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Xyniel (Mort) Pathfinder Society

Updated: 10:48 AM 19 January, 2013 View: CHARACTER SHEET, text [stripped]

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Xyniel (Mort) Pathfinder Society

Updated: 12:26 PM 5 January, 2013 View: CHARACTER SHEET, text [stripped]

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Xyniel (Mort) Pathfinder Society

Updated: 2:14 PM 21 December, 2012 View: CHARACTER SHEET, text [stripped]

Xyniel (Mort) Pathfinder Society

Updated: 10:23 PM 7 October, 2012 View: CHARACTER SHEET, text [stripped]


--- Character Sheet: Character Name (Mort/Xyniel) ---

Name:      Xyniel
Race:      Half Elf
Class:     6 Druid /1 rogue - Thug archtype
Faction:   Silver Crusade
Alignment: Neutral Good
Deity: Sarenrae    
Domains:   
Age:  22    
Eyes: Brown  
Hair: Brown   
Features:   
Height:    5"0
Weight:    90 lb
Size:      M
Gender:    F
Level:     6
Exp:       19
Fame:33
Prestige: 7
PFS number: 38742-7

         Mod
Str: 16  +3 (+2 racial stat)
Dex: 14  +2 
Con: 12  +1 
Int: 10  +0
Wis: 14  +2 (16 due to headband)
Cha: 14  +2
 
HP:       	 45 (d8 start, 5 HP per level x 5 + 6 cons + 6 favoured class)
Speed:    	 30 ft
with armor:     20 ft


_________________________________________________________________

Base Save
Fortitude: 6 = +4(base) +1 (con) +1(resist cloak)
Reflex:    6 = +3(base) +2 (dex) +1(resist cloak)
Will:      8 = +4(base) +3 (wis) +1(resist cloak)

Base Attack = +0
CMB         =  7    = 4(base) + 3(str) + 0(size)
CMD         = 19    = 14(base) + 3(str) + 0(size) +2(dex)


Attack Roll  Totals  =  Base  Abil    Size  Misc
-----------------------------------------------------
Melee           7    =  4     +3(str) +0
Ranged          6    =  4     +2(dex) +0
_____________________________________________________


Total AC        =  Base  Shield  Dex  Armour  Size   Misc
---------------------------------------------------------------
19 (standard)   =  19    +2      +2   +5      +0     +0
12 (vs touch)   =  11    --      +2   --      +0     +0
10 (flatfooted) =  17    +2      --   +5      +0     +0
_______________________________________________________________


Weapons               TAB     DMG                   Crit  Weight  Range  Size  Type
------------------------------------------------------------------------------------
Cold iron Sickle       6     1d6+4                  x2     2lbs          M    S 
Cold Iron Morningstar  6     1d8+3                  x2     6lbs          M    B and P
Silver Morningstar     6     1d8+2                   x2     6lbs           M    B and P
Shortbow               5     1d6                    x3     2lbs          M    P 
Longspear 	       6     1d8                  x3     9lbs          M    P(reach)
Silver sap             5     1d6                  x2     2lbs            M    B(non lethal) 
Masterwork scimitar    7     1d6+4               18-20 x2 4lbs           M    S 
50 bullets
60 arrows
Club                   6     1d6+3                        3lbs           M    B
Sap                    6     1d6+3                        2lbs           M    B
Dagger (in spring loaded wrist sheathe)                   1lbs           M    P or S
____________________________________________________________________________________


Armour                AC   Speed  Weight  Max Dex  Spell Failure  Check Penalty
-------------------------------------------------------------------------------
 
Lamellar(horn)        5     20ft  30lbs    +3                        -4
Darkwood shield       2            5 lbs                              0
Lamellar (horn - for a leopard)   30 lbs   +3                        -4
_______________________________________________________________________________





Skills                        Abil Mod  Abil  Ranks  Misc (details)
---------------------------------------------------------------------------
--Class----------------------
Climb                         str*  4 =  +3     1       -1 (-4 acp)
Profession (baker)            wis   6 =  +2     1       +0(class)
Spellcraft                    int   4 =  +0     1       +3(class)
Swim                          str*  0 =  +0     0       +0
Craft                         int   0 =  +3     0       +3(class)
Knowledge (arcana)            int   0 =  +3     0       +0(class)
Knowledge (dungeoneering)     int   0 =  +3     0       +0(class)
Knowledge (planes)            int   5 =  +0     5       +0class)
Knowledge (religion)          int   1 =  +0     1       +0(class)
Knowledge (local)             int   0 =  +2     0       +3(class)
Knowledge (nature)            int   4 =  +0     1       +3(class)
Use Magic Device              cha   9 =  +2     4       +3(class)
Ride                          dex   0 =  +3     0       +0
Intimidate (class)            cha   16 = +2     7       +7(class and trait and skill focus)
Diplomacy  (class)	      cha   8 =  +2     3       +3 class)
Sense Motive                  wis   6  = +2     1       +3 (class)
Acrobatics                    dex*  1 =  +1     1       -1 (class and ACP)
Perception                    wis   8 =  +2     1       +5 (race and class)
Handle Animal                 cha   7 =  +2     2       +3 (class)
Survival                      wis   7 =  +2     2       +3 (class)
Fly                           dex   6 =  +2     1       +3(class)
--Cross Class---------------- ---------------------------------------------
Appraise                      int   0 =  +3     0       +0

