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Pathfinder Online - Reynaldi - View Character
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Pathfinder Online

Reynaldi (Doombunny) Pathfinder Society

Updated: 12:42 PM 15 April, 2012 View: CHARACTER SHEET, text [stripped]

--- Character Sheet: Character Name (Reynaldi) ---


Name: Gabriel    Character Name: Reynaldi
PFS Number: 35833-1

Race:       Human (Varisian)      
Class:      Cleric    
Faction:    Silver Crusade  
Alignment:  Chaotic Good
Deity:      Desna   
Domains:    Domain Travel, Domain Luck
Age:        29       
Eyes:       Green      
Hair:       Black      
Features:   Tanned Skin, Outrageous accent
Height:     5'10"
Weight:     176 lb
Size:       M
Gender:     M
Level:      7
Exp:        18

         Mod
Str: 10  +0
Dex: 18  +4
Con: 12  +1
Int:  7  -2
Wis: 18  +4
Cha: 14  +2

HP:       	 52/52  (8/class + 1/con, 5 per level after 1st)
Speed:    	 40 ft
 with armor:     40 ft

___________________________________________________________________________________________

SAVES
Fortitude: +7 = +5(base) +1 (con) +1(cloak)
Reflex:   +10 = +2(base) +4 (dex) +1 (trait) +2 (feat) +1(cloak)
Will:     +10 = +5(base) +4 (wis) +1(cloak)


ATTACKS
-----------------------------------------------------
Base Attack  = +5

Melee:   +5   =  +5(base) +0(str) +0(size)
Ranged:  +9   =  +5(base) +4(dex) +0(size)

CMB:     +5   =  +5(base) +0(str) +0(size)
CMD:     21   =  +5(base) +0(str) +0(size) +4(dex) + 10
_____________________________________________________


Total AC     25 =  Base  Shield  Dex  Armour  Size   Misc
---------------------------------------------------------------
standard:    25 =  10    +2      +4   +7      +0     +2
vs Touch:    16 =  10    --      +4   --      +0     +2
Flatfooted:  20 =  10    +2      --   +7      +0     +1
_______________________________________________________________


WEAPONS         TAB     DMG                   Crit  Range  Size  Type
------------------------------------------------------------------------------------
Heavy Mace      +5      1d8   (str)           x2    melee  M     B
Light Crossbow  +9      1d8   (str)           x2    80 ft  M     P
_________________________________________________________________________________


ARMOUR                AC   Max Dex  Check Penalty  Spell Failure  Speed 
------------------------------------------------------------------------
+1 Mithril BP         +7     +5          -1              15%      40 ft  
+1 Buckler            +2      -           -               5%      40 ft
________________________________________________________________________


SKILLS                       Abil Mod  Abil  Ranks      Misc (details)
---------------------------------------------------------------------------
Skill points/level: 3  =   +3(class) -2(int) +1(human)
Total Spent: 21/21         +1(favoured class)

--Class--------------------------------------------------------------------
Appraise                      int  -2 =  -2      0       +3(class)
Craft
Diplomacy                     cha  10 =  +2      5       +3(class)
Heal                          wis  11 =  +4      1       +3(class)+2(healer's kit) +1(Surgeon's Tools)
Knowledge (arcana)            int   0 =  -2      0       +3(class)
Knowledge (history)           int   0 =  -2      0       +3(class)
Knowledge (nobility)          int   0 =  -2      0       +3(class)
Knowledge (planes)            int   0 =  -2      0       +3(class)
Knowledge (religion)          int   8 =  -2      5       +3(class)
Linguistics                   int   0 =  -2      0       +3(class)
Profession (Fortune Teller)   wis  10 =  +4      1       +3(class)+2 (MW Cards)
Sense Motive                  wis   8 =  +4      1       +3(class)
Spellcraft                    int   0 =  -2      0       +3(class)
Use Magic Device              cha  13 =  +2      7       +3(class) +1(trait) 
--Cross Class---------------- ---------------------------------------------
Acrobatics                    dex*  3 =  +4      0       +0 -1(AC penalty)
Bluff                         cha   2 =  +2      0       +0
Climb                         str* -1 =  +0      0       +0 -1(AC penalty)
Disable Device                dex*  0 =  +4      0       +0 -1(AC penalty)
Disguise                      cha   2 =  +2      0       +0
Escape Artist                 dex*  3 =  +4      0       +0 -1(AC penalty)
Fly                           dex*  3 =  +4      0       +0 -1(AC penalty)
Handle Animal                 cha   0 =  +2      0       +0 
Intimidate                    cha   2 =  +2      0       +0
Knowledge (dungeoneering)     int   0 =  -2      0       +0
Knowledge (engineering)       int   0 =  -2      0       +0
Knowledge (geography)         int   0 =  -2      0       +0
Knowledge (local)             int   0 =  -2      0       +0
Knowledge (nature)            int   0 =  -2      0       +0
Perception                    wis   5 =  +4      1       +0 
Perform                       cha   0 =  +2      0       +0
Ride                          dex*  3 =  +4      0       +0 -1(AC penalty)
Sleight of Hand               dex*  0 =  +4      0       +0 -1(AC penalty)
Stealth                       dex*  3 =  +4      0       +0 -1(AC penalty) 
Survival                      wis   4 =  +4      0       +0
Swim                          str* -1 =  +0      0       +0 -1(AC penalty)___________________________________________________________________________
*armour check penalty applies


