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Zebado (EricMcG) Pathfinder Society

Updated: 12:15 PM 22 July, 2012 View: CHARACTER SHEET, text [stripped]

--- Character Sheet: Character Name (Zebado/Zebado) ---


Name: EricMcG      Character Name Zebado
PFS Number: 21675-3

Race: Human      
Class: Wizard/Urban Druid     
Faction: Grand Lodge   
Alignment:  Neutral Good
Deity:  None    
Domains:  Repose
Age:  20      
Eyes: Gray      
Hair: Black      
Features:   
Height:     5'8"
Weight:     110 lb
Size:       M
Gender:     M
Level:      3
Exp:        6

         Mod
Str:  8  -1
Dex: 13  +1	+1 Transmuter 14 +2 effective
Con: 14  +2
Int: 18  +4
Wis: 12  +1
Cha: 12  +1

HP:       	 21/xx  (x/class + x/con, per level after 1st)
Speed:    	 30 ft
 with armor:     30 ft

___________________________________________________________________________________________

SAVES
Fortitude: 5 = +2(base) +2 (con) +1(Cloak)
Reflex:    3 = +0(base) +2 (dex) +1(Cloak)
Will:      7 = +5(base) +1 (wis) +1(Cloak)

Initiative: +8

ATTACKS
-----------------------------------------------------
Base Attack  = +1

Melee:   0   =  1(base) -1(str) +0(size)
Ranged:  3   =  1(base) +2(dex) +0(size)

CMB:     0   =  1(base) -1(str) +0(size)
CMD:    12   =  1(base) -1(str) +0(size) +2(dex) + 10
_____________________________________________________


Total AC        =  Base  Shield  Dex  Armour  Size   Misc
---------------------------------------------------------------
standard:    12 =  10    +0      +2   +0      +0     +0
vs Touch:    12 =  10    --      +2   --      +0     +0
Flatfooted:  10 =  10    +0      --   +0      +0     +0
_______________________________________________________________


WEAPONS         TAB     DMG                   Crit  Range  Size  Type
------------------------------------------------------------------------------------
Dagger		0	1d4 -1(str) 		x2    melee  M     P
Light Crossbow  +3	1d8            	(19-20)x2    80 ft  M     P 
(SP)Telekinetic Fist +3	1d4+1			     30ft max M	  Force 7/day
(SP)Gentle Rest	0	(stagger)		    melee touch M B 4/day
____________________________________________________________________________________


ARMOUR                AC   Max Dex  Check Penalty  Spell Failure  Speed 
------------------------------------------------------------------------
________________________________________________________________________


SKILLS                       Abil Mod  Ranks	Abil   Misc (details)
---------------------------------------------------------------------------
Skill points/level: 25 = 2(class)+4(int)+1(human)+1 (favoured class)
Total Spent: 25/25       

--Skills------------------------------------------------------------------
Acrobatics                    dex*  2 =  +      +2      +0 	-0(AC)
Appraise                      int   4 =  +      +4      +0(class) 
Bluff                         cha   1 =  +      +1      +0
Climb                         str*  3 =  +1     -1      +3(class) -0(AC)
Craft (alchemy)               int   8 =  +1     +4      +3(class)  
Diplomacy                     cha   1 =  +      +1      +0
Disable Device                dex*  - =  +      +2      	-0(AC )
Disguise                      cha   1 =  +      +1      +0
Escape Artist                 dex*  2 =  +      +2      +0 	-0(AC )
Fly                           dex*  6 =  +1     +2      +3(class) -0(AC)
Handle Animal                 cha   - =  +      +1       
Heal                          wis   5 =  +1     +1      +3(class)+0(healer's kit)
Intimidate                    cha   1 =  +      +1      +0
Knowledge (arcana)            int   8 =  +1     +4      +3(class)  
Knowledge (dungeoneering)     int   8 =  +1     +4      +3(class)  
Knowledge (engineering)       int   8 =  +1     +4      +3(class)  
Knowledge (geography)         int   8 =  +1     +4      +3(class)  
Knowledge (history)           int   8 =  +1     +4      +3(class)  
Knowledge (local)             int   8 =  +1     +4      +3(class)  
Knowledge (nature)            int   8 =  +1     +4      +3(class) +2(Druid)  
Knowledge (nobility)          int  10 =  +1     +4      +3(class)  
Knowledge (planes)            int   8 =  +1     +4      +3(class)  
Knowledge (religion)          int   8 =  +1     +4      +3(class)  
Linguistics                   int  10 =  +3     +4      +3(class)  
Perception                    wis   7 =  +3     +1      +3(class)
Perform                       cha   1 =  +      +1      +0
Profession                    wis   - =  +      +1      +0(class)  
Ride                          dex*  6 =  +1     +2      +3(class) -0(AC)
Sense Motive                  wis   1 =  +      +1      +0 
Sleight of Hand               dex*  - =  +      +2      +0 	-0(AC )
Spellcraft                    int   9 =  +2     +4      +3(class)
Stealth                       dex*  2 =  +      +2      +0 	-0(AC )
Survival                      wis   5 =  +1     +1      +3(class) +2(Druid)
Swim                          str*  3 =  +1     -1      +3(class) -0(AC)
Use Magic Device              cha   - =  +      +1       
___________________________________________________________________________
*armour check penalty applies


