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Valkurr (Eidrehn) Pathfinder Society

Updated: 9:09 PM 22 October, 2011 View: CHARACTER SHEET, text [stripped]

--- Character Sheet: Character Name (your nickname/your name) ---

Name: Valkur Stormere
PFS Number: 
Race:   Halfling   
Class:  Sorcerer    
Faction: Andoran   
Alignment:  Neutral
Deity: -
Domains: -
Age: 182       
Eyes: Pale Blue      
Hair: White      
Features: Easy on the eyes  
Height:     3 feet 11 inchess
Weight:     98 lbs
Size: Small
Gender: Male
Level:      1
Exp:        0

         Mod
Str: 10  +0
Dex: 16  +3
Con: 12  +1
Int: 10  +0
Wis: 10  +0
Cha: 18  +4 (applied +2 from ability score bonus was 16+2 total 18) 

HP:       	10/10  (6/class + 1/con, per level) +3 toughness feat
Speed:    	20 ft
with armor:     20 ft

_________________________________________________________________

Base Save
Fortitude: 2 = +0(base) +1 (con) +1 racial
Reflex:    4 = +0(base) +3 (dex) +1 racial
Will:      3 = +2(base) +0 (wis) +1 racial

Base Attack = +0
CMB:        9 = 0(base) + 0(str) - 1(size)
CMD:       12 = 0(base) + 0(str) - 1(size) +3(dex) + 10


Attack Roll  Totals  =  Base  Abil    Size  Misc
-----------------------------------------------------
Melee:         0     =  0     +0(str) +0
Ranged:        3     =  0     +3(dex) +0
_____________________________________________________


Total AC        =  Base  Shield  Dex  Armour  Size   Misc
---------------------------------------------------------------
standard:    14 =  10    +0      +3   +0      +1     
vs Touch:    14 =  10    --      +3   --      +1     
Flatfooted:  10 =  10    +0      --   +0      +0     +0
_______________________________________________________________


Weapons         TAB     DMG                   Crit  Weight  Range  Size  Type
------------------------------------------------------------------------------------
Light Mace      +0      1d4                   x2    8lb     melee  1     Bludgeoning
Sling           +3      1d4                   x2    0lb     50 ft  1     Bludgeoning
Light Crossbow  +3      1d6            (19-20)x2    4lb     80 ft  1     Piercing
____________________________________________________________________________________


Armour                AC   Speed  Weight  Max Dex  Spell Failure  Check Penalty
-------------------------------------------------------------------------------


_______________________________________________________________________________


Skills                        Abil Mod  Abil  Ranks  Misc (details)
---------------------------------------------------------------------------
Skill points/level: 3 = 2(class)+1 
Total Spent: 3/3
--Class--------------------------------------------------------------------
UMD                           cha  7 = +4      1             
Spellcraft                    int  3 = +0      1       
Acrobatics                    dex  8 = +3      1     +2 racial 
--Cross Class---------------- ---------------------------------------------
Appraise                      int   0 =  +0     0       +0
Bluff                         cha   4 =  +4     0       +0
Disable Device                dex*  3    +3                -0(AC penalty)
Climb                         dex   5 =  +3          +2 racial 
Diplomacy                     cha   4 =  +4     0       +0
Disguise                      cha   4 =  +4     0       +0
Escape Artist                 dex*  3 =  +3     0       +0 -0(AC penalty)
Fly                           dex*  3 =  +3     0       +0 -0(AC penalty)
Handle Animal                 cha   4
Heal                          wis   0 =  +0     0       +0(healer's kit)
Intimidate                    cha   4 =  +4     0       +0
Knowledge (arcana)            int   0    +0
Knowledge (dungeoneering)     int   0    ''
Knowledge (engineering)       int   0
Knowledge (geography)         int   0
Knowledge (history)           int   0
Knowledge (local)             int   0
Knowledge (nature)            int   0
Knowledge (nobility)          int   0
Knowledge (planes)            int   0 
Knowledge (religion)          int   0
Linguistics                   int   0    ''
Perception                    wis   2     0    +2 racial bonus
Ride                          dex*  3 =  +3     0       +0 -0(AC penalty)
Sense Motive                  wis   0 =  +0     0       +0 
Stealth                       dex*  3 =  +3     0       +0 -0(AC penalty)
Survival                      wis   0 =  +0     0       +0
___________________________________________________________________________
*armor check penalty applies


