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Baltran (Osiris) Pathfinder Society

Updated: 4:44 PM 14 August, 2015 View: CHARACTER SHEET, text [stripped]

Name:   Baltran    Faction: The Exchange    Alignment: Neutral
Race:   Human      Deity:                   Class:     Rogue 1
Age:    19         Height:  5'8"            Weight:    155
Gender: Male       Size:    Medium          Prestige:  2/0
Exp:    /          PFS#:    186136-1

 Statistics                                                                
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Str: 10  +0                   HP:          11/
Dex: 16  +3                   Initiative:  5
Con: 13  +1                   Speed:       30
Int: 14  +2                   BAB:          0   (BAB) (STR) (SIZE) (DEX)
Wis: 14  +2                   CMB:         +0  =  0    +0                         
Cha: 10  +0                   CMD:         13  =  0    +0           +3 

Fortitude:  1 = 0 +1 (con)  
Reflex:     5 = 2 +3 (dex)  
Will:       2 = 0 +2 (wis)  
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 Attack      Totals  =  Base  Abil    Size  Misc                           
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Melee          +0    =   0    +0(str)       
Ranged         +3    =   0    +3(dex)       
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 Total AC       =  Base  Shield  Dex  Armour  Size   Misc                  
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17 (standard)   =   10           +3     +3             
14 (vs touch)   =   10     --    +3     --             
13 (flatfooted) =   10           --     +3              
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 Weapons                  TAB     DMG     Crit    Rng  Size  Type          
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Rapier                    +3      1d6+2   18-20, x 2 NA          P
Short Bow                 +3      1d6     x 3     60          P
  #20 Rds.
Dagger x 3                +3      1d4     19-20, x 2 10          P or S
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 Armour                         AC   Dex  ASF  ACP  Type                   
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 Studded Leather                 +3        15%  -1        Leather
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 Combat Notes and Modifiers                                                
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 Skills                       Abil Mod  Abil  Rnk  Msc (details)           
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#Acrobatics                   dex   7  = +3    1   +3
#Appraise                     int   6  = +2    1   +3
#Bluff                        cha   0  = +0        
#Climb                        str   0  = +0        
#Diplomacy                    cha   4  = +0    1   +3
#Disable Device               dex   7  = +3    1   +3
#Disguise                     cha   0  = +0        
#Escape Artist                dex   7  = +3    1   +3
 Fly                          dex   3  = +3        
 Handle Animal                cha   0  = +0        
 Heal                         wis   2  = +2        
#Intimidate                   cha   0  = +0        
 Knowledge (arcana)           int   2  = +2        
#Knowledge (dungoneering)     int   2  = +2        
 Knowledge (engineering)      int   2  = +2        
 Knowledge (geography)        int   2  = +2        
 Knowledge (history)          int   2  = +2        
#Knowledge (local)            int   6  = +2    1   +3
 Knowledge (nature)           int   2  = +2        
 Knowledge (nobility)         int   2  = +2        
 Knowledge (planes)           int   2  = +2        
 Knowledge (religion)         int   2  = +2        
#Linguistics                  int   2  = +2        
#Perception                   wis   6  = +2    1   +3
#Perform                      cha   0  = +0        
 Ride                         dex   3  = +3        
#Sense Motive                 wis   6  = +2    1   +3
#Sleight of Hand              dex   7  = +3    1   +3
 Spellcraft                   int   2  = +2        
#Stealth                      dex   7  = +3    1   +3
 Survival                     wis   2  = +2        
#Swim                         str   0  = +0        
#Use Magic Device             cha   4  = +0    1   +3
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 Feats and Features                                                        
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Dodge- +1 to AC

Weapon Finesse- Use Dex mod instead of Str to determine attack on light weapons.

Trapfinding- Add 1/2 current level to perception checks made to find traps and disable devices.

Sneak Attack- +1d6 on successful attack. On critical, add bonus after multiplier.

Smuggler- Gain a +3 Bonus on Sleight of Hand checks made to hide an object.

Reactionary- +2 Initiative
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 Inventory                                                                 
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Worn (excluding arms and armor)
 Head      | 
 Face      | 
 Throat    | 
 Shoulders | 
 Body      | 
 Torso     | 
 Arms      | 
 Hands     | 
 Ring      | 
 Ring      | 
 Waist     | 
 Feet      | 

( 1) Explorers Outfit                              (    8)
( 1) Armor, Studded Leather                        (   20)
( 1) Rapier                                        (    2)
( 1) Waterskin                                     (    4)
( 3) Dagger                                        (    3)

( 1) Belt Pouch                                    (   .5)
( 1) Thieves Tools                                 (    1)
( 1) Chalk                                         
( 1) Flint and Steel                               
( 2) Rations                                       (    2)
( 1) Torch                                         (    1)

( 1) Backpack                                      (    2)
( 1) Mug                                           (    1)
( 1) Rope, 50 ft, Silk                             (    5)
( 1) Short Bow                                     (    2)
( 2) Torch                                         (    2)
(20) Arrows                                        (    3)
( 4) Rations                                       (    4)

Carrying Capacity
 Light Load:  <=      58 
 Medium Load: <=     116 
 Heavy Load:  <=     175 
 Carrying             61 
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 Wealth                                                                    
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pp    
gp    526
sp    59
cp    94
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 Languages                                                                 
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Common, Goblin, Giant
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