FEATS
------------------------------------------------------------------------
(Class) Feat  Spell Focus (Enchantment)Description +1 DC Enchantment
(Human) Feat  Improved Initiative      Description +4 Init
(1st)   Feat  Eschew Materials         Description Low cost components 
(3rd)	Feat  Arcane Strike	Description +1 magic damage enhancement on weapon								   not required
__________________________________________________________________________________


TRAITS
----------------------------------------------------------------------------------
Trait Focused Mind    Description +2 Concentration
Trait Reactionary     Description +2 Init
__________________________________________________________________________________


LANGUAGES
----------------
Common, Dwarven, Elven, Halfling, Gnome, Druidic, Aklo, Orc, Draconic
...
________________


MISC. BONUSES
---------------------------------------------------------------------------------
RACIAL Bonuses
 

CLASS Bonuses
 

DEITY Bonuses
 

etc
_________________________________________________________________________________


SPELLS (specialisation Transmutation/opposed Necromancy, Illusion)
Lvl/Dom or School   Spell
0 ---------------------------------------------- 3
 A  Spell   (A = Abjuration, c = Conjuration, etc)
 C  Spell
 En Spell
 E  Spell
 I  Spell
 T  Spell
 U  Spell
1 ---------------------------------------------- 2 + 1(Int) 
    Spell
All 0 level Core
All 1st level Core

Druid 1/Repose	
1---------------------------------------------- 1+ 1(Wis) + Deathwatch (Dom)

_____________________________________________________________________


INVENTORY                                      Cost       Weight
------------------------------------------------------------------
Worn/Wielding
 Armor                                        (??gp)     xxlb
 Ammo  (20)                                    (??gp)     -lb
 Weaps   lt Crossbow                          (??gp)      6lb
	Dagger						  1lb
 Bag    -  Backpack                            (2gp)      2lb
 Outfit -  Explorer's Outfit                   (0gp)      8lb

 Arms   -  
 Back   -  
 Face   -  
 Head   -  
 Neck   -  
 Torso  -  Cloak Resistance +1
 Hands  -  
 LHand  -  Wand (Bonded Item)
 RHand  -  
 Feet   -  

In Backpack
 (1)  Flint & Steel                             (1gp)      0lb
 (1)  Rations	                                (1gp)      2lb
 (1)  Rope, Silk                                 (1gp)     5lb
 (1)  Spellbook                                   (1cp)    3lb
 (1)  Waterskin                                 (1gp)      4lb   
(1)  Ink                          	        (1gp)      0lb   
(1)  Inkpen                                     (1gp)      0lb   
(4)  Parchment                                  (1gp)      0lb   
(1)  Beltpouch                                 (1gp)      .5lb   
(10)  Chalk                                     (1gp)      0lb   
(1)  Steel Mirror                              (1gp)      .5lb   
(1)  Scrollcase                                (1gp)      .5lb   
     scrolls
	Comprehend Languages
	Lesser Restoration
	Colour Spray
	Ray of Enfeeblement
	Identify
	Grease
	Detect Undead
	Magic Weapon
	Expeditious Retreat
(1) Potion Cure Light Wounds
(3) Alchemist Fire
------------------------------------------------------------------
Total Personal Load:                                     25lb
------------------------------------------------------------------
(Type of Mount)                              (???gp)
(0) Saddle, (type, if owned)                 (???gp)      xlb
(0) Barding (type, if owned)                 (???gp)      xlb

In Saddlebags (if owned)                       (4gp)      8lb
(x)  

------------------------------------------------------------------
Total Mount Load                                         xxlb
 + Personal Load                                        xxxlb
__________________________________________________________________


ENCUMBERANCE
-----------------------------
Personal Encumberance

Light Load:  26 lb or less
Medium Load: 53 lb - yy lb
Heavy Load:  80 lb - yy lb
-----------------------------
Mount's Encumberance

Light Load:  xxx lb or less
Medium Load: xxx lb - yyy lb
Heavy Load:  xxx lb - yyy lb
_____________________________


COIN   AMOUNT
-------------
pp     0
gp     65
sp     0
cp     0

Prestige    8
Fame        8
_____________



BOONS
---------------------------------------------------------------------------------
Boon Name Exemplar of Falcon`s Hollow (from Scenario x-43)
Boon Description

Boon Name Hero of the Fey(from Scenario x-43)
Boon Description
_________________________________________________________________________________


SCENARIO NOTES
---------------------------------------------------------------------------------
[Area]
Tasks:
*
*

NPC's:
*
*
_________________________________________________________________________________


SCENARIOS COMPLETED
---------------------------------------------------------------------------------
(2012-04-12) 0-43: Pallid Plague
Conquest Day 4712 Boon
First Step: In Service to Lore
First Steps: To Delve the Dungeon Deep
Murder on the Throaty Mermaid
(2012-mm-dd) 0-00: Name of Module
_________________________________________________________________________________