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Snake (Avatar) Pathfinder Society

Updated: 10:17 AM 3 March, 2012 View: CHARACTER SHEET, text [stripped]

--- Character Sheet: Snake (Avatar/Tony) ---


Name:       Snake
PFS Number: 22871-6

Race:       Halfling
Class:      Summoner
Faction:    The Sczarni
Alignment:  True Neutral
Deity:      None
Age:        19
Eyes:       Green
Hair:       Dark Blonde, Plaited
Features:   Hisses occasionally
Height:     3'1"
Weight:     30 lb
Size:       M
Gender:     M
Level:      2
Exp:        3

         Mod
Str:  8  -1 ( 0)(-2/race)
Dex: 18  +4 (10)(+2/race)
Con: 14  +2 ( 5)
Int: 14  +2 ( 5)
Wis:  8  -1 (-2)
Cha: 14  +2 ( 2)(+2/race)

HP:       	 18/18  (5/class + 2/con /lvl >1st) + (8/class@1st + 2/con + 1/FC)
Speed:    	 20 ft
 with l/armor:     20 ft
 with m&h/armor:   15 ft

___________________________________________________________________________________________

SAVES
Fortitude: 3 = +0(base) +2 (con) +1(halfling luck)
 vs fear   5                                +2(racial)

Reflex:    5 = +0(base) +4 (dex) +1(halfling luck)
 vs fear   7                                +2(racial)

Will:      3 = +3(base) -1 (wis) +1(halfling luck)
 vs fear   5                                +2(racial)


Base Attack = +1
CMB:        1 = 1(base) + +1(str) + -1(size)
CMD:       13 = 1(base) + +1(str) + -1(size) +2(dex) + 10


ATTACKS      Totals  =  Base  Abil    Size  Misc
-----------------------------------------------------
Melee:         1     =  1     -1(str) +1    +0
Ranged:        6     =  1     +4(dex) +1    +0
_____________________________________________________


Total AC        =  Base  Shield  Dex  Armour  Size   Misc
---------------------------------------------------------------
standard:    19 =  10    +0      +4   +4      +1     +0
vs Touch:    15 =  10    --      +4   --      +1     +0
Flatfooted:  15 =  10    +0      --   +4      +1     +0
_______________________________________________________________


WEAPONS         TAB     DMG                   Crit  Range  Size  Type
------------------------------------------------------------------------------------
Light Crossbow   +6     1d8            (19-20)x2    80 ft  S     Piercing
____________________________________________________________________________________


ARMOUR                AC   Max Dex  Check Penalty  Spell Failure  Speed 
------------------------------------------------------------------------
Chain Shirt           +4     +4          -2              20%      30 ft  
________________________________________________________________________


SKILLS                       Abil Mod  Abil  Ranks      Misc (details)
---------------------------------------------------------------------------
Skill points/level:  2 = 2(class)+2(int)+0(human)
Total Spent: 9/9        +1(favoured class)
--Class--------------------------------------------------------------------
Craft (Alchemy)               int   6 =  +2     2       +3(class)
Diplomacy                     cha   8 =  +2     2       +3(class) +1(trait)
Fly                           dex*  2 =  +4     0       +0 -2(AC penalty)
Handle Animal                 cha   
Knowledge (arcana)            int   
Knowledge (dungeoneering)     int
Knowledge (engineering)       int
Knowledge (geography)         int
Knowledge (history)           int
Knowledge (local)             int  
Knowledge (nature)            int
Knowledge (nobility)          int
Knowledge (planes)            int
Knowledge (religion)          int
Linguistics                   int   6 =  +2     1       +3(class)
Perception                    wis   5 =  -1     1       +3(class) +2(racial)
Profession                    wis
Ride                          dex*  2 =  +4     0       +0(class) -2(AC penalty)
Sleight of Hand               dex*  6 =  +4     1       +3(class) -2(AC penalty)
Spellcraft                    int   6 =  +2     1       +3(class)
Use Magic Device              cha   6 =  +2     1       +3(class)
--Cross Class---------------- ---------------------------------------------
Acrobatics                    dex*  1 =  +3     0       +0 -2(AC penalty)
Appraise                      int   2 =  +2     0       +0
Bluff                         cha   2 =  +2     0       +0
Climb                         str* -3 =  -1     0       +0(class) -2(AC penalty)
Disable Device                dex*                         -2(AC penalty)
Disguise                      cha   2 =  +2     0       +0
Escape Artist                 dex*  1 =  +3     0       +0 -2(AC penalty)
Heal                          wis  -1 =  -1     0       +0(healer's kit)
Intimidate                    cha   3 =  +2     0       +0(class) +1(trait)
Perform                       cha   2 =  +2     0       +0
Sense Motive                  wis  -1 =  -1     0       +0 
Stealth                       dex*  1 =  +3     0       +0 -2(AC penalty)
Survival                      wis  -1 =  -1     0       +0
Swim                          str* -3 =  -1     0       +0(class) -2(AC penalty)
___________________________________________________________________________
*armour check penalty applies


