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Tasiv (tristen) Pathfinder Society

Updated: 5:49 PM 13 March, 2012 View: CHARACTER SHEET, text [stripped]

--- Character Sheet: Tasiv (tristen) ---

Name:       Tasiv
PFS Number: 35604-1
Race:       Human
Class:      Ranger
Faction:    Andoran
Alignment:  Chaotic Good
Deity:      
Domains:    Domain 1, Domain 2
Age:        
Eyes:       Blue
Hair:       Black
Features:   Tall/Sinewy
Height:     6'1"
Weight:     165 lb
Size:       M
Gender:     M
Level:      5
Exp:        9

         Mod
Str: 14  +2
Dex: 19  +4
Con: 13  +1
Int: 10  +0
Wis: 12  +1
Cha: 10  +0

HP:       	 39/39  (10 + (6 * level) + 1 con per level)
Speed:    	 30 ft
 with armor:     30 ft

_________________________________________________________________

Base Save
Fortitude: +5 = +4(base) +1 (con)
Reflex:    +8 = +4(base) +4 (dex)
Will:      +2 = +1(base) +1 (wis)

Base Attack = +5
CMB:        7 = 5(base) + 2(str) + 0(size)
CMD:       21 = 5(base) + 2(str) + 0(size) +4(dex) + 10

Attack Roll  Totals  =  Base  Abil    Size  Misc
-----------------------------------------------------
Ranged:        +9    =  +5     +4(dex) +0
Melee:         +7    =  +5     +2(str) +0
_____________________________________________________


Total AC        =  Base  Shield  Dex  Armour  Size   Misc
---------------------------------------------------------------
standard:    20 =  10    +0      +4   +6      +0     +0
vs Touch:    14 =  10    --      +4   --      +0     +0
Flatfooted:  10 =  10    +0      --   --      +0     +0
_______________________________________________________________

Weapons         TAB     DMG                   Crit  Weight  Range  Size  Type
------------------------------------------------------------------------------------
Longbow (mw +2 strength)
 Composite +1   +10  1d8+3                      x3    0lb     50 ft  M     Piercing
Longsword       +7   1d8+2                19-20/x2    8lb     melee  M     Slashing
Dagger
 Cold Steel     +7   1d4+2                19-20/x2
 Silver         +7   1d4+2                19-20/x2

tab bow: (+9 bab) + (+1 enchantment) + (+1 weapon focus)

Plain Arrows         40
Cold Iron Arrows     40
Silver Arrows        40
____________________________________________________________________________________

Armour                AC   Speed  Weight  Max Dex  Spell Failure  Check Penalty
-------------------------------------------------------------------------------
Mithril Breastplate   +6   30 ft          +5
 (agile)
_______________________________________________________________________________

Skills                        Abil Mod  Abil  Ranks  Misc (details)
---------------------------------------------------------------------------
Skill points/level: 7 = 6(class)+0(int)+1(human)+1 per level
Total Spent: 35/39
--Class--------------------------------------------------------------------
Acrobatics                    dex* 9   =  +4     5       +3 (class) -0 (AC penalty)
Stealth                       dex* 12  =  +4     5       +3 (class) -0 (AC penalty)
Ride                          dex* 11  =  +4     4       +3 (class) -0 (AC penalty)
Climb                         str* 10  =  +2     4       +3 (class) -0 (AC penalty)
Swim                          str* 9   =  +2     5       +3 (class) -0 (AC penalty)
Perception                    wis  9   =  +1     5       +3 (class)
Survival                      wis  8   =  +1     4       +3 (class)
Heal                          wis  8   =  +1     4       +3 (class)
Intimidate                    cha  5   =  +0     2       +3 (class)
Diplomacy                     cha  5   =  +0     1       +3 (class) (+1 from trait)

!throw 1d20+



Feats
-------------------------
Favoured Terrain: Urban (buildings, streets, sewers) +2 on Initiative, Knowledge (Geography), Perception, Stealth, Survival
Favoured Enemy: Undead (+2 on Bluff, Knowledge, Perception, Sense Motive, Survival)
Favoured Enemy: Humanoid (human) (+2 on Bluff, Knowledge, Perception, Sense Motive, Survival)
Endurance: +4 on swim nonlethal, constitution checks from exhaustion, and Fortitude (suffocation)
Wild Empathy: +2
Weapon Proficiency: simple and martial
Armour Proficiency: light, medium and shields (excluding tower)
Track: +2 (total +10) to survival skill checks to follow or identify tracks
Wild Empathy: for animals +2
Combat Style: Archery

Point Blank Shot: +1 attack/damage when <= 30ft
Precise Shot: removes -4 from attack into melee
Deadly Aim: choose a -1 on attack with a +2 on damage
Rapid Shot: two shots a round
Weapon Focus: add +1 to attack bonus
_________________________


Traits
-------------------------
Captains Blade (Faction): Acrobatics is a class skill and +1 when checked on a boat.
Prince: +1 on diplomacy (and it becomes a class skill)

_________________________


Misc. Bonuses
---------------------------------------------------------------------------------
Racial Bonuses
Class Bonuses
Deity Bonuses
etc
_________________________________________________________________________________


Spells (specialisation/opposed school #1,opposed school #2)
 D  Endure Elements

Inventory                                      Cost       Weight
------------------------------------------------------------------
Worn (excluding arms and armor)
 Arms  (1)  
 Bag   (1)  Backpack                           (2gp)      2lb
 Bag   (1)  Bedroll                             (1sp)     5lb
 Bag   (1)  Belt Pouch                         (1gp)      0.5lb
 Back  (1)  
 Face  (1)  
 Head  (1)  
 Neck  (1)  
 Torso (1)  
 Hands (1)  
 LHand (1)  
 RHand (1)  
 Feet  (1)  

In Backpack
(1)  Flint & Steel                             (1gp)      0lb
(1)  Grappling Hook                            (1gp)      4lb
(1)  Rope, hempen                              (1gp)     10lb
(1)  Waterskin                                 (1gp)      4lb   
(1)  Item

In Belt Pouch
(1)  Torch                                       (1cp)    1lb
------------------------------------------------------------------
Total Personal Load:                                     26.5lb
------------------------------------------------------------------

Sessions
------------------------------------------------------------------
First Steps I
First Steps III
We Be Goblins
Shades of Ice I
The Citadel of Flame
The Beggar's Pearl
Decline of Glory
The Penumbral Accords
The Frostfur Captives
The Prince of Augustana
Shades of Ice II
Shades of Ice III
Song of the Sea Witch