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AugustDelTravi (TsunaXionus) Pathfinder Society
Updated: 2:41 PM 24 June, 2016 View: CHARACTER SHEET, text [stripped]
Name: August Del Travi Faction: Silver Crusade Alignment: Lawful Neutral Race: Human Deity: Justitia Class: Fighter 1 Age: 18 Height: 5'11 Weight: 185 lbs Gender: Male Size: Medium Prestige: Exp: / PFS#: 221680-1 Statistics --------------------------------------------------------------------------- Str: 12 +1 HP: 13/13 Dex: 14 +2 Initiative: 2 Con: 16 +3 Speed: 20 Int: 13 +1 BAB: 1 (BAB) (STR) (SIZE) (DEX) Wis: 12 +1 +2(Race) CMB: +2 = 1 +1 Cha: 10 +0 CMD: 14 = 1 +1 +2 Fortitude: 5 = 2 +3 (con) Reflex: 2 = 0 +2 (dex) Will: 1 = 0 +1 (wis) ___________________________________________________________________________ Attack Totals = Base Abil Size Misc --------------------------------------------------------------------------- Melee +2 = 1 +1(str) Ranged +3 = 1 +2(dex) ___________________________________________________________________________ Total AC = Base Shield Dex Armour Size Misc --------------------------------------------------------------------------- 18 (standard) = 10 1 +2 5 0 12 (vs touch) = 10 -- +2 -- 0 16 (flatfooted) = 10 1 -- 5 0 ___________________________________________________________________________ Weapons TAB DMG Crit Rng Size Type --------------------------------------------------------------------------- Longsword +2 1d8 +1(str) x2 melee M S Halberd +2 1d10 +1(str) x3 melee M P or S #Brace, Trip Javelin +3 1d6 +1(str) x2 30 ft M P #5 Javelins Shield, light steel, Throwing +3 1d6 +1(str) x2 20 ft Shield, light steel, Bash +2 1d3 +1(str) x2 ___________________________________________________________________________ Armour AC Dex ASF ACP Type --------------------------------------------------------------------------- Scale mail +5 +3 25% -4 Shield, light steel +1 5% -1 ___________________________________________________________________________ Combat Notes and Modifiers --------------------------------------------------------------------------- ___________________________________________________________________________ Skills Abil Mod Abil Rnk Msc (details) --------------------------------------------------------------------------- Acrobatics dex 2 = +2 Appraise int 1 = +1 Bluff cha 0 = +0 #Climb str 2 = +1 1 #Diplomacy cha 2 = +0 1 +1 Disable Device dex 2 = +2 Disguise cha 0 = +0 Escape Artist dex 2 = +2 Fly dex 2 = +2 #Handle Animal cha 0 = +0 Heal wis 1 = +1 #Intimidate cha 0 = +0 Knowledge (arcana) int 1 = +1 #Knowledge (dungoneering) int 1 = +1 #Knowledge (engineering) int 1 = +1 Knowledge (geography) int 1 = +1 Knowledge (history) int 1 = +1 Knowledge (local) int 1 = +1 Knowledge (nature) int 1 = +1 Knowledge (nobility) int 1 = +1 Knowledge (planes) int 1 = +1 Knowledge (religion) int 1 = +1 Linguistics int 1 = +1 Perception wis 2 = +1 1 Perform cha 0 = +0 # #Ride dex 3 = +2 1 Sense Motive wis 1 = +1 Sleight of Hand dex 2 = +2 Spellcraft int 1 = +1 Stealth dex 2 = +2 #Survival wis 1 = +1 #Swim str 1 = +1 Use Magic Device cha 0 = +0 ___________________________________________________________________________ Feats and Features --------------------------------------------------------------------------- Traits Fencer: You trained with blades for long hours as a youth, either taking lessons in the genteel art of fencing from tutors paid for by your parents or being taken under the wing of a disenfranchised fencer who may have turned to a life of crime. You gain a +1 trait bonus on attack of opportunity attack rolls made with daggers, swords, and similar bladed weapons. Ease of Faith: Your mentor, the person who invested your faith in you from an early age, took steps to ensure you understood that what powers your divine magic is no different from that which powers the magic of other religions. This philosophy makes it easier for you to interact with others who may not share your views. You gain a +1 bonus on Diplomacy checks, and Diplomacy is always a class skill for you. Class (Class) Weapon Proficiency (Simple) (Class) Weapon Proficiency (Martial) (Class) Armour Proficiency (All) Bonus Feat (Class) Quick Draw (Combat) You can draw weapons faster than most. Race +2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature. (Wisdom) Bonus Feat: Humans select one extra feat at 1st level. Combat Expertise: Trade attack bonus for AC bonus Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level. Feats Improved Disarm: +2 bonus on disarm attempts, no attack of opportunity ___________________________________________________________________________ Inventory --------------------------------------------------------------------------- Worn (excluding arms and armor) Head | Face | Throat | Shoulders | Body | Torso | Arms | Hands | Ring | Ring | Waist | Feet | ( 1) Longsword ( 4) ( 1) Halberd ( 12) ( 3) Javelin ( 2) ( 1) Shield, light steel, Throwing ( 6) ( 1) Scale mail ( 30) ( 1) Explorer's outfit ( 8) ( 1) Backpack ( 2) ( 1) Lantern, hooded ( 2) ( 5) Oil (1-pint flask) ( 1) ( 1) Flint and steel ( 5) Rations, trail ( 1) Carrying Capacity Light Load: <= 43 lbs. or less Medium Load: <= 44 -86 lbs. Heavy Load: <= 87 -130 lbs. Carrying 80 ___________________________________________________________________________ Wealth --------------------------------------------------------------------------- pp gp 0 sp cp ___________________________________________________________________________ Languages --------------------------------------------------------------------------- Common and Kelish ___________________________________________________________________________