FEATS
----------------------------------------------------------------------------------
(Class) Weapon Proficiency (Simple)
(Class) Armour Proficiency (Light)       (no arcane spell failure)
(1st)   Extra Evolution
__________________________________________________________________________________


TRAITS
----------------------------------------------------------------------------------
Child of the Street   (+1 to sleight of hand, becomes class skill)
Keleshite Princess    (+1 to diplomacy & intimidate, diplomacy as class skill)
__________________________________________________________________________________


LANGUAGES
----------------------------
(Racial)  Common
(Racial)  Halfling
(Ability) Kelish
(Skill)   Ancient Osiriani
(Skill)   Varisian
____________________________


MISC. BONUSES
---------------------------------------------------------------------------------
RACIAL Bonuses
 Small             (+1 AC, +1 attacks, -1 CMB/CMD, +4 Stealth)
 Slow              (20ft speed)
 Fearless          (+2 to saves vs fear)
 Halfling Luck     (+1 to all saves)
 Sure-Footed       (+2 to acrobatics & climb)
 Weap Familiarity  (proficient with 'halfling' martial weapons)

CLASS Bonuses
 Cantrips
 Eidolon
 Life Link      (sacrifice hp when eidolon takes too much damage)
 Summon Monster (7/day, only usable when eidolon isn't summoned,
                 standard action, creatures last 1 min/level)
 Bond Senses    (bond senses with eidolon lvl/day, no range except same plane)


EIDOLON (Ed)
 Serpentine Form (Medium)

 Evolutions (4 pool):
  (Free) Bite
  (Free) Climb
  (Free) Reach (Bite)
  (Free) Tail
  (Free) Tail Slap
    (2p) Constrict
    (2p) Grab (Bite)
    (1p) Improved Damage

 Str 13, Dex 17, Con 13, Int 7, Wis 10, Cha 11
 HP:     18/18   (10/eidolon + 1/con @ 1st) + (6/eidolon + 1/con/lvl after 1st)
 BAB:    +2
   Attacks: bite +3 (1d8+1), tail slap -2 (1d8+1)
     Str Bonus:   +1
     Dex Bonus:   +1
     Max Attacks:  3
 AC:          15 = 10 + 0(armor bonus) + 2(natural armor) +3(dex)
 Fort:        1  = +0(base) + 1(con)
 Ref:         6  = +3(base) + 3(dex)
 Will:        3  = +3(base) + 0(wis)
 Skills:      
   Acrobatics 8  = +2(base) +3(dex) +3(class)
   D.Device   7  = +1(base) +3(dex) +3(class)
   Perception 5  = +2(base) +0(wis) +3(class)
   Stealth    8  = +2(base) +3(dex) +3(class)

