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Elain (Willzard) Pathfinder Society

Updated: 3:02 AM 25 September, 2015 View: CHARACTER SHEET, text [stripped]

Name:   Elain Stranglethorn    Faction: -                    Alignment: NG
Race:   Elf                    Deity:   Erastil, Ketephys    Class:     Ranger(Hooded Champion) 6/Barbarian(Primal Hunter) 1/Figther(Archer) 2/Slayer 3/Brawler 1
Age:    127                    Height:  6.8ft                Weight:    158lbs
Gender: M                      Size:    M                    Prestige:  -
Exp:    /                      PFS#:    -

 Statistics                                                                
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Str: 18  +4 +1 lv4 +2 physical perfection HP:          /77
Dex: 20  +5 +2 elf +2 physical perfection+2 lv8 & 12   Initiative:  15
Con: 10  +0 -2 elf +2 physical perfection Speed:       30
Int: 16  +3  +2 elf +2 mental superiority BAB:         13   (BAB) (STR) (SIZE) (DEX)
Wis: 12  +1  +2 mental superiority CMB:         +17  = 13    +4                         
Cha: 16  +3 +2 mental superiority CMD:         32  = 13    +4           +5 

Fortitude: 18 = 15 +0 (con) 3 (enhance) 
Reflex:    18 = 10 +5 (dex) 3 (enhance) 
Will:       7 = 3 +1 (wis) 3 (enhance) 
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 Attack      Totals  =  Base  Abil    Size  Misc                           
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Melee          +17    =  13    +4(str)       
Ranged         +19    =  13    +5(dex)       +1 AotF Competence
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 Total AC       =  Base  Shield  Dex  Armour  Size   Misc                  
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27 (standard)   =   10           +5      9             
17 (vs touch)   =   10     --    +5     --             
22 (flatfooted) =   10           --      9              
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 Weapons                  TAB     DMG     Crit    Rng  Size  Type          
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1  Composite Longbow Adaptive Holy +20     1d6+1+str 19-20/x3 115    M    P
  #180
MWK Elven Curveblade      +15     1d10+4  18-20/x2 -      M    S
Pickaxe                   +15     1d8+4   x4      -      M    P
Cestus                    +15     1d3+3   19-20/x2 .      M    B
Adamantine Battleaxe              1d8+4   x3      -      M    S
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 Armour                         AC   Dex  ASF  ACP  Type                   
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+3 Celestial Armor              +6   +8   15   2     L   
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 Combat Notes and Modifiers                                                
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 Skills                       Abil Mod  Abil  Rnk  Msc (details)           
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#Acrobatics                   dex  23  = +5   13   3+2
 Appraise                     int   3  = +3        
#Bluff                        cha   3  = +3        
#Climb                        str   7  = +4    1   +2
 Diplomacy                    cha   3  = +3        
 Disable Device               dex   5  = +5        
#Disguise                     cha   3  = +3        
 Escape Artist                dex  11  = +5    6   
 Fly                          dex   5  = +5        
#Handle Animal                cha   7  = +3    1   3
#Heal                         wis   5  = +1    1   3
#Intimidate                   cha   3  = +3        
 Knowledge (arcana)           int   3  = +3        
#Knowledge (dungoneering)     int   3  = +3        
#Knowledge (engineering)      int   3  = +3        
#Knowledge (geography)        int  15  = +3    7   3+2
 Knowledge (history)          int   3  = +3        
#Knowledge (local)            int   7  = +3    1   3
#Knowledge (nature)           int  15  = +3    7   3+2
 Knowledge (nobility)         int   3  = +3        
 Knowledge (planes)           int   3  = +3        
 Knowledge (religion)         int   3  = +3        
 Linguistics                  int   6  = +3    3   
#Perception                   wis  25  = +1   13   3+2+2+1+3
 Perform                      cha   3  = +3        
#Ride                         dex  11  = +5    3   3
#Sense Motive                 wis   1  = +1        
 Sleight of Hand              dex   5  = +5        
#Spellcraft                   int  19  = +3   13   3
#Stealth                      dex  23  = +5   13   3+2
#Survival                     wis  15  = +1    9   3+2
#Swim                         str   5  = +4    1   +3-3
 Use Magic Device             cha  17  = +3    1   13
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 Feats and Features                                                        
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Class features
PRIMAL HUNTER
Rage 4 rounds/day
Focused rage +2 attackrolls with ranged weapons
Exeptional Pull bonus feat

