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Snickers11 (Avatar) Pathfinder Society

Updated: 5:24 PM 9 March, 2012 View: CHARACTER SHEET, text [stripped]

--- Character Sheet: Snickers (Avatar/Tony) ---


Name:       Snickers
PFS Number: 22871-7

Race:       Half-Elf (with Arcane Training)
Class:      Witch
Faction:    Shadow Lodge
Alignment:  Chaotic Neutral
Patron:     Time
Deity:      None
Age:        30
Eyes:       Brown
Hair:       Brown
Features:   Green skin
Height:     5'11"
Weight:     70 lb
Size:       M
Gender:     F
Level:      11
Exp:        for Ruby Phoenix Tournament

         Mod
Str:  7  -2 (-4)
Dex: 14  +2 ( 5)
Con: 14  +2 ( 2)(+2/belt)
Int: 26  +8 (17)(+2/halfelf)(+1@4th&8th)(+4/headband)
Wis:  8  -1 (-2)
Cha: 12  +1 ( 2)

HP:       	 79/79 (2/con*lvl + 4/class/lvl>1st) + (6/class@1st + 11/FC)
Speed:    	 30 ft
 with armor:     30 ft

___________________________________________________________________________________________

SAVES
Fortitude:  6 = +3(base) +1 (con) +2(cloak)
Reflex:     7 = +3(base) +2 (dex) +2(cloak)
Will:       8 = +7(base) -1 (wis) +2(cloak)


ATTACKS      Totals  =  Base  Abil    Size  Misc
---------------------------------------------------------
Base Attack = +5

Melee:         3     =  5     -2(str) +0
Ranged:        7     =  5     +2(dex) +0

CMB:        3 = 5(base) +-2(str) + 0(size)
CMD:       15 = 5(base) +-2(str) + 0(size) +2(dex) + 10
________________________________________________________


Total AC        =  Base  Shield  Dex  Armour  Size   Misc
---------------------------------------------------------------
standard:    17 =  10    +0      +2   +0      +0     +3(ring) +2(amulet)
vs Touch:    15 =  10    --      +2   --      +0     +3(ring)
Flatfooted:  15 =  10    +0      --   +0      +0     +3(ring) +2(amulet)

With Reduce Person:
standard:    19 =  10    +0      +3   +0      +1     +3(ring) +2(amulet)
vs Touch:    17 =  10    --      +3   --      +1     +3(ring)
Flatfooted:  16 =  10    +0      --   +0      +1     +3(ring) +2(amulet)
_______________________________________________________________


WEAPONS         TAB     DMG                   Crit  Range  Size  Type
------------------------------------------------------------------------------------
Prehensile Hair    +8   1d3 +8(int)           x2    melee  M     P/S/B (10ft reach,secondary)
Dagger             +3   1d4 -2(str)    (19-20)x2    melee  M     P or S
Dagger, Thrown     +7   1d4 -2(str)    (19-20)x2    10 ft  M     P or S
Light Crossbow     +7   1d8            (19-20)x2    80 ft  M     Piercing
____________________________________________________________________________________


ARMOUR                AC   Max Dex  Check Penalty  Spell Failure  Speed 
------------------------------------------------------------------------
None (except bracers, see gear)
________________________________________________________________________


SKILLS                       Abil Mod  Abil  Ranks      Misc (details)
---------------------------------------------------------------------------
Skill points/level:  8 = 2(class)+6(int)+0(human)
Total Spent: 77/88      +0(favoured class)
--Class--------------------------------------------------------------------
Bluff                         cha  20 =  +1    10       +3(class) +1(trait) +3(racial)
Craft                         int   
Fly                           dex* 18 =  +2    10       +3 -0(AC penalty) +3(familiar)
Heal                          wis   5 =  +1     1       +3(class) +0(healer's kit)
Intimidate                    cha   5 =  +1     1       +3(class)
Knowledge (arcana)            int  12 =  +8     1       +3(class)
Knowledge (history)           int  12 =  +8     1       +3(class)
Knowledge (nature)            int  12 =  +8     1       +3(class)
Knowledge (planes)            int  12 =  +8     1       +3(class)
Profession                    wis
Spellcraft                    int  23 =  +8    11       +3(class)
Use Magic Device              cha  16 =  +1    11       +3(class)   
--Cross Class---------------- ---------------------------------------------
Acrobatics                    dex* 10 =  +2     8       +0 -0(AC penalty)
Appraise                      int   8 =  +8     0       +0
Climb                         str* -2 =  -2     0          -0(AC penalty)
Diplomacy                     cha   1 =  +1     0       +0
Disable Device                dex*                         -0(AC penalty)
Disguise                      cha   1 =  +1     0       +0
Escape Artist                 dex*  8 =  +2     6       +0 -0(AC penalty)
Handle Animal                 cha  
Knowledge (dungeoneering)     int   9 =  +8     1
Knowledge (engineering)       int
Knowledge (geography)         int
Knowledge (local)             int   9 =  +8     0       +0 +1(trait) UNTRAINED
Knowledge (nobility)          int
Knowledge (religion)          int
Linguistics                   int   9 =  +8     1       
Perform                       cha   1 =  +1     0       +0
Perception                    wis  10 =  -1    11       +5(eagle eyes)
Ride                          dex*  0 =  +2     0       +0 -0(AC penalty)
Sense Motive                  wis   0 =  -1     0       +0 +1(trait)
Sleight of Hand               dex*    =  +      0       +0 -0(AC penalty)
Stealth                       dex*  2 =  +2     0       +0 -0(AC penalty)
Survival                      wis  -1 =  -1     0       +0
Swim                          str*  0 =  -2     2       +0 -0(AC penalty)
___________________________________________________________________________
*armour check penalty applies


