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Pathfinder Online - Deceased - View Character
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Pathfinder Online

Deceased (Mekkis) Pathfinder Society

Updated: 5:37 PM 16 November, 2012 View: CHARACTER SHEET, text [stripped]

Name:Deceased                                                                               ECL 8
Elf Diviner (Foresight) 5 / Diabolist 3
XP : 21
LN Medium Humanoid (Elf), Age 155
Height: 6â4â, Weight: 120 lb
Hair: White, Eyes: Cyan
HP 55 / 55
 STR   10  (+0)
 DEX   14  (+2)
 CON   12  (+1)
 INT   24  (+7)
 WIS   8   (+-1)
 CHA   8   (+-1)
INITIATIVE 5 = 2(Dex) +3(Misc)
AC 12 = 10 + 0(Armour) +0(Shield) + 2(Dex)+0(Size)+0(Nat) + 0(Def)
Touch 12, Flat-Footed 10
Saving Throws TOTAL Base  Ability  Magic Misc Temp
Fortitude     4      = 2  + 1      + 1   + 0  + 0
Reflex        5     = 2   + 2      + 1   + 0  + 0
Will          6      = 6  + -1     + 1   + 0  + 0
BASE ATTACK BONUS +3
SPELL RESISTANCE 0
CMB 3 = 3(BAB) + 0(STR) + 0(SIZE)+ 0(MISC)
CMD 15 = 3(BAB) + 0(STR) + 2 (DEX) + 0(SIZE) + 0(MISC) + 10
                                                 Attacks
..........................   ..................    .................... ...................
  Acid Splash                 Attack Bonus         Critical             Damage
acid                         +5                    20/x2                d3
 Masterwork Longbow          Attack Bonus          Critical             Damage
piercing                     +6                    20/x3                d8
                                                  FEATS
Spell Focus (Illusion)
Greater Spell Focus (Illusion)
Spell Focus (Conjuration)
Greater Spell Focus (Conjuration)
Spell Penetration
Toughness
Augment Summoning
                                                  TRAITS
Two-World Magic (Guidance)
Infernal Influence
                                            SPECIAL ABILITIES
Low-light vision
Fire resistance 1
+4 to caster level checks vs SR
+2 vs enchantment
8/day Prescience (preroll 1d20)
+2 to charisma checks vs devils
Damned, Companion. 1/day Hellfire
Infernal Bargain, Heresy +2
SPEED 30â, 6sq
                                               SKILLS
SKILL NAMES..................BONUS ......ABILITY .RANKS .MISC .CLASS
Acrobatics                   3     = Dex 2       +1     +0    +0
Appraise                     11    = Int 7       +1     +0    +3
Bluff                        3     = Cha -1      +1     +0    +3
Climb                        0     = Str 0       +0     +0    +0
Craft ( Contract )           15    = Int 7       +5     +0    +3
Diplomacy                    10    = Cha -1      +8     +0    +3
Disguise                     -1    = Cha -1      +0     +0    +0
Escape Artist                2     = Dex 2       +0     +0    +0
Fly                          8     = Dex 2       +3     +0    +3
Heal                         -1    = Wis -1      +0     +0    +0
Intimidate                   -1    = Cha -1      +0     +0    +0
Know(Arcana)                 18    = Int 7       +8     +0    +3
Know(Dungeoneering)          11    = Int 7       +1     +0    +3
Know(Engineering)            11    = Int 7       +1     +0    +3
Know(Geography)              11    = Int 7       +1     +0    +3
Know(History)                11    = Int 7       +1     +0    +3
Know(Local)                  13    = Int 7       +3     +0    +3
Know(Nature)                 11    = Int 7       +1     +0    +3
Know(Planes)                 18    = Int 7       +8     +0    +3
Know(Religion)               16    = Int 7       +6     +0    +3
Linguistics*                 18    = Int 7       +8     +0    +3
Perception                   12    = Wis -1      +8     +2    +3
Ride                         2     = Dex 2       +0     +0    +0
Sense Motive                 3     = Wis -1      +1     +0    +3
Sleight of Hand              2     = Dex 2       +0     +0    +0
Spellcraft                   16    = Int 7       +6     +0    +3
Stealth                      2     = Dex 2       +0     +0    +0