Knowledge (engineering)       int   
Knowledge (geography)         int   0 =  +0     0       +0
Knowledge (history)           int   0 =  +0     0       +0
Knowledge (nature)            int   0 =  +3     0       +0
Knowledge (nobility)          int
Bluff                         cha     =  +      0       +0
Disable Device                dex*
Diplomacy                     cha     =  +      0       +0
Disguise                      cha     =  +      0       +0
Escape Artist                 dex*    =  +      0       +0
Fly                           dex*    
Handle Animal                 cha     =  +      0       +0
Heal                          wis     =  +      0       +0(healer's kit)
Sense Motive                  wis     =  +      0       +3 
Stealth                       dex*    =  +      0       +0
Linguistics		      int    0=  +3     0       +0

___________________________________________________________________________
*armor check penalty applies


Feats
-------------------------
Enforcer
Skill focus (Intimidate)
Boon Companion (lv 3 feat)
Natural spell (lv 5 feat)
Planar Wildshape (Lv 7 feat)
_________________________


Traits
-------------------------
Blade of mercy
Bully 
_________________________


Misc. Bonuses
---------------------------------------------------------------------------------

_________________________________________________________________________________


Spells (Known)
Lvl/Dom or School   Spell
0 ---------------------------------------------- 
All

1 ----------------------------------------------  

All


Orisons:

Stablize, Detect Magic, Light, Detect poison

Lv 1 spells:
Magic Fang, Faerie fire, Cure Light Wounds, Longstrider

Lv 2 spells: 
Flaming sphere, Barkskin, resist energy, reduce animal

Lv 3 spells: 
Greater Magic Fang(x2), Call Lightning




Inventory
--------------------------------------------------------
Worn (excluding arms and armor)
 Arms  (1)  
 Bag   (1)  Masterwork Backpack - 4 lbs                           
 Bag   (1)  Bedroll  - 5 lbs                           
 Bag   (1)  Belt Pouch                         
 Back  (1)  Cloak of resistance +1  
 Face  (1)  
 Head  (1)  Headband of inspired wisdom (+2)
 Neck  (1)  
 Torso (1)  
 Hands (1)  
 LHand (1)  
 RHand (1)  
 Feet  (1)  

Wearing a silver holy symbol of Sarenae

2 Spring loaded wrist sheathes
Dagger in one of them
Scroll of obscuring mist in another


In Backpack
1 Wand of Lesser Restore Eidolon - 46 charges
Smoked goggles
50 ft silk rope
1 Grappling hook
1 cold weather gear
7 days rations
1 CLW - 9 charges
1 Stick of charcoal
2 Sack - 1/2 lbs
1 Waterproof bag - 1/2 lbs
(1) Scroll of comprehend languages
(2) Air crystals
(1) crowbar
(1) shovel
(1) Grappling arrow
Ioun torch

In Belt Pouch
(1)  Torch 
(5) Flask of holy water
(10) Acid flasks - 10 lbs
(1) Spell component pouch
(1) Scroll of see invisibility
(5) scrolls of mage armor
(10) bags of powder
(5) scrolls of magic fang
(2) Scrolls of grease
(4) Oil of bless weapon
(1) potion of lesser restoration
(1) Scroll of lesser restoration
(2) Tanglefoot bags - 8 lbs
(2) oil of remove feara
(1) Scroll of spider climb
(1) Scroll of speak to animals
(1) scroll of touch of the sea
(1) Longstrider
(1) Scroll of ant haul
(2) Scrolls enlarge person
2 poitons of antiplague
2 potions of anti toxin
(1) scroll of Shillelagh 
Ioun Torch
(5) scrolls of grease
(1) Oil of daylight
(1) potions of protection from evil
(1) oil of protection from evil
(4) oils of magic weapon
(6) scrolls of speak to animals
(1) wand of clw (50 charges)
(1) potion of remove blindness
(1) Scroll of gust of wind
(1) Pearl of power (Lv 1)
1 Rod of extend (lesser)

In pathfinder lodge
(1) Nobles outfit with gems

_______________________________________________________

Total Weight - 133 lbs (medium) (87-173 lbs medium)

Coin  Amount
-------------
PA    0/0
pp     0
gp     1748
sp     1
cp     8
_____________




Languages
----------------
Common
Elven
Druidic
________________


Other information
--------------------------------------------

Favoured class: Rogue and Druid

Frightening (Ex)

Whenever a thug successfully uses Intimidate to demoralize a creature, the duration of the shaken condition is increased by 1 round. In addition, if the target is shaken for 4 or more rounds, the thug can instead decide to make the target frightened for 1 round.

