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Cairo (Avatar) Pathfinder Society
Updated: 8:05 PM 19 September, 2012 View: CHARACTER SHEET, text [stripped]
--- Character Sheet: Cairo (Avatar/Tony) ---
Name: Cairo Oraci
PFS Number: 22871-2
Race: Human
Class: Cleric (Seperatist)
Region: Silverhall, Brevoy
Faction: Osirion
Alignment: Neutral Good
Deity: Irori
Domains: Healing, Fire
Age: 29
Eyes: Brown
Hair: Short Brown
Features: Small tattoo under each eye, scars from torture
Height: 6'1"
Weight: 130lb
Size: M
Gender: M
Level: 8
Exp: 21 (to be levelled)
Mod
Str: 10 +0
Dex: 10 +0
Con: 14 +2 (5)
Int: 10 +0
Wis: 20 +5 (10)(+2/human)(+2/headband)
Cha: 16 +3 (5) (+1@4th&8th)
HP: 54/54 = 28[8+5+5+5+5+5+5](class) + 14(2con*) + +2@1st+7th(FC) (to be levelled)
Speed: 30 ft
with armor: 25 ft
_________________________________________________________________
Base Save: +5/+2 (high save/low save)
Fortitude: 8 = +6(base) +2(con)
Reflex: 3 = +3(base) +0(dex)
Will: 11 = +6(base) +5(wis)
Base Attack = +5
CMB = 5 = 5(base) + 0(str) + 0(size)
CMD = 15 = 5(base) + 0(str) + 0(size) +0(dex) + 10
Attack Roll Totals = Base Abil Size Misc
-----------------------------------------------------
Melee 5 = 5 +0(str) +0
Ranged 5 = 5 +0(dex) +0
_____________________________________________________
Total AC = Base Shield Dex Armour Size Misc
---------------------------------------------------------------
20 (standard) = 10 +2 +0 +7 +0 +1(ring)
11 (vs touch) = 10 +0 +0 +0 +0 +1(ring)
20 (flatfooted) = 10 +2 +0 +7 +0 +1(ring)
_______________________________________________________________
WEAPONS TAB DMG Crit Weight Range Size Type
------------------------------------------------------------------------------------
Morningstar +5 1d8 +0(str) x2 6lb melee M B+P
Light Crossbow +5 1d8 (19-20)x2 4lb 80 ft M Piercing
Bolts (31)
____________________________________________________________________________________
ARMOUR AC Speed Weight Max Dex Spell Failure Check Penalty
-------------------------------------------------------------------------------
+1 Breastplate +7 20 ft 30 lb +3 25% -3 (350gp)
Shield Heavy, wooden +2 10 lb 15% 0 (257gp)
Darkwood
_______________________________________________________________________________
SKILLS Abil Mod Abil Ranks Misc (details)
-------------------------------------------------------------------------------
Skill points/level: 3 = 2(class)+0(int)+1(human)
Total Spent: 26/30 +6(favoured class)
--Class------------------------------------------------------------------------
Appraise int 0 = +0 0
Craft int
Diplomacy cha 11 = +3 5 +3(class)
Heal wis 11 = +5 1 +3(class) +2(healer's kit)
Knowledge (arcana) int
Knowledge (dungeoneering) int 4 = +0 1 +3(class)
Knowledge (history) int
Knowledge (nobility) int
Knowledge (planes) int
Knowledge (religion) int 5 = +0 2 +3(class)
Linguistics int 5 = +0 2 +3(class)
Perception wis 15 = +5 6 +3(class) +1(trait)
Profession wis
Sense Motive wis 10 = +5 2 +3(class)
Spellcraft int 7 = +0 3 +3(class)
--Cross Class--------------------------------------------------------------------
Acrobatics wis 2 = +5 0 -3(ac penalty)(wis because of trait)
Bluff cha 3 = +3 0
Climb str -3 = +0 0 -3(AC penalty)
Disable Device dex* -3(AC penalty)
Disguise cha 3 = +3 0
Escape Artist dex* -3 = +0 0 -3(AC penalty)
Fly dex* -3 = +0 0 -3(AC penalty)
Handle Animal cha 4 = +3 1
Intimidate cha 3 = +3 0
Knowledge (geography)
Knowledge (local) int 1 = +0 1
Knowledge (nature)
Perform cha 3 = +3 0
Ride dex 0 = +0 1 -3(ac penalty) +2(saddle)
Sleight of Hand dex* = +0 -3(AC penalty)
Stealth dex* 0 = +0 0 -3(AC penalty)
Survival wis 5 = +5 0
Swim str* 0 = +0 0 -3(AC penalty)
Use Magic Device cha
___________________________________________________________________________
FEATS
----------------------------------------------------------------------
[Cleric] Weapon Proficiency (Simple)
[Cleric] Armor Proficiency (Light)
[Cleric] Armor Proficiency (Medium)
[Cleric] Shield Proficiency
[Human] Extra Channelling
[1st] Selective Channelling
[3rd] Fleet
[5th] Spell Focus (Necromancy)
[7th] Varisian Tattoo (spell-like ability & necromancy spells +1 CL,ISWG p289)
(later 11th: Consider elemental fist)
______________________________________________________________________
TRAITS
----------------------------------------------------------------------
Tomb Raider (+1 perception, & k/dungeoneering both as class skills,p15 PSOP)
Wisdom in the Flesh (1 str/dex/con skill treated as wis,p333 APG)