Survival                     -1    = Wis -1      +0     +0    +0
Swim                         0     = Str 0       +0     +0    +0
Use Magic Device*            -1    = Cha -1      +0     +0    +0
CONDITIONAL MODIFIERS
+2 Vs Enchantment
+1 vs poison
LANGUAGES
Elvish, Draconic, Infernal, Celestial, Ancient Osirioni, Common, Vuldrani, Kelish, Polyglot,
Azlanti, Varision, Thassalonian, Terran, Abyssal
CARRYING CAPACITY
 Light Load Medium Load Heavy Load
 <33          <66          <100
Money
0 GP
SPELLS
 KNOWN SAVE DC LEVEL SPELLS PER DAY        BONUS SPELLS
    -       17       0           4              â
   -        18       1           4               2
   -        19       2           3               2
   -        20       3           3               2
   -        21       4           2               1
CONDITIONAL MODIFIERS
+2 to save DC for illusion
+2 to save DC for conjuration
Domains / Specialty School
Divination (Enchantment, Abjuration)
Spells Known/Slots (CL 8):
 5th Teleport, Feeblemind
 4th Phantasmal Killer, Acid Pit, Scrying, Stone Skin, Lesser Simulacrum
 3rd Tongues, Haste, Fireball, Draconic Reservoir, Fly, Displacement, Lightning Bolt, Protection
      From Energy, Blink
 2nd See Invisible, Glitterdust, Locate Object, Dust of Twilight, Create Pit, Stone Call, Flaming
      Sphere, Bullâs strength, Spider Climb, Invisibility, Alter Self, False Life,
      Blindness/Deafness, Levitatie, Mirror Image, Bearâs Endurance, Unnatural Lust
 1st Mage armor, Shield, Colour Spray, Enlarge Person, Detect charm, Grease, True Strike, Identify,
      Comprehend Languages, Feather Fall, Grease, Flare Burst, Infernal Healing, Magic Missile,
      Obscuring Mist, Burning Hands, Spider Climb, Charm Person, Expeditious Retreat, Sleep, Alarm,
      Ray of Enfeeblement, Disguise Self, Gravity Bow
   0 All
GEAR
 Name                                                          Location    Value Weight
   Acid x2                                                       belt              2
 5âx5â Canvas                                                    Pack              2
 Chalk x10                                                       Pack              0
 Bag of flour                                                    Pack              1
 Cold Weather outfit                                             Pack              8
 Spellbook                                                       Pack              1
 Wand of Infernal Healing (50 charges)                           Belt
 Headband of Planar Intellect +2                                 Head
 Potion of Lesser Restoration                                    Pack        300
 Potion of Cure Moderate Wounds                                  Pack       300
 Scroll of fireball                                          Scroll Belt    375
 Scroll of fly                                               Scroll Belt     375
 Scroll of See invisible                                     Scroll Belt    150
 Scroll of Alter Self                                        Scroll Belt     150
 Scroll of Disguise Self                                     Scroll Belt      50
 Scroll of Summon Swarm                                      Scroll Belt     150
 Scroll of Gaseous Form                                      Scroll Belt     375
 Cloak of Resistance +1                                       Shoulders     1000
 Staff of Toxins                                              Left Hand    12600
 Horribly expensive scrying mirror                         Component pouch 1000
 Miniature Shovel                                          Component pouch   10
 Diamond Dust                                              Component pouch   250
 Signature of Sheila Heidmarch
 Signature of Remiis
 Hair of Dzhitt (a orange-haired gnome in a bad situation)
 Hair of Halla Beusophis
 Total                                                                             5
Prestige Points:
Banned schools: Enchantment, Necromancy

