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Kaleb (Brunius) Pathfinder Society

Updated: 10:15 AM 25 February, 2012 View: CHARACTER SHEET, text [stripped]

--- Character Sheet: Kaleb (Brunius/Ben) ---

Name:      Kaleb Goodfellow
Race:      Halfling
Class:     Rogue
Alignment: True Neutral
Deity:     Erastil
Domains:   Domain 1, Domain 2
Age:       20
Eyes:      Hazel
Hair:      Brown
Features:  Has an unnerving way of staring at people
Height:    3'1"
Weight:    65 lb
Size:      S
Gender:    M
Level:     6
Exp:       16
PA:        18/26

         Mod
Str: 10  +0
Dex: 18  +4
Con: 12  +0
Int: 15  +2
Wis: 10  +0
Cha: 12  +1

HP:        37/37
Speed:     20 ft
Init:      +6
_________________________________________________________________

Base Save: +5/+2 (high save/low save)
Fortitude: +4 = +2 +1 +1 (halfling luck) (con)
Reflex:    +10= +5 +4 +1 (halfling luck) (dex)
Will:      +3 = +2 +0 +1 (halfling luck) (wis)

Base Attack = +4

Attack Roll  Totals  =  Base  Abil    Size  Misc
-----------------------------------------------------
Melee        +4     =  3     +0(str)
Ranged       +8     =  3     +4(dex)
_____________________________________________________

CMB: +3  = 4 [BaB] +0 [Str] -1 [size]
CMD: +17 = 4 [BaB] +0 [Str] +4 [Dex] -1 [size] + 10


Total AC  =  Base  Shield  Dex  Armour
--------------------------------------
20        =  10    +0      +4   +5    +1 [Size]
______________________________________


Weapons               TAB     DMG                   Crit  Weight  Range  Size  Type
------------------------------------------------------------------------------------
Dagger	          +8	1d3			19-20/x2   1lb	10ft	  S    P or S
Sword, Short, Mwk, +1 +10     1d4               19-20/x2   3lb    melee   S    P
Sword, Short (S)      +8      1d4-1 (Min 1)     19-20/x2   3lb    melee   S    P           (S) indicates Silvered
Shortbow              +8      1d4                     x3   2lb    60ft    S    P
Morningstar, Mwk (CI) +9      1d6                     x2          melee   S    B and P
____________________________________________________________________________________


Armour                  AC   Speed  Weight  Max Dex  Spell Failure  Check Penalty
-------------------------------------------------------------------------------
+1 Mithral Chain Shirt  +5    20ft    12.5lb   +7         10%           0
_______________________________________________________________________________


Skills                        Abil Mod  Abil  Ranks  Racial/Misc (details)
---------------------------------------------------------------------------
--Class----------------------
Acrobatics                    DEX   12=  +4     6       +2 [halfling] -1 [Armour] +3 [class skill]
Appraise                      INT   6 =  +2     1       +3 [class skill]
Bluff                         CHA   5 =  +1     1       +3 [class skill]
Climb                         STR   7 =  -1     4       +3 [class skill] +2 [halfling]
Diplomacy                     CHA   5 =  +1     1       +3 [class skill]
Disable Device                DEX   10=  +4     6	  -1 [Armour] +3 [class skill]
Disguise                      CHA   5 =  +1     1	  +3 [class skill]
Escape Artist                 DEX   10=  +4     2       +2 [stealthy] -1 [Armour] +3 [class skill]
Knowledge (Dungeoneering)     INT   9 =  +2     4       +3 [class skill]
Knowledge (Local)             INT   6 =  +2     1       +3 [class skill]
Lingustics                    INT   8 =  +2     2       +3 [class skill]
Perception                    WIS   11=  +0     6	  +3 [class skill] +2 [halfling] (+1/2 level if against traps)
Perform (Dance)			CHA	5 =  +0	1	  +3 [class skill]
Sense Motive                  WIS   9 =  +0     6	  +3 [class skill]
Stealth                       DEX   21=  +4     6       +4 [small] +2 [stealthy] +3 [class skill] +2 [Tool, Masterwork] 
Sleight of Hand               DEX   12=  +4     5       +3 [class skill]
Swim                          STR   4 =  +0     1       +3 [class skill]
Use Magic Device              CHA   10=  +1     6       +3 [class skill]
___________________________________________________________________________