This ability replaces trapfinding.

http://paizo.com/forums/dmtz3dcp?Thug-and-Enforcer-does-this-combo-work#0
____________________________________________

Scenarios played:

Campaign Notes
---------------------------------------------------------------------------------
[Area]
Tasks:
Kayles blessing - 3 times usage : +1 to saving throws vs dragon breath weapon. (FS2)

NPC's:
*
*
_________________________________________________________________________________

Animal companion:

Lyra (roc)

Size Large; AC +5 natural armor; Speed 20 ft., fly 80 ft.; Attack 2 talons (1d6+6 and grab), bite (1d8+6); Ability Scores Str 22, Dex 19, Con 13, Int 3, Wis 13, Cha 11; Special Qualities low-light vision.

Attacks at +9

Languages:
Common

Feats:
Evasion
Skill Focus (Fly)
Toughness
Power attack

Tricks:
(Attack x 2), guard

HP - 39 (6 x 4.5 +6(1))+6(toughness)

Fort - +6, Reflex - +9, Will - +2

AC(wearing leather armor) - 27(normal), 23 flat footed, 14 touch 

Skills - perception +5 (+1 wis, +3 class skill), fly +12 (3 class, 4 rank, 4 dex bonus -2 size +3 skill focus), Linguistics - gain language: Common

CMB: +11 (+15 to grab), CMD: 24

Lyra at medium:

Attacks at +9

Attack 2 talons (1d4+5 and grab), bite (1d6+5)

CMB: +9 (+13 to grab), CMD: 24

Fort - +6, Reflex - +10, Will - +2

Skills - perception +5 (+1 wis, +3 class skill), fly +14 (3 class, 4 rank, 4 dex bonus +3 skill focus), Linguistics - gain language: Common

AC(wearing leather armor) - 29(normal), 24 flat footed, 15 touch 

Expenses so far
1 Ioun torch
1 Lamellar armor (Leopard form)
40 gp large leather armor for the roc
Resold the medium leather armor for roc
12 scrolls of mage armor - 350 gp
1 scrolls of shield - 25 gp
1 scroll of summon eidolon - 150 gp
1 silver morningstar - 28 gp
1 cold iron morningstar - 16 gp
1 Longspear - 9 gp
1 Lamellar Horn - 100 gp
40 bullets - 1 gp
5 vial of holy water - 125 gp
1 grappling hook - 1gp 
1 Cold weater outfit - 8 gp
50 ft silk rope - 10 gp
7 days ration - 3.5 gp
2 spring loaded wrist sheathe - 10 gp
1 wand of CLW - 2 PA
1 wand of Lesser restore eidolon - 2 PA
1 cold iron Sickle - 12 gp
1 Shortbow- 30 gp
60 arrows - 3 gp
10 flasks of acid - 100 gp
(1) Spell component pouch
1 Scroll of enlarge person - 25 gp
(1) Silver holy symbol - 25 gp
Masterwork Backpack - 50 gp
3 scroll of see invisiblity - 450 gp
5 scroll of magic fang - 125 gp
1 silver sap - 21 gp
1 Stick of charcoal - 5 sp
3 sack - 12 sp
1 waterproof bag - 5 sp
3 Antitoxin - 150 gp	
2 Antiplague - 100 gp
2 Scrolls of Grease - 50 gp
1 Oil of bless weapon - 100 gp
2 Scroll of comprehend languages - 50 gp
(1) potion of lesser restoration - 300 gp
(1) scroll of lesser restoration - 150 gp
3 Air crystals - 150 gp
Nobles outfit with gems - 175 gp
Shovel - 2 cp
Crowbar - 2 gp
1 Grappling arrow - 1 gp
2 Tanglefoot bags - 100 gp
3 oil of remove fear - 150 gp
(1) Scroll of spider climb - 150 gp
(1) Scroll of speak to animals - 25 gp
(1) Darkwood shield - 257 gp
(1) Scroll of touch of the sea - 25 gp
(1) Scroll of obscuring mist - 25 gp
(1) Scroll of long strider - 25 gp
(1) Scroll of ant haul - 25 gp
2 Scrolls enlarge person - 50 gp
2 scroll of Shillelagh - 25 gp
(1x) Raise dead - another player contributed 782 gp to raise
(1x) wand of clw - 750 gp
(1) remove blindness cast
(1) Headband of inspired wisdom
(1) Pearl of power
(1) Scroll of Gust of wind

Scenario moneys:
FS 1 - 417 gp
FS 2 - 419 GP
FS 3 - 401 GP
Mist of Mwangi - 509 gp
The Icebound Outpost - 524 gp
Tide of morning - 1385 gp
Blackwaters - 555 gp
The goblinhood dead - 1843 gp
Gods Market Gamble - 517 gp
The Pallid Plague -
The Infernal Vaults - 1634 gp
The Prince of Augustana - GM Cred - 1279 gp
The Infernal vaults
The Devil we know Part 1 - 1324 gp
In Wrath's shadow - 3260 gp
Midnight Mirror - 4800 gp
Rebels ransom - 5467 gp 
The blackros Matrinomy - 3180 gp