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Sargon (SaintCaleth) Pathfinder Society

Updated: 2:55 AM 21 October, 2012 View: CHARACTER SHEET, text [stripped]

Sargon mar Quradu Al-Ahaz
Male Garuda-Blooded Aasimar (Plumekith) Ranger (Falconer) 1
NG Medium Outsider (native)
Init +4; Senses Darkvision; Perception +8
AC 19, touch 13, flat-footed 16 (+5 armor, +1 shield, +3 Dex)
hp 11 (1d10+1)
Fort +3, Ref +5, Will +3
Resist acid 5, cold 5, electricity 5
Speed 20 ft.
Melee Cold Iron Dagger +2 (1d4+1/19-20/x2)
Ranged Sling +4 (1d4+1/x2)
Spell-Like Abilities See Invisibility (1/day)
Ranger (Falconer) Spells Prepared (CL 0, 2 melee touch, 4 ranged touch):
Str 12, Dex 17, Con 13, Int 14, Wis 16, Cha 8
Base Atk +1; CMB +2; CMD 15
Feats Celestial Servant
Traits Ease of Faith, Watching Taldor
Skills Acrobatics +2, Appraise +3, Climb -2, Craft (alchemy) +6, Diplomacy +5, Escape Artist +0, Fly +2, Handle Animal +3, Knowledge (nature) +6, Perception +8, Ride +4, Spellcraft +6, Stealth +0, Survival +7, Swim -2
Languages Celestial, Common, Kelish, Tien
SQ Animal Companion Link, Cold weather outfit, Enemies: Humanoids (Human) (+2 bonus), Share Spells with Companion, Track +1
Combat Gear Cold Iron Dagger, Darkwood Buckler, Kikko armor, Sling; Other Gear Adventurer's Sash (empty), Bedroll, Blanket, Chalk, 1 piece (3), Cold weather outfit, Flint and steel, Ioun Stone, Incandescent Blue Sphere (Cracked) (Perception), Ioun Stone, Pink and Green Sphere (Cracked) (Diplomacy), Iron Spike, Mirror, small steel, Rations, trail (per day) (2), Tent, Medium, Waterskin
Special Abilities
Animal Companion Link (Ex) You have a link with your Animal Companion.
Cold weather outfit +5 Fort save vs. cold weather.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Enemies: Humanoids (Human) (+