______________________________________________________________________
LANGUAGES
----------------
(Racial) Common
(Region) Draconic
(Region) Hallit
(Region) Skald
(Region) Varisian
(Skill) Giant
(Skill) Kelish
________________
MISC BONUSES
---------------------------------------------------------------------------------
Channel Positive Energy (4d6, 4d6 vs undead, DC 15?/will half, 8/day)
Aura (Good)
Healing Domain
> Rebuke Death (heal for 1d4 8/day for anyone below 0 hp)
> Healer's Blessing (all cure spells treated as empowered: dmg healed increases by 50%)
Fire Domain (Seperatist Domain)
> Fire Bolt (ranged touch attack 30ft, 1d6 fire dmg +1/(for every two
cleric levels-2), usable 6/day [3+0.5*wisdom])
> Fire Resistance (resist fire 10)
Varisian Tattoo (feat)
> Necromancy (voratalo): touch of fatigue 3x/day
> +1 CL to cast necromancy spells
_________________________________________________________________________________
SPELLS **DC for saving throw = (10 + spell level + wis)**
Lvl/Dom or School Spell
0 ---------------------------------------------- 4 (DC 15)
Detect Magic
Light
Guidance
Create Water
1 ---------------------------------------------- 3 + 2(wis) + 1(dom) (DC 16)
Bless
Command
Comprehend Languages
Hide From Undead
Obscuring Mist
Sanctuary
D Burning Hands (prepared)
D Cure Light Wounds
2 ---------------------------------------------- 3 + 1(wis) + 1(dom) (DC 17)
Align Weapon
Bull's Strength
Effortless Armor
Hold Person
Lesser Restoration
Protection from Chaos/Good/Evil/Law, Communal
Resist Energy
Silence
Sound Burst
D Produce Flame (prepared)
D Cure Moderate Wounds
3 ---------------------------------------------- 2 + 1(wis) + 1(dom) (DC 18)
N Blindness/Deafness (DC 19)
N Bestow Curse (DC 19)
Deeper Darkness
Dispel Magic
Magic Circle vs Chaos/Good/Evil/Law
Meld Into Stone
Protection From Energy
Stone Shape
Water Walk
Water Breathing
Wind Wall
D Fireball (prepared)
D Cure Serious Wounds
4 ---------------------------------------------- 2 + 1(wis) + 1(dom) (DC 19)
Control Water
Dimensional Anchor
Dismissal
Freedom of Movement
Neutralise Poison
Restoration
Spell Immunity
Summoner Conduit (UC,harms both summoner + eidolon)
D Wall of Fire
D Cure Critical Wounds (prepared)
5 ---------------------------------------------- 0 + 1(wis/headband) + 1(dom)
_____________________________________________________________________
INVENTORY
--------------------------------------------------------
Worn & Wielding
Weapons Morningstar & Light Xbow (46gp) 10lb
Armour +1 Breastplate (1500gp) 40lb
Shield Darkwood Heavy Wooden Shield (407gp) 5lb
Bag (1) Backpack (2gp)
Bag (1) Belt Pouch (1gp)
Arms (1)
Back (1)
Face (1)
Head (1) Headband of Inspired Wisdom +2 (4000gp)
Neck (1) Necklace of Adaption
Torso (1)
Shldr (1)
Hands (1)
LHand (1) Ring of Protection +1 (2000gp)
RHand (1) Ring of Feather Falling (2200gp)
Feet (1)
In Backpack
(1) Blanch, Adamantine (100gp)
(2) Charcoal (1gp)
(1) Flint & Steel (1gp)
(1) Healer's Kit (9 uses) (50gp)
(1) Holly & Mistletoe
(2) Parchment (4sp)
(4) Rations, trail (per day) (2gp)
(1) Rope, silk
(1) Waterskin (1gp)
In Belt Pouch
(2) Alchemist's Fire (40gp) 2lb
(6) Antiplague (300gp)
(3) Chalk (3cp)
(1) Holy Symbol, Wooden (1gp)
(1) Rod, Reach, Lesser (3000gp)
(1) Scroll Case (1gp) 0.5lb
(1) Wand, Cure Light Wounds (50 charges)
(1) Torch (1cp) 1lb
In Scroll Case
(1) Scroll, Water Breathing (375gp)
(3) Scroll, Remove Fear (75gp)
(3) Scroll, Remove Paralysis (450gp)
(3) Scroll, Remove Blindness/Deafness (1125gp)
(2) Scroll, Remove Curse (750gp)
(3) Scroll, Remove Disease (1125gp)
(1) Scroll, Protection from Energy, Communal(700gp)
(1) Scroll, Protection from Energy (375gp)
(1) Scroll, Daylight (375gp)
(1) Scroll, Fly (375gp)
(1) Scroll, Effortless Armor (25gp)
(2) Scroll, Expeditious Retreat (50gp)
------------------------------------------------------------------
Total Personal Load: xxlb
------------------------------------------------------------------
Heavy Combat-Trained Warhorse (Mr Ed) (300gp)
(1) Saddle, Military (20gp) 30lb
(1) Barding, Leather (40gp) 30lb
In Saddlebags (if owned) (4gp) 8lb
(1) Bedroll (1sp) 5lb
(1) Grappling Hook (1gp) 4lb
(1) Outfit, Cold Weather (8gp) 7lb
N Advanced Simple Large Animal
Init +4; Senses low-light vision, scent; Perception +8
DEFENSE
AC 17(Leather Barding), touch 15, flat-footed 11 (+4 Dex, –1 size)
hp 19
fort +8, Ref +7, Will +3
OFFENSE
Speed 50 ft.(Mounted 50ft)
Melee 3 hooves +4 (1d6+6) Bite +6 (1d4+5)
Space 10 ft.; Reach 5 ft.