 Feats:       Combat Reflexes
 Special:
   Darkvision   (60ft)
   Link         (mental communication w/summoner, unlimited, free action)
   Share Spells (spells with target of 'you' can be 'eidolon' instead)
   Evasion
 Speed:       20ft
 Climb Speed: 20ft
_________________________________________________________________________________


SPELLS 
Lvl/Dom or School   Spell
0 ---------------------------------------------- 3 (Cantrips) (DC 12)
 C  Acid Splash
 D  Detect Magic
 D  Guidance
 T  Mage Hand
1 ---------------------------------------------- 2 + 1(cha) (DC 13)
 A  Mage Armor
 C  Grease
 C  Rejuvenate Eidolon (lesser)
 En Daze Monster
_____________________________________________________________________


INVENTORY                                      Cost       Weight
------------------------------------------------------------------
Worn/Wielding
 Armor                                       (100gp)     12.5lb
 Ammo (10) Bolts                               (1gp)
 Ammo (10) Bolts, Silver
 Weaps                                        (35gp)      1lb

 Bag    -  Backpack, Masterwork               (50gp)      2lb
 Outfit -  Explorer's Outfit                  (10gp)      n/a

 Arms   -  
 Back   -  
 Face   -  
 Head   -  
 Neck   -  
 Torso  -  
 Hands  -  
 LHand  -  
 RHand  -  
 Feet   -  

In Backpack
 (3)  Acid Flask
 (1)  Flint & Steel                             (1gp)      3lb
 (1)  Potion, Cure Light Wounds
 (1)  Scroll Case                                          0.5lb
 (1)  Torch                                       (1cp)    1lb
 (1)  Waterskin                                 (1gp)      1lb   
 (1)  Wand, Rejuvenate Eidolon, Lesser (49 charges)  (2PP) 
 (1)  Wand, Infernal Healing (50 charges)

In Scroll Case
 (1)  Scroll, Feather Fall
 (1)  Scroll, Expeditious Retreat
 (2)  Scroll, Enlarge Person
 (2)  Scroll, Reduce Person
 (1)  Scroll, Shield
 (1)  Scroll, Mage Armor
------------------------------------------------------------------
Total Personal Load:                                      21lb
------------------------------------------------------------------
(Eidolon)
(0) Saddle, (type, if owned)                 (???gp)      xlb
(0) Barding (type, if owned)                 (???gp)      xlb

In Saddlebags (if owned)                       (4gp)      8lb
(x)  

------------------------------------------------------------------
Total Mount Load                                         xxlb
 + Personal Load                                        xxxlb
__________________________________________________________________


ENCUMBERANCE
-----------------------------
Personal Encumberance (Small, with M/Backpack)

Light Load:  22.5 lb or less
Medium Load: 22.5 lb - 45 lb
Heavy Load:  45 lb - 67.5 lb
-----------------------------
Eidolon's Encumberance

Light Load:  xxx lb or less
Medium Load: xxx lb - yyy lb
Heavy Load:  xxx lb - yyy lb
_____________________________


COIN   AMOUNT
--------------------------------------------
pp     0
gp     927=1208-50-50-30-1-150
sp     4
cp     8

Prestige    2
Fame        6 (<1500gp, next fame lvl@9) 
___________________________________________



BOONS
---------------------------------------------------------------------------------
Debt of the Kirin (from Scenario FS2)
You possess a series of letters of credit and a trade agreement between 
any holder of that agreement and a group called the Way of the Kirin.

_________________________________________________________________________________


SCENARIO NOTES
---------------------------------------------------------------------------------
[Area]
Tasks:
*

NPC's:
* 
_________________________________________________________________________________


SCENARIOS COMPLETED
---------------------------------------------------------------------------------
(2012-01-22) FS-2: First Steps, Part 2: To Delve The Dungeon Deep        (+437gp) (2P)
(2012-01-31) FS-1: First Steps, Part 1: In service To Lore               (+437gp)
(2012-02-26) 3-05: Tide of Twilight                                      (+531gp)
_________________________________________________________________________________