HOODED CHAMP
Panache 3 points
Deeds: derring do(+1d6 to result)
Dodging(5ft move AC = CHa mod) ONLY IF LIGHTARMOR
Dead aim(attack vs touch ac)
Kick Up(as long as 1 panache, standing up doesnt provoke aoo)
Hooded champions Initiative(+2 initiative if 1 panache)

Track 1/2 lvl survival for tracking
Combat style: Archery feat:(Precise shot & Manyshot)
Favored terrain:
Urban(+2init, KN geo, Perception, Stealth, Survival, no trail)
Favored enemy: Human (+4 to bluff,knowledge,perception,sense motive,survival,attack,damage)

Hunters bond: Owl

FIGHTER
Hawkeye +1 perception, bow range +5 feet

SLAYER

Studied Target: Move to study (+1 bluff,knowledge,perception,sense motive,survival,attack,damage)
Track: 1/2 level to follow tracks for survival
Slayer Talent: Combat trick
Sneak Attack 1d6

BRAWLER

Martial Flexibility: 4 times a day get 1 combat feat for 1 min
Unarmed damage 1d6
Martial Training: Counts as fighter levels for prequisites
Racial Trais

Keen senses:Perception +2
Elven magic: +2 CL to overcome SR. +2 Spellcraft identifying magic items
Elven immunities: immune to sleep, +2 against enchantment
Weapon familiarity
Lowlight vision

Traits

Reactionary +2 init
Called once per day reroll fumble

Feats

Point blank shot +1 attack & damage within 30 feet
Deadly aim -4 attack +8 damage
Manyshot
Precise shot
Improved Initiative +4 initiative
Leadership
Exeptional Pull +2 to composite longbow str rating
Rapid Shot
Weapon Focus: Longbow
Boon Companion
Improved Precise Shot:
Clustered Shots
Critical Focus
Improved Unarmed Strike
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 Inventory                                                                 
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Worn (excluding arms and armor)
 Head      | Heaband of mental superiority
 Face      | 
 Throat    | Amulet of natural armor
 Shoulders | Cloak of resistance +3
 Body      | 
 Torso     | Quickrunners shirt
 Arms      | Bracers of Falcons Aim
 Hands     | 
 Ring      | Ring of Protection
 Ring      | Ring of Evasion
 Waist     | Belt of physical perfection
 Feet      | 

( 1) Celestial armor                               
( 1) +1 Adaptive Holy Composite Longbow            
( 1) MWK Elven Curveblade                          
( 1) Pickaxe                                       
( 1) Cestus                                        
( 1) Silk Rope (50ft)                              
( 1) Dice set of 7 dice                            
( 1) Lantern of Auras                              
( 1) Ring of Evasion                               
( 1) Ring of protection +2                         
( 1) Bag of Holding 1                              
( 1) Amulet of natural armor                       
( 1) Headband of mental superiority +2             
( 1) Belt of physical perfection +2                
( 1) Bracers of Falcons Aim                        
2000 arrows                                   
( 1) Quickrunners shirt                            
( 2) Wrist sheat                                   
( 1) Cloak of resistance +3                        
( 1) Wooden holy symbol of Erastil                 
( 1) Tuoli                                         
First aid gloves                              
( 2) Dust of disappearance                         
potion of fly                                 
( 2) oil of bless weapon                           
( 3) scroll of monkeyfish                          
( 3) potion of borrow skill                        

Carrying Capacity
 Light Load:  <=     100 
 Medium Load: <=     200 
 Heavy Load:  <=     300 
 Carrying           81,5 
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 Wealth                                                                    
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pp    
gp    97
sp    
cp    
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 Spells                                                                    
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0-Level DC - -/day
      Usually prepared spells
      Gravity bow
      Aspect of the falcon
      Blend
      Acid Maw
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 Languages                                                                 
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Elf, Common,Dragonic, Sylvan,Terran, Shoanti, Auran, Aquan
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 Companion or Familiar                                                     
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Haru
Wolf
Init -; Senses low light vision, scent;
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DEFENSE
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AC          21
Touch       13
Flat-footed 18
hp 51 (HD 6)
Fort +9, Ref +7, Will +3
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OFFENSE
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Spd 50 feet
+12 2d6+10 + trip
Space/Reach Large
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STATISTICS
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Str 24, Dex 15, Con 19, Int 2, Wis 12, Cha 6
Base Atk 4; CMB 10; CMD 18
Feats: Weapon Focus: Bite Improved Natural Attack: Bite
Skills: Power attack Acrobatics +8, Stealth +8
SQ:  
Other Gear: +4 will against enchantment  
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SPECIAL ABILITIES
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Language: Common
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