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Pathfinder Online - Pepin - View Character
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Pathfinder Online

Pepin (squirrel) Pathfinder Society

Updated: 7:32 PM 28 February, 2011 View: CHARACTER SHEET, text [stripped]

--- Character Sheet: Pepin Bombastus (hatter/squirrel) ---

Name:      Pepin Bombastus
Race:      Gnome
Class:     Alchemist
Faction:   Andoran
Alignment: Chaotic Good
Deity:     
Domains:   
Age:       53
Eyes:      Yellow
Hair:      Orange
Features:  
Height:    3'6"
Weight:    42lb
Size:      S
Gender:    M
Level:     1
Exp:       0

         Mod
Str:  8  -1  ( 0) (-2 Racial)
Dex: 14  +2  ( 5)
Con: 14  +2  ( 2) (+2 Racial)
Int: 17  +3  (13)
Wis: 11  +0  ( 1)
Cha: 11  +0  (-1) (+2 Racial)

Initiative: +4
HP:       	 10/10
Speed:    	 20 ft
 with armor:     20 ft

_________________________________________________________________

Base Save: +2/+0 (high save/low save)
Fortitude:  4 = +2(base) +2(con)
Reflex:     4 = +2(base) +2(dex)
Will:       0 = +2(base) +0(wis)

Base Attack = +0
CMB         =  -2 = 0(base) - 1(str) - 1(size)
CMD         =  10 = 0(base) - 1(str) - 1(size) +2(dex) + 10


Attack Roll  Totals  =  Base  Abil    Size  Misc
-----------------------------------------------------
Melee          0     =  0     -1(str) +1
Ranged         3     =  0     +2(dex) +1
_____________________________________________________


Total AC          =  Base  Shield  Dex  Armour  Size   Misc
---------------------------------------------------------------
16 (standard)   =  10    +0    +2   +3      +1     +0
13 (vs touch)   =  10    +0    +2   +0      +1     +0
14 (flatfooted) =  10    +0    +0   +3      +1     +0
_______________________________________________________________


Weapons         TAB     DMG     Crit     Weight  Range  Size  Type
------------------------------------------------------------------------------------
Dagger          +0      1d3-1  19-20/x2  .5lb    10 ft. S     P/S (2gp)
Light Crossbow  +3      1d6    19-20/x2  2lb.    80 ft. S     P   (35gp)
Bomb            +4      1d6+3   x2       n/a     20 ft. S     Fire, Thrown Splash

PBS: +1 attack and damage within 30ft.
____________________________________________________________________________________


Armour                AC   Speed  Weight  Max Dex  Spell Failure  Check Penalty
-------------------------------------------------------------------------------
Studded Leather       +3   20 ft  10 lb   +5       15%            -1 (25gp)
_______________________________________________________________________________


Skills                        Abil Mod  Abil  Ranks  Misc (details)
---------------------------------------------------------------------------
--Class----------------------
Craft (Alchemy)               Int  10 =  +3     1   +6(Class, Alchemy, Obsessive) 
Disable Device                Dex  +6 =  +2     1   +3(Class)
Heal                          Wis  +4 =  +0     1   +3(Class)
Knowledge (arcana)            Int  +7 =  +3     1   +3(Class)
Perception                    Wis  +6 =  +0     1   +5(Class, Keen Senses)
Spellcraft                    Int  +7 =  +3     1   +3(Class)
Use Magic Device              Cha  +5 =  +0     1   +4(Class, Trait)
___________________________________________________________________________


Feats
-------------------------
[GnomeART] Eternal Hope
[GnomeART] Pyromaniac
[Alchemist] Alchemy
[Alchemist] Bomb 1d6+3, 6/day
[Alchemist] Mutagen
[Alchemist] Throw Anything
[Alchemist] Extra Bombs
[1st]       Point Blank Shot  
[Fav.Class] +1/2 Bomb
_________________________


Traits
-------------------------
Reactionary: +2 trait bonus on Initiative
Dangerously Curious: +1 trait bonus on UMD
_________________________


Extracts   **DC for saving throw = (10 + level + INT)**
Known
1st (5) Bomber's Eye, Cure Light Wounds, Keen Senses, Negate Aroma, Shield
Lvl
1 ---------------------------------------------- 1 + 1(int)
 Cure Light Wounds
 Cure Light Wounds
2 ---------------------------------------------- 1 + 1(int)
3 ---------------------------------------------- 1 + 1(int)
4 ---------------------------------------------- 1 + 1(int)
5 ---------------------------------------------- 1
_____________________________________________________________________


Inventory
--------------------------------------------------------
Worn (excluding arms and armor)
 Arms  (1)  
 Back  (1)  
 Face  (1)  
 Head  (1)  
 Neck  (1)  
 Torso (1)  
 Hands (1)  
 LHand (1)  
 RHand (1)  
 Feet  (1)  

 (20) Crossbow Bolts             (2gp) 	

(1)  Backpack                    (2gp)
 (2)  Parchment                  (4sp)
 (3)  Torch                      (3cp)
 (2) Powder                      (2cp)  (AA 7)

Mule                             (8gp)
(1) Pack Saddle                  (5gp)
 (4)  Rations, trail (per day)   (2gp)
 (1)  Waterskin                  (1gp)
 (1)  Bedroll                    (1sp)

_______________________________________________________

Coin  Amount
-------------
PA     0
pp     0
gp     62
sp     4
cp     5
_____________


Misc. Bonuses
---------------------------------------------------------------------------------

_________________________________________________________________________________


Languages
----------------
Common, Gnome, Sylvan, Dwarven, Elven, Orc.
________________


Other information
--------------------------------------------
    * +2 Constitution, +2 Charisma, –2 Strength: Gnomes are physically weak but surprisingly hardy, and their attitude makes them naturally agreeable.
    * Small: Gnomes are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their Combat Maneuver Bonus (CMB) and Combat Maneuver Defense (CMD), and a +4 size bonus on Stealth checks.
    * Slow Speed: Gnomes have a base speed of 20 feet.
    * Low-Light Vision: Gnomes can see twice as far as humans in conditions of dim light (see low-light vision.)
    * Eternal Hope: Gnomes rarely lose hope and are always confident that even hopeless situations will work out. Gnomes with this racial trait receive a +2 racial bonus on saving throws against fear and despair effects. Once per day, after rolling a 1 on a d20, the gnome may reroll and use the second result. 
    * Pyromaniac: Gnomes with this racial trait are treated as one level higher when casting spells with the fire descriptor, using granted powers of the Fire domain, using the bloodline powers of the fire elemental bloodline or the revelations of the oracle’s flame mystery, and when determining the damage of alchemist bombs that deal fire damage (this ability does not give gnomes early access to level-based powers, only affecting the powers they could use without this ability). Gnomes with Charisma of 11 or higher also gain the following spell-like abilities: 1/day—dancing lights, flare, prestidigitation, produce flame. The caster level for these effects is equal to the gnome’s level; the DCs are Charisma-based.
    * Keen Senses: Gnomes receive a +2 racial bonus on Perception skill checks.
    * Obsessive: Gnomes receive a +2 racial bonus on a Craft or Profession skill of their choice.
    * Weapon Familiarity: Gnomes treat any weapon with the word “gnome” in its name as a martial weapon.
    * Languages: Gnomes begin play speaking Common, Gnome, and Sylvan. Gnomes with high Intelligence scores can choose from the following: Draconic, Dwarven, Elven, Giant, Goblin, and Orc.


____________________________________________


Campaign Notes
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[Area]
Tasks:
* 

NPC's:
* 
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Biography
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