Feats
-------------------------
Stealthy
Weapon Finesse
Two Weapon Fighting
_________________________

Traits
-------------------------
Expert Duelist  (Taldor Faction): In your youth, you 
spent countless hours perfecting the art of the duel, 
focusing your feints on defeating a single foe. You gain 
a +1 trait bonus to your Armor Class so long as you are 
adjacent to a single foe. This trait bonus is not applied 
to your Armor Class for touch attacks or when denied 
your Dex bonus.
Reactionary: +2 to Init
_________________________


Spells (specialisation/restricted school #1,restricted school #2)
Lvl/Dom or School   Spell
0 ---------------------------------------------- 6
 A  Spell   (A = Abjuration, c = Conjuration, etc)
 C  Spell
 E  Spell
 En Spell
 I  Spell
 T  Spell
 U  Spell
1 ---------------------------------------------- 4 + 1(wis) + 1(dom)
    Spell
 D  Domain Spell
 D  Domain Spell
2 ---------------------------------------------- 4 + 1(wis) + 1(dom)
   Spell
 D Domain Spell
3 ---------------------------------------------- 3 + 1(wis) + 1(dom)
   Spell
   Spell
 D Domain Spell
4 ---------------------------------------------- 2 + 1(wis) + 1(dom)
   Spell
 D Domain Spell
5 ---------------------------------------------- 1 + 1(dom)
   Spell
 D Domain Spell
_____________________________________________________________________


Inventory
--------------------------------------------------------
Worn (excluding arms and armor)
 Arms  (1)  
 Bag   (1)
 Bag   (1)
 Bag   (1)
 Back  (1)  
 Face  (1)  
 Head  (1)  
 Neck  (1)  
 Torso (1)  Muleback Cords
 Hands (1)  
 LHand (1)  Ring of Sustenance
 RHand (1)  
 Feet  (1)  

In Handy Haversack
(1)  Flint & Steel
(1)  Ring of Sustenance
(1)  Rope, silk                              
(1)  Thieves Tools 
(1)  Shortbow
(2)  Arrows (20) (Total 43)
(1)  Cold Weather Outfit
(1)  Wayfinder
(1)  Morningstar, Cold Iron
(1)  Potion of CLW
(1)  Scroll of Darkvision
(2)  Alchemist's Fire
(1)  Scroll of Magic Weapon
(1)  Potion of Fly
(2)  Sap
(1)  Tool, Masterwork (UMD) (Handbook with common activation techniques)
(1)  Tool, Masterwork (Stealth) (Large black cloak)
(2)  Air Crystals
(1)  Wayfinder

(2)  Wrist Sheath, Spring Loaded (One loaded with a dagger, the other with a Wand of Cure Light Wounds)
(1)  Wand of Cure Light Wounds - 32 charges remaining
_______________________________________________________

Coin  Amount
-------------
pp    0
gp    5711
sp    0
cp    0
_____________


Misc. Bonuses
---------------------------------------------------------------------------------
Fearless: Halflings receive a +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck.
Halfling Luck: Halflings receive a +1 racial bonus on all saving throws.
Keen Senses: Halflings receive a +2 racial bonus on Perception skill checks.
Sure-Footed: Halflings receive a +2 racial bonus on Acrobatics and Climb skill checks.
Sneak Attack
Trapfinding
Rogue Talents:
Bleeding Attack* (Ex) : A rogue with this ability can cause 
living opponents to bleed by hitting them with a sneak 
attack. This attack causes the target to take 1 additional 
point of damage each round for each die of the rogue’s
sneak attack (e.g., 4d6 equals 4 points of bleed). Bleeding 
creatures take that amount of damage every round at the 
start of each of their turns. The bleeding can be stopped 
by a DC 15 Heal check or the application of any effect that 
heals hit point damage. Bleeding damage from this ability 
does not stack with itself. Bleeding damage bypasses any 
damage reduction the creature might possess.
Fast Stealth
_________________________________________________________________________________


Languages
----------------
Common
Halfling
Draconic
Goblin
Sylvan
Undercommon
________________


Other information
--------------------------------------------

____________________________________________


Biography
---------------------------------------------------------------------------------
Has a ruthless streak.
_________________________________________________________________________________