FEATS
----------------------------------------------------------------------------------
(Class) Light/Medium/Shield/Simple Weapon Proficiency
(Human) Toughness             +1 HP per level
(1st)   Selective Channeling  Deny channels to cha mod.number of creatues
(3rd)   Lightning Reflexes    +2 Reflex saves
(5th)   Dodge                 +1 dodge AC bonus
(7th)   Alignment Channel     Affect evil outsiders with channel
__________________________________________________________________________________


TRAITS
----------------------------------------------------------------------------------
Dangerously Curious          +1 UMD; UMD class skill
Deft Dodger                  +1 reflex save trait bonus
__________________________________________________________________________________


LANGUAGES
----------------
Common
Varisian
________________


MISC. BONUSES
---------------------------------------------------------------------------------
RACIAL Bonuses
Bonus Feat, Skilled

CLASS Bonuses
Domain Powers: +10 movement, Bit of Luck 7/day, Agile Feet 7/day, Good Fortune 1/day
Spontaneous Casting
Channel Positive 4d6 (2d6 with Bravery Variant) 5/day
Chaotic Good Aura
_________________________________________________________________________________


SPELLS (Magus)
Lvl or School   Spell
0               Detect Magic
0               Read Magic
0               Create Water
0               Mending
1               Longstrider
1               Air Bubble
1               Bless
1               Obscuring Mist
1               Sanctuary
1               Shield Of Faith
2               Aid
2               Darkness
2               Grace
2               Lesser Restoration
2               Silence
3               Fly
3               Blindness/Deafness
3               Dispel Magic
3               Wind Wall
4               Dimension Door
4               Blessing Of Fervor
4               Spiritual Ally
---------------------------------------------- 
 A  Spell   (A = Abjuration, c = Conjuration, etc)
 C  Spell
 En Spell
 E  Spell
 I  Spell
 T  Spell
 U  Spell

_____________________________________________________________________


INVENTORY                                      Cost       Weight
------------------------------------------------------------------
Worn/Wielding
 Armor  - Studded Leather                     (25gp)     20lb
 Ammo  (0)                                    (??gp)      xlb
 Weaps  - Rapier                              (20gp)      2lb
          Dagger                               (2gp)      1lb
 Bag    -  Backpack                            (2gp)      2lb
 Belt   -  Belt Pouch                          (1gp)     .5lb
 Outfit -  Explorer's Outfit                   (0gp)      0lb

 Arms   -  
 Back   -  
 Face   -  
 Head   -  
 Neck   -  
 Torso  -  
 Hands  -  
 LHand  -  
 RHand  -  Spring-loaded Wrist Sheath (Dagger)
 Feet   -  

In Backpack
 (1)  Flint & Steel                             (1gp)      0lb
 (2)  Fishhook                                  (2sp)      0lb 
 (1)  Whetstone                                 (2cp)      1lb 
 (1)  Waterskin                                 (1gp)      4lb 
 (1)  Vermin Repellent                          (5gp)      0lb  
 (1)  50' Thread/50' String                     (2cp)      1lb 
 (1)  Wizard's Spellbook                        (15gp)     3lb 
 (1)  Sewing Needle                             (5sp)      0lb 
 (1)  Heatstone                                 (20gp)     1lb 
 (1)  Clay Tankard                              (2cp)      1lb
 (1)  Bedroll                                   (1sp)      5lb
 (7)  Trail Rations                             (3.5gp)    1lb
 (2)  Powder                                    (2cp)     .5lb 
 (1)  Wand Of Cure Light Wounds                 (2PP)      0lb

In Belt Pouch
 (1)  Signal Whistle                            (8sp)      0lb
 (1)  Spell Components                          (5gp)      2lb 
------------------------------------------------------------------
Total Personal Load:                                     xxlb
------------------------------------------------------------------
(Type of Mount)                              (???gp)
(0) Saddle, (type, if owned)                 (???gp)      xlb
(0) Barding (type, if owned)                 (???gp)      xlb

In Saddlebags (if owned)                       (4gp)      8lb
(x)  

------------------------------------------------------------------
Total Mount Load                                         xxlb
 + Personal Load                                        xxxlb
__________________________________________________________________


ENCUMBERANCE
-----------------------------
Personal Encumberance

Light Load:   43  lb or less
Medium Load:  44  lb - 86 lb
Heavy Load:   87 lb - 130 lb
-----------------------------
Mount's Encumberance

Light Load:  xxx lb or less
Medium Load: xxx lb - yyy lb
Heavy Load:  xxx lb - yyy lb
_____________________________


COIN   AMOUNT
-------------
pp     0
gp     1274
sp     9
cp     8

Prestige    4
Fame        6
_____________



BOONS
---------------------------------------------------------------------------------
Kayle's Blessing (from First Steps: Part III)
You gain a +1 luck bonus on any saving throw against a dragon's breath weapon.
This bonus can be applied after a roll is made, but before results are shown.
This ability may be used three times.

Boon Name (from Scenario x-xx)
Boon Description
_________________________________________________________________________________


SCENARIO NOTES
---------------------------------------------------------------------------------
[Area]
Tasks:
*
*

NPC's:
*
*
_________________________________________________________________________________


SCENARIOS COMPLETED
---------------------------------------------------------------------------------
(2012-03-30) 3-00: First Steps Part I
(2012-04-02) 3-00: First Steps Part III
(2012-04-12) 3-00: First Steps Part II
_________________________________________________________________________________