FEATS
----------------------------------------------------------------------------------
(Witch)     Weapon Proficiency (Simple) 
(Half-Elf)  Skill Focus (Bluff)
(1st)       Extra Hex
(3rd)       Extra Hex
(5th)       Spell Penetration
(7th)       Greater Spell Penetration    
(9th)       Accursed Hex                 use hex again that day if it fails earlier
(11th)      Split Hex                    use hex on two targets at once
__________________________________________________________________________________


TRAITS
----------------------------------------------------------------------------------
Pesh Addict           (+1 to bluff & sense motive & knowledge local, bluff as class skill)
Aid Allies            (+3 on aid another instead of +2)
__________________________________________________________________________________


LANGUAGES
--------------------
(Racial)  Common
(Racial)  Elven
(Ability) Kelish
(Ability) Osiriani
(Ability) varisian
(Ability) Vudrani
(Skill)   Azlanti 
____________________


MISC. BONUSES
---------------------------------------------------------------------------------
RACIAL Bonuses
 Arcane Training    (use spell trigger/completion items as if 1 level higher)
 Adaptability       (skill focus as bonus feat)
 Elf Blood          (count as both elves and humans for racial effects)
 Elven Immunities   (immune to magic sleep, +2 to saves vs enchantment)
 Keen Senses        (+2 to perception)
 Low Light Vision   (see twice as far as humans in dim light)
 

CLASS Bonuses
 Hex (standard action, does not provoke AoO, save DC is 10+1/2 witch level+int - DC 22)
(1) Misfortune       (force second roll within 30ft & take worse roll)
(F) Cackle           (cackle as move action to extend certain hexes by 1 round)
(3) Slumber
(F) Flight
(5) Ward
(7) Prehensile Hair  (UM p81,10ft reach hair 1d3 dmg,use int instead of str,secondary)
(9) Scar             (UM p81,melee touch then use hex on scarred creature from 1 mile away)

Major Hex
(11) Ice Tomb        (UM p82,1/day/target)

FAMILIAR
 BATSY THE BAT	CR 1/8
Male Bat
NN Diminutive Magical Beast
Init +2; Senses Blindsense (20 feet), Low-Light Vision; Perception +20
--------------------
DEFENSE
--------------------
AC 22, touch 16, flat-footed 20   (+2 Dex, +4 size, +6 natural)
hp 39 (1d10-2)
Fort +1, Ref +5, Will +9
SR 16
--------------------
OFFENSE
--------------------
Spd 5 ft., Flight (40 feet, Good)
Melee Bite (Bat) +11 (1d3-5/20/x2) and
   Unarmed Strike +11 (--5/20/x2)
Space 1 ft.; Reach 0 ft.
--------------------
STATISTICS
--------------------
Str 1, Dex 15, Con 6, Int 11, Wis 14, Cha 5
Base Atk +5; CMB +3; CMD 8
Feats Weapon Finesse
Skills Acrobatics +14, Bluff +7, Climb +2, Escape Artist +8, Fly +25, Heal +3, Intimidate -2, Knowledge (Arcana) +1, Knowledge (Dungeoneering) +1, Knowledge (History) +1, Knowledge (Nature) +1, Knowledge (Planes) +1, Linguistics +1, Perception +20, Spellcraft +11, Stealth +14, Swim +7, Use Magic Device +8
Languages 
SQ Improved Evasion (Ex)
--------------------
SPECIAL ABILITIES
--------------------
Blindsense (20 feet) (Ex) Sense things and creatures without seeing them.
Flight (40 feet, Good) You can fly!
Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Spell Resistance (16) You have Spell Resistance.
_________________________________________________________________________________