------- Cut here for Defunct ------


Name:Defunct                                                                                   ECL 7
Animal (cough) Outsider 9
XP : 0
LE Tiny Outsider (lawful, evil), Age 586
Height: 3â, Weight: 15.42kg/38lb
Hair: Black, Eyes: Red
HP 58 / 58
 STR   14  (+2)
 DEX   20  (+5)
 CON   10  (+0)
 INT   14  (+2)
 WIS   12  (+1)
 CHA   14  (+2)
INITIATIVE 5 = 5(Dex) +0(Misc)
AC 22 = 10 + 0(Armour) +0(Shield) + 5(Dex)+0(Size)+7(Nat) + 0(Def)
Touch 15, Flat-Footed 17
Saving Throws TOTAL Base  Ability  Magic Misc Temp
Fortitude     3      = 3 + 0       + 0   + 0  + 0
Reflex        11    = 6   + 5      + 0   + 0  + 0
Will          7      = 6  + 1      + 0   + 0  + 0
BASE ATTACK BONUS +9
SPELL RESISTANCE 0
CMB 11 = 9(BAB) + 2(STR) + 0(SIZE)+ 0(MISC)
CMD 26 = 9(BAB) + 2(STR) + 5 (DEX) + 0(SIZE) + 0(MISC) + 10
                                                 Attacks
..........................    ..................   .................... ...................
  Sting                       Attack Bonus         Critical             Damage
Poison                        +11                  19-20/x2             1d4+3
                                                  FEATS
Toughness, Butterfly Sting, Combat Expertise, Improved Critical(Natural Attack), Multiattack,
(Another feat)
                                                  TRAITS
                                            SPECIAL ABILITIES
Evasion Constant - detect good, detect magic, at-will - Invisibility, Deathwatch 1/day - Suggestion
CL6 1/week - Commune CL12 alternate form: Beast Shape III (Young Giant Spider) alternate form:
Beast Shape II (Leopard) Telepathy 1/day - Grease CL6 Devotion, Link, Share Spells Darkvision 60
feet. Proficient with all simple and martial weapons.
SPEED 20â, fly 50â (Perfect)
                                                  SKILLS
SKILL NAMES..................BONUS ......ABILITY .RANKS .MISC .CLASS
Acrobatics                     5     = Dex 5        +0     +0    +0
Appraise                       2     = Int 2        +0      +0   +0
Bluff                          13    = Cha 2        +8     +0    +3
Climb                         2    = Str 2       +0   +0    +0
Craft                         2    = Int 2       +0   +0    +0
Diplomacy                    2     = Cha 2       +0   +0    +0
Disable Device*               11   = Dex 5       +4   +2    +0
Disguise                     2     = Cha 2       +0   +0    +0
Escape Artist                 5    = Dex 5       +0   +0    +0
Fly                           25   = Dex 5       +5   +12   +3
Heal                          1    = Wis 1       +0   +0    +0
Intimidate                   2     = Cha 2       +0   +0    +0
Perception                   13    = Wis 1       +9   +0    +3
Profession (Gardener)        1     = Wis 1       +0   +0    +0
Ride                          5    = Dex 5       +0   +0    +0
Sense Motive                 13    = Wis 1       +9   +0    +3
Sleight of Hand               5    = Dex 5       +0   +0    +0
Spellcraft                   6     = Int 2       +1   +0    +3
Stealth                      20    = Dex 5       +4   +8    +3
Survival                     1     = Wis 1       +0   +0    +0
Swim                          2    = Str 2       +0   +0    +0
CONDITIONAL MODIFIERS
LANGUAGES
Infernal, Celestial, Draconic
CARRYING CAPACITY
  Light Load Medium Load Heavy Load
  <16         <33          <49
Money
0 GP
SPELLS
  KNOWN SAVE DC LEVEL SPELLS PER DAY     BONUS SPELLS
CONDITIONAL MODIFIERS
Domains / Specialty School
None
Spells Known/Slots (CL 9):
GEAR
  Name                                  Location         Value Weight
    Masterwork Thiefâs Tools     Some pouch somewhere
  Total                                                    0      0
...