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Gonk (Doombunny) Pathfinder Society

Updated: 9:19 AM 15 April, 2012 View: CHARACTER SHEET, text [stripped]

--- Character Sheet: Character Name (Gonk) ---


Name: Gabriel    Character Name: Gonk The Beard
PFS Number: 35833-5

Race:       Half-Orc      
Class:      Sea Singer (Bard)     
Faction:    Shadow Lodge   
Alignment:  Chaotic Neutral
Deity:      Besmara     
Age:        19       
Eyes:       Black      
Hair:       Shaved      
Features:   Scraggy beard, Bandana, Monkey
Height:     5'11"
Weight:     193 lb
Size:       M
Gender:     F
Level:      2
Exp:        4

         Mod
Str: 17  +3
Dex: 14  +2
Con: 14  +2
Int: 10  +0
Wis:  8  -1
Cha: 14  +2

HP:       	 22/22  (8/class + 2/con + 1/favored, 5 per level after 1st)
Speed:    	 30 ft
 with armor:     30 ft

___________________________________________________________________________________________

SAVES
Fortitude: +2 = +0(base) +2 (con)
Reflex:    +5 = +2(base) +2 (dex)
Will:      +3 = +3(base) +0 (wis)


ATTACKS
-----------------------------------------------------
Base Attack  = +1

Melee:   +4   =  +1(base) +3(str) +0(size)
Ranged:  +3   =  +1(base) +2(dex) +0(size)

CMB:     +4   =  +1(base) +3(str) +0(size)
CMD:     16   =  +1(base) +3(str) +0(size) +2(dex) + 10
_____________________________________________________


Total AC     15 =  Base  Shield  Dex  Armour  Size   Misc
---------------------------------------------------------------
standard:    15 =  10    +0      +2   +3      +0     +0
vs Touch:    12 =  10    --      +2   --      +0     +0
Flatfooted:  13 =  10    +0      --   +3      +0     +0
_______________________________________________________________


WEAPONS         TAB     DMG                   Crit  Range  Size  Type
------------------------------------------------------------------------------------
MW Falchion     +5      2d4 +4(str)           x2    melee  M     S
Dagger          +4/+3   1d4 +4(str)           x2    10 ft  M     P/S
Club            +4/+3   1d6 +3(str)           x2    10 ft  M     B _________________________________________________________________________________


ARMOUR                AC   Max Dex  Check Penalty  Spell Failure  Speed 
------------------------------------------------------------------------
Wooden Armor         +3     +3          -1              15%      30 ft  
 
________________________________________________________________________


SKILLS                       Abil Mod  Abil  Ranks      Misc (details)
---------------------------------------------------------------------------
Skill points/level: 6  = 6(class)+0(int)+0(human)
Total Spent: 12/12       0(favoured class)

--Class--------------------------------------------------------------------
Acrobatics                    dex*  8 =  +2      1       +3(class) +3(Monkey) -1(AC)
Appraise                      int   0 =  +0      0       +3(class)
Bluff                         cha   2 =  +2      0       +3(class)
Climb                         str*  6 =  +3      1       +3(class) -1(AC penalty)
Craft                         int
Diplomacy                     cha   2 =  +2      0       +3(class)
Disguise                      cha   2 =  +2      0       +3(class)
Escape Artist                 dex*  1 =  +2      0       +3(class) -1(AC penalty)
Intimidate                    cha   9 =  +2      2       +3(class) +2(Racial)
Knowledge (arcana)            int   0 =  +0      0       +3(class)
Knowledge (dungeoneering)     int   0 =  +0      0       +3(class) 
Knowledge (engineering)       int   0 =  +0      0       +3(class)
Knowledge (geography)         int   0 =  +0      0       +3(class) +1(Class)
Knowledge (history)           int   0 =  +0      0       +3(class)
Knowledge (local)             int   5 =  +0      1       +3(class) +1(Class)
Knowledge (nature)            int   5 =  +0      1       +3(class) +1(Class)
Knowledge (nobility)          int   0 =  +0      0       +3(class)
Knowledge (planes)            int   0 =  +0      0       +3(class)
Knowledge (religion)          int   0 =  +0      0       +3(class)
Linguistics                   int   5 =  +0      1       +3(class) +1(Class)
Perception                    wis   5 =  -1      1       +3(class) +2(Monkey)
Perform(Oratory)              cha   7 =  +2      2       +3(class)
Profession                    wis
Sense Motive                  wis   1 =  -1      0       +3(class) +2(Monkey)
Sleight of Hand               dex*  0 =  +2      0       +3(class) -1(AC penalty)
Spellcraft                    int   0 =  +0      0       +3(class)
Stealth                       dex*  1 =  +2      0       +3(class) -1(AC penalty)
Swim                          str*  8 =  +3      1       +3(class) +1(Trait) -1(AC)
Use Magic Device              cha   6 =  +2      1       +3(class)  
--Cross Class---------------- ---------------------------------------------
Disable Device                dex*  0 =  +2      0       +0 -1(AC penalty)
Fly                           dex*  1 =  +2      0       +0 -1(AC penalty)
Handle Animal                 cha   0 =  +2      0       +0  
Heal                          wis  -1 =  +0      0       +0
Ride                          dex*  1 =  +2      0       +0 -1(AC penalty)
Survival                      wis  -1 =  +0      0       +0
___________________________________________________________________________
*armour check penalty applies