SPELLS (P=Patron / Deception)
Lvl/Dom or School   Spell
0 ---------------------------------------------- 4 (DC 18)
 A  Resistance
 D  Detect Magic
 D  Detect Poison
 D  Read Magic
 E  Dancing Lights 
 E  Light          
 En Daze
 N  Touch of Fatigue
 T  Mending
 T  Message
    Bleed
    Guidance
    Putrefy Food & Drink
    Spark
    Stabilise
1 ---------------------------------------------- 4 + 2(int) (DC 19)
 A  Mage Armor
 C  Cure Light Wounds
 En Beguiling Gift        (force to accept & use gift)
 En Ear-Piercing Scream   (daze 1rnd + 1d6 sonic dmg, fort half dmg only, close rng, UM)
 E  Burning Hands
 P  Ventriloquism
2 ---------------------------------------------- 4 + 2(int) (DC 20)
    Glitterdust
    Cure Moderate Wounds
    Blindness/Deafness
    Vomit Swarm (APG)
 P  Invisibility
3 ---------------------------------------------- 4 + 1(int) (DC 21)
    Dispel Magic
    Unadulterated Loathing (UM)
    Lightning Bolt
    Howling Agony (UM,prevents full attacks)
 P  Blink
4 ---------------------------------------------- 3 + 1(int) (DC 22)
    Black Tentacles
    Dimension Door
    Enervation
    Spite (APG)
 P  Confusion
5 ---------------------------------------------- 2 + 1(int) (DC 23)
    Baleful Polymorph
    Cloudkill
    Dominate Person
    Feeblemind
 P  Passwall
6 ---------------------------------------------- 1 + 1(int) (DC 24)
    Animate Objects
    Flesh to Stone
 P  Programmed Image
_____________________________________________________________________


INVENTORY                                      Cost       Weight
------------------------------------------------------------------
Worn/Wielding
 Armor                                         (0gp)      0lb
 Ammo  (10)Bolts                               (1gp)      1lb
 Weaps                                        (37gp)      5lb

 Bag    -  Handy Haversack                  (2000gp)      5lb
 Bag    -  Spell Component Pouch
 Outfit -  Pickpocket's Outfit                (10gp)      3lb

 Head   -  
 HBand  -  Headband of Vast Intellect +4   (16000gp)
 Eyes   -  Eyes of the Eagle                (2500gp)
 Neck   -  Amulet of Natural Armour +2      (8000gp)
 Wrist  -  Bracers of Armour +3             (9000gp)
 Shldr  -  Cloak of Resistance +2           (4000gp)
 Body   -  
 Belt   -  Belt of Mighty constitution +2   (4000gp)
 Hands  -  
 LHand  -  
 RHand  -  Ring, Protection +3             (18000gp)
 Feet   -  

In Backpack
 (1)  Acid Flask                               (10gp)      1lb
 (1)  Elixir of Swimming                      (250gp)
 (1)  Flint & Steel                             (1gp)      0lb
 (1)  Grappling Hook                            (1gp)      4lb
 (1)  Outfit, Cold Weather [stored away]        (8gp)     [7lb]
 (1)  Pearl of Power, 2nd                    (4000gp)
 (1)  Potion, Cure Moderate Wounds            (300gp)
 (1)  Rod, Metamagic, Selective, Lesser      (3000gp)
 (1)  Rod, Metamagic, Bouncing, Lesser       (3000gp)
 (1)  Rope, Silk                               (10gp)
 (1)  Scroll Case                               (1gp)      0.5lb
 (1)  Tanglefoot Bag                           (50gp)      4lb
 (1)  Torch                                       (1cp)    1lb
 (1)  Waterskin                                 (1gp)      4lb   
 (1)  Wand, Infernal Healing (50 charges)     (750gp)
------------------------------------------------------------------
Subtotal:                                    67895.01gp
------------------------------------------------------------------

In Scroll Case
 (3)  Scroll, Mage Armour                      (75gp)
 (1)  Scroll, Enlarge Person                   (25gp)
 (4)  Scroll, Reduce Person                   (100gp)
 (2)  Scroll, Sleet Storm                     (750gp)
 (2)  Scroll, Cure Serious Wounds             (750gp)
 (2)  Scroll, Cure Moderate Wounds            (300gp)
 (1)  Scroll, Cure Light Wounds                (25gp)
------------------------------------------------------------------
Subtotal:                                      2025
Total Personal Load:                                    20.5lb
__________________________________________________________________


ENCUMBERANCE
-----------------------------
Personal Encumberance

Light Load:  26 lb or less
Medium Load: 27 lb - 53 lb
Heavy Load:  54 lb - 80	lb
-----------------------------
Mount's Encumberance

Light Load:  xxx lb or less
Medium Load: xxx lb - yyy lb
Heavy Load:  xxx lb - yyy lb
_____________________________


COIN   AMOUNT
-------------
pp     0
gp     5750-items less than 100gp
sp     0
cp     0

Prestige    4
Fame        6
_____________



BOONS
---------------------------------------------------------------------------------
Boon Name (from Scenario x-xx)
Boon Description

_________________________________________________________________________________


SCENARIO NOTES
---------------------------------------------------------------------------------
[Area]
Tasks:
*
*

NPC's:
*
*
_________________________________________________________________________________


SCENARIOS COMPLETED
---------------------------------------------------------------------------------
(2012-mm-dd) FS-1: First Steps, Part 1: In Service to Lore             (+401gp)
(2012-01-26) FS-3: First Steps, Part 3: A Vision of Betrayal           (+417gp)
(2012-02-05) 0-01: Silent Tide                                         (+453gp)  (DM)
                                                                                 (DM)
_________________________________________________________________________________