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Bairaq (Brunius) Pathfinder Society
Updated: 6:35 PM 3 August, 2013 View: CHARACTER SHEET, text [stripped]
--- Character Sheet: Character Name (your nickname/your name) ---
Name: Bairaq
Race: Human
Class: Paladin 9
Faction: Silver Crusade
Alignment: LG
Deity: Abadar
Domains:
Age: 24
Eyes: Green
Hair: Blonde
Features: Slightly crooked nose.
Height: 5'7"
Weight: 190 lb
Size: M
Gender: M
Level: 8
Exp: 24
Prestige: 27/40
Mod
Str: 16 +3
Dex: 12 +1
Con: 12 +1
Int: 10 +0
Wis: 10 +0
Cha: 20 +5
HP: 76/76
Speed: 40ft (30ft in armour)
Init: +2
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Base Save: +6/+2 (high save/low save)
Fortitude: 12 = +6 (base) +1 (con) +5 (Divine Grace)
Reflex: 11 = +3 (base) +1 (dex) +5 (Divine Grace) +2 (Lightning Reflexes)
Will: 11 = +6 (base) +0 (wis) +5 (Divine Grace)
Base Attack = +9/+4
Attack Roll Totals = Base Abil Size Misc
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Melee 12/7 = 9/4 +3(str) +0
Ranged 10/5 = 9/4 +1(dex) +0
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CMB 12/7 = 9/4 +3(str) +0
CMD 23 = 9 +3(str) +1(dex) +10
Total AC = Base Shield Dex Armour
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26 = 10 +0 +1 +12 +2 (Ring) +1 (Amulet)
Touch 13
Flat 25
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Weapons TAB DMG Crit Weight Range Size Type
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Greatsword, +2 16/11 3d6+8 19-20/x2 8lbs - M S (Merciful)
Greatsword, +2 14/9 3d6+15 19-20/x2 8lbs - M S (Merciful, Power Attack)
Composite Longbow, Mwk 10/5 1d8+3 x3 3lbs 140 M P (Str Mod +3)
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Armour AC Speed Weight Max Dex Spell Failure Check Penalty
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Full Plate, +3 +12 20ft 50 +1 35% -5
Ring of Protection +02
Amulet of Natural Armour +01
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Skills Abil Mod Abil Ranks Racial/Misc (details)
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Diplomacy cha 15= +5 7 +3 (class skill)
Knowledge (Nobility) int 6 = +0 3 +3 (class skill)
Knowledge (Religion) int 6 = +0 3 +3 (class skill)
Ride dex 6 = +1 3 +3 (class skill)
Sense Motive wis 6 = +0 3 +3 (class skill)
Spellcraft int 4 = +0 1 +3 (class skill)
Use Magic Device cha 6 = +5 1
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Feats
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Power Attack
Weapon Focus (Greatsword)
Lightning Reflexes
Greater Mercy (Ultimate Magic, p152)
When you use your lay on hands ability and the target of that ability does not have any conditions your mercies can remove, it instead heals an
additional +1d6 points of damage.
Reward of Grace (Ultimate Magic, p155)
Each time you use your lay on hands ability, you gain a +1 sacred bonus on all attack rolls for 1 round.
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Traits
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A Sure Thing (Silver Crusade Faction)
Once per day, you gain a +2 bonus on a
single attack roll against an evil-aligned creature. If the
creature is not evil-aligned, this ability is wasted with
no benefit.
Reactionary (Traits web supplement)
+2 to init
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Spells
Lvl/Dom or School Spell
1 ---------------------------------------------- 2 + 2(cha)
Restoration, Lesser
Hero's Defiance
Bless Weapon
Bless Weapon
2 ---------------------------------------------- 1 + 1(cha)
Fire of Entanglement
Fire of Entanglement
3 ---------------------------------------------- - + 1(cha)
Spell
Spell
4 ---------------------------------------------- - + 1(cha)
Spell
5 ---------------------------------------------- -
Spell
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Inventory
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Worn (excluding arms and armor)
Arms (-)
Bag (-)
Bag (-)
Back (-)
Face (-)
Head (-)
Neck (-) Fortunate Charm
Torso (-)
Hands (-)
LHand (-) Ring of Protection (+2)
RHand (-)
Feet (1) Boots of Springing and Striding
(50) Mwk Full Plate, +3 (Large key worked on the front, slightly glowing)
(8) Mwk Greatsword, +1
(4) Mwk Backpack
(3) Mwk Composite Longbow (Str Mod +3)
In Backpack (Mwk)
(5) Rope, silk
(1) Holy Symbol, Silver
(-) Wand of Cure Light Wounds - 27 charges remaining
(6) Arrows, 36
(-) Headband of Alluring Charisma (+2)
(-) Potion of Gaseous Form
(-) Potion of See Invisible
(-) Potion of Invisiblity
(-) Potion of Water Breathing
(-) Potion of Fly
(-) Scroll of Restoration
(-) Oil of Silence
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(73) TOTAL
Light Load - 86
Medium Load - 173
Heavy Load - 260
Coin Amount
-------------
pp 0
gp 11399
sp 0
cp 0
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Misc. Bonuses
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Smite Evil - 3/day
Lay on Hands - 4d6, 9/day (1/2 paladin level + cha modifier) (9/9 remain)
- Mercies - Sickened
- Diseased
- Nauseated
Divine Health - Immune to diseases
Aura of Courage - Immune to fear, allies within 10ft get +4 to saves regarding fear
Divine Bond - Weapon Bond, +2
1/day, six minutes
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Languages
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Common
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Other information
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Before you stands an average height human, with slightly tanned skin. His nose is slightly bent, and his armour bears the symbol of Abadar, glowing slightly.
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Biography
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