Feats
-------------------------
Toughness +3hp


_________________________


Traits
-------------------------
Gifted Adept Magic Missile +1 caster level
Captain's Blade (Andoran) +1 acro and climb *acro as class skill*
_________________________


Misc. Bonuses
---------------------------------------------------------------------------------
Racial Bonuses 

+2 Dexterity, +2 Charisma, –2 Strength: Halflings are nimble and strong-willed, but their small stature makes
them weaker than other races.

Small: Halflings are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty
to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks.


Slow Speed: Halflings have a base speed of 20 feet.

Fearless: Halflings receive a +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus
granted by halfling luck.

Halfling Luck: Halflings receive a +1 racial bonus on all saving throws.

Keen Senses: Halflings receive a +2 racial bonus on Perception skill checks.

Sure-Footed: Halflings receive a +2 racial bonus on Acrobatics and Climb skill checks.

Weapon Familiarity: Halflings are proficient with slings and treat any weapon with the word “halfling” in its
name as a martial weapon.

Languages: Halflings begin play speaking Common and Halfling. Halflings with high Intelligence scores can
choose from the following: Dwarven, Elven, Gnome, and Goblin.



Class Bonuses 
Bloodline ArcanaElemental Channel (Lightning)
Eschew Material (no material components)

_________________________________________________________________________________


Spells (specialisation/opposed school #1,opposed school #2)
Lvl/Dom or School   Spell
0 ---------------------------------------------- --
 
Ray of Frost 1D3
Resistance +1 save
Detect Magic
Light


1 ---------------------------------------------- 3 + 4(Cha)
    Spell
 Magic Missile 1d4+1
 Mage Armor +4 armor bonus
 


Elemental Ray 7x a day (base 3 +4 cha mod)

Elemental Ray (Sp): Starting at 1st level, you can unleash an
elemental ray as a standard action, targeting any foe within
30 feet as a ranged touch attack. This ray deals 1d6 points of
damage of your energy type + 1 for every two sorcerer levels
you possess. You can use this ability a number of times per
day equal to 3 + your Charisma modifier.

_____________________________________________________________________


Inventory                                      Cost       Weight
------------------------------------------------------------------
Worn (excluding arms and armor)
 Arms  (1)  
 Bag   (1)  Backpack                           (2gp)      2lb
 Bag   (1)  Bedroll                            (1sp)     5lb
 Bag   (1)  Belt Pouch                         (1gp)      0.5lb
 Back  (1)  
 Face  (1)  
 Head  (1)  
 Neck  (1)  
 Torso (1)  
 Hands (1)  
 LHand (1)  
 RHand (1)  
 Feet  (1)  

In Backpack
(1)  Flint & Steel                             (1gp)      0lb
(1)  Grappling Hook                            (1gp)      4lb
(1)  Rope, hempen                              (1gp)     10lb
(1)  Waterskin                                 (1gp)      4lb   
(1)  Item

In Belt Pouch
(1)  Torch                                       (1cp)    1lb
------------------------------------------------------------------
Total Personal Load:                                     xxlb
------------------------------------------------------------------

In Saddlebags (if using a mount)
(0)  

------------------------------------------------------------------
Total Mount Load:                                        xxlb
__________________________________________________________________


Encumberance
--------------------------
Personal Encumberance

Light Load:  33 lb or less
Medium Load: 34 lb - 66 lb
Heavy Load:  67 lb - 100 lb
--------------------------


__________________________



Coin  Amount
-------------
pp     0
gp    142
sp     8
cp     9

Prestige    0
Fame        0
_____________


Languages
----------------
Common
Dwarven
Elvish
________________


Other information
--------------------------------------------

____________________________________________


Campaign Notes
---------------------------------------------------------------------------------
[Area]
Tasks:
*
*

NPC's:
*
*
_________________________________________________________________________________


Modules Completed
---------------------------------------------------------------------------------
(2011-mm-dd) 0-00: Name of Module
(2011-mm-dd) 0-00: Name of Module uFXb0A21m
______________________________________