC penalty)
Escape Artist                 dex*  3 =  +4     0       +0 -1(AC penalty)
Fly                           dex*  3 =  +4     0       +0 -1(AC penalty)
Handle Animal                 cha  
Knowledge (engineering)       int
Knowledge (history)           int
Knowledge (local)             int
Knowledge (nobility)          int
Linguistics                   int     
Perform                       cha  -2 =  -2     0       +0
Sleight of Hand               dex*  3 =  +4     0       +0 -1(AC penalty)
Use Magic Device              cha   
___________________________________________________________________________
*armour check penalty applies


FEATS
----------------------------------------------------------------------------------
(Class) Blind-Fight           Reroll miss chances for concealment
(Human) Precise Shot          No penalty for shooting into melee
(1st)   Point-Blanck Shot     +1 attack and damage on targets within 30 feet
__________________________________________________________________________________


TRAITS
----------------------------------------------------------------------------------
Reactionary           +2 initiative
Scholar of Ruins      +1 Knowledge (geography) and Knowledge(dungeoneering).
                         Knowledge (geography) is class skill
__________________________________________________________________________________


LANGUAGES
----------------
Common
________________


MISC. BONUSES
---------------------------------------------------------------------------------
RACIAL Bonuses
 Bonus Feat on 1st lvl
 Bonus skill point on every lvl

CLASS Bonuses
 Domain (Darkness/Night subdomain)
 Judgment (sacred) 1/day
 Monster Lore
 Orisons
 Stern Gaze

DOMAIN Powers
 Night Hunter 5/day (3 +2(wis))
_________________________________________________________________________________


SPELLS
Lvl/Dom or School   Spell
0 ---------------------------------------------- 4
 D  Detect Magic
 D  Guidance
 E  Light
 D  Read Magic
1 ---------------------------------------------- 1 + 1(wis)
    Spell
 A  Protection from Evil
 A  Shield of Faith
_____________________________________________________________________


INVENTORY                                      Cost       Weight
------------------------------------------------------------------
Worn/Wielding
 Studed Leather                               (25gp)     20lb
 Buckler                                       (5gp)      5lb
 
 Sling                                         (0gp)      0lb
 Bullets, sling (10)                         (0.1gp)      5lb
 Spiked Gauntlet                               (5gp)      1lb

 Bag    -  Backpack                            (2gp)      2lb
 Outfit -  Explorer's Outfit                   (0gp)      8lb

 Arms   -  
 Back   -  
 Face   -  
 Head   -  
 Neck   -  
 Torso  -  
 Hands  -  
 LHand  -  
 RHand  -  
 Feet   -  

Carry
 (1)  Club                                      (0gp)     3lb
 (1)  Dagger                                    (2gp)     1lb
 (2)  Firework, paper candle                   (10gp)     0lb
 (1)  Oil                                     (0.1gp)     1lb
 (1)  Powder                                 (0.01gp)   0.5lb
 (1)  String 50'                             (0.01gp)   0.5lb
 (1)  Vermin Repellent                          (5gp)     0lb

In Backpack
 (1)  Bell                                      (1gp)     0lb
 (3)  Candle                                 (0.03gp)     0lb
 (1)  Chalk                                  (0.01gp)     0lb
 (1)  Earplugs                               (0.03gp)     0lb
 (1)  Fishhook                                (0.1gp)     0lb
 (1)  Flint & Steel                             (1gp)     0lb
 (1)  Grappling Hook                            (1gp)     4lb
 (1)  Oil                                     (0.1gp)     1lb
 (2)  Parchment, sheet                        (0.4gp)     0lb
 (1)  Sewing Needle                           (0.5gp)     0lb
 (1)  Signal Whistle                          (0.8gp)     0lb
 (1)  Torch                                  (0.01cp)     1lb
 (1)  Waterskin                                 (1gp)     4lb 
 
 (2)  Scroll of Cure Light Wounds              (50gp)     1lb 
------------------------------------------------------------------
Total Personal Load:                                     58lb
__________________________________________________________________


ENCUMBERANCE
-----------------------------
Personal Encumberance

Light Load:  58 lb or less
Medium Load: 59 lb - 116 lb
Heavy Load: 117 lb - 175 lb
_____________________________


COIN   AMOUNT
-------------
pp     0
gp     39
sp     8
cp     0

Prestige    0
Fame        0
_____________



BOONS
---------------------------------------------------------------------------------
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SCENARIO NOTES
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SCENARIOS COMPLETED
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