FEATS
----------------------------------------------------------------------------------
(Class)  Light Armor, Shield, Bard Weapons, Simple Weapons
(Monkey) Alertness             +2 Sense Motive, Perception   
(1st)    Toughness             +1 HP per level
__________________________________________________________________________________


TRAITS
----------------------------------------------------------------------------------
Indomitable Faith            +1 Will Saves
River Rat                    +1 Swim, Swim becomes class, +1 dagger damage
__________________________________________________________________________________


LANGUAGES
----------------
Common
Orc
Draconic
________________


MISC. BONUSES
---------------------------------------------------------------------------------
RACIAL Bonuses
Darkvision, Orc Ferocity 1/day, Intimidating, Weapon Familiarity

CLASS Bonuses
Bardic Performance 8/day: Distraction, Fascinate, Inspire Courage +1, Sea Shanty
World Traveler (+1/2 Level to Local, Nature, Geography, Linguistics) Reroll 1/day
Familiar
Sea Legs +4 saves vs air effects, water effects, slips, trips, knocked prone
         +2 CMD vs Grapple, Overrun, Trip

_________________________________________________________________________________


SPELLS (Magus)
Lvl or School   Spell
0               Detect Magic
0               Read Magic
0               Daze
0               Mage Hand
0               Message
1               Grease
1               Cure Light Wounds
1               Vanish
---------------------------------------------- 3
 A  Spell   (A = Abjuration, c = Conjuration, etc)
 C  Spell
 En Spell
 E  Spell
 I  Spell
 T  Spell
 U  Spell

_____________________________________________________________________


INVENTORY                                      Cost       Weight
------------------------------------------------------------------
Worn/Wielding
 Armor  - Wooden Armor                        (20gp)     25lb
 Ammo  (0)                                    (??gp)      xlb
 Weaps  - Masterwork Falchion                 (375gp)     8lb
          Dagger                               (2gp)      1lb
          Club                                 (0gp)      3lb
 Bag    -  Backpack                            (2gp)      2lb
 Belt   -  Belt Pouch                          (1gp)     .5lb
 Outfit -  Explorer's Outfit                   (0gp)      0lb

 Arms   -  
 Back   -  
 Face   -  
 Head   -  
 Neck   -  
 Torso  -  
 Hands  -  
 LHand  -  Spring-loaded Wrist Sheath (CLW Wand)
 RHand  -  Spring-loaded Wrist Sheath (Dagger)
 Feet   -  

In Backpack
 (1)  Flint & Steel                             (1gp)      0lb
 (2)  Fishhook                                  (2sp)      0lb 
 (1)  Whetstone                                 (2cp)      1lb 
 (1)  Waterskin                                 (1gp)      4lb 
 (1)  Vermin Repellent                          (5gp)      0lb  
 (1)  50' Thread/50' String                     (2cp)      1lb 
 (1)  Collapsible Plank                         (4sp)     10lb 
 (1)  Sewing Needle                             (5sp)      0lb 
 (2)  Alchemist's Fire                          (40gp)     1lb 
 (1)  Clay Tankard                              (2cp)      1lb
 (1)  Bedroll                                   (1sp)      5lb
 (7)  Trail Rations                             (3.5gp)    1lb
 (2)  Powder                                    (2cp)     .5lb 
 (1)  Wand Of Cure Light Wounds                 (150gp)    0lb

In Belt Pouch
 (1)  Signal Whistle                            (8sp)      0lb
------------------------------------------------------------------
Total Personal Load:                                     xxlb
------------------------------------------------------------------
(Type of Mount)                              (???gp)
(0) Saddle, (type, if owned)                 (???gp)      xlb
(0) Barding (type, if owned)                 (???gp)      xlb

In Saddlebags (if owned)                       (xgp)      xlb
(x)  

------------------------------------------------------------------
Total Mount Load                                         xxlb
 + Personal Load                                        xxxlb
__________________________________________________________________


ENCUMBERANCE
-----------------------------
Personal Encumberance

Light Load:   86  lb or less
Medium Load:  87  lb - 173 lb
Heavy Load:   174 lb - 260 lb
-----------------------------
Mount's Encumberance

Light Load:  xxx lb or less
Medium Load: xxx lb - yyy lb
Heavy Load:  xxx lb - yyy lb
_____________________________


COIN   AMOUNT
-------------
pp     0
gp     1802
sp     6
cp     0

Prestige    6
Fame        6
_____________



BOONS
---------------------------------------------------------------------------------
Kassen's Blessing (from Crypt Of The Everflame)
You may reroll a single attack, saving throw or skill check after the roll is made,
but before results are revealed. This ability may be used once.

Hero Of The Five Kings (from The Beggar's Pearl 1-37)
+2 circumstance bonus on all Charisma-based checks with dwarves of the region.
_________________________________________________________________________________


SCENARIO NOTES
---------------------------------------------------------------------------------
[Area]
Tasks:
*
*

NPC's:
*
*
_________________________________________________________________________________


SCENARIOS COMPLETED
---------------------------------------------------------------------------------
(2012-03-13)  MOD: Crypt Of The Everflame
(2012-03-28) 1-37: The Beggar's Pearl
_________________________________________________________________________________