STATISTICS
Str 20, Dex 18, Con 21, Int 6, Wis 17, Cha 11
Base Atk +1; CMB +7; CMD 21 (25 vs trip)
feats Endurance, Run
Skills: Perception +8
Equipment:Saddlebags
------------------------------------------------------------------
Total Mount Load xxlb
+ Personal Load xxxlb
__________________________________________________________________
ENCUMBERANCE
------------------------------
Personal Encumberance
Light Load: 33 lb or less
Medium Load: 34 lb - 66 lb
Heavy Load: 67 lb - 100 lb
------------------------------
Mount's Encumberance
Light Load: 399 lb or less
Medium Load: 400 lb - 798 lb
Heavy Load: 799 lb - 1200 lb
______________________________
Coin Amount
------------------------
update from red harvest
pp 0
gp 13241=19675-2200-5400-9000+7667-3000+2524
sp 9
cp 6
Prestige 29
Fame 35
________________________
BOONS
---------------------------------------------------------------------------------
[PFS Boons]
+1 circumstance bonus to Int and Cha-based checks made in Absalom
Reroll a failed saving throw or force reroll of killing attack (Dream Journal)
Dragonkiller: add an extra 1d6 points of damage to a single damage roll vs a true
dragon at anytime in the future. This damage stacks with other bonus damage such as
sneak attack and is not multiplied on a critical. After this has been used, cross
Dragonkiller off the chronicle sheet (scenario 2-17, defeated Aralantryx)
_________________________________________________________________________________
SCENARIO NOTES
---------------------------------------------------------------------------------
[ ]
Tasks:
*
NPC's:
*
_________________________________________________________________________________
Scenarios Played
---------------------------------------------------------------------------------
(2011-01-09) 0-45: Delirium's Tangle (+512gp) +1P
(2011-01-16) 0-51: The City of Strangers, Part 1: The Shadow Gambit (+512gp) +1P
(2011-01-22) 0-01: Silent Tide (+453gp) +1P
(2011-01-22) 0-08: Slave Pits of Absalom (+457gp) +1P
(2011-02-12) 2-01: Before The Dawn, Part 1: The Bloodcove Disguise (+506gp) +0P
(2011-02-23) 0-05: Mists of Mwangi (+480gp) +1P
(2011-04-05) 0-29: The Devil We Know, Part 1: Shipyard Rats (+1324gp) +2P
(2011-05-15) 0-30: The Devil We Know, Part 2: Cassomir's Locker (+1266gp) +2P
(2011-04-23) 2-15: Shades of Ice, Part 1: Written In Blood (+1844gp) +2P
(2011-04-23) 2-17: Shades of Ice, Part 2: Exiles of Winter (+1872gp) +2P
(2011-12-26) 3-05: Tide of Twilight (+521gp) +2P (GM)
(2011-12-31) 0-37: The Beggar's Pearl (+1251gp) +2P
(2012-01-14) 3-01: The Frostfur Captives (+1300gp) +2P
(2012-01-19) 0-13: The Prince of Augustana (+1279gp) +2P (GM)
(2012-02-18) 3-07: Echoes of the Overwatched (+1834gp) +2P (GM)
(2012-04-15) 3-02: Sewer Dragons of Absalom (+3165gp) +2P
(2012-05-26) 1-36: Voice in the Void (+3172gp) +2P (GM)
(2012-06-10) 2-25: You Only Die Twice (+2645gp) +2P (GM)
(2012-07-15) 3-17: Red Harvest (+7660gp) +2P
(2012-07-29) 2-08: The Sarkorian Prophecy (+7667gp) +2P
(2012-09-09) 3-15: The Haunting of Hinojai (+2524gp) +2P (GM)
Prestige Spent:
(2P) Wand, Cure Light Wounds
(2P) Restoration
(2P) Potion, Fly
Gold Spent: -12211.04gp
Total Gained: +39079gp
_________________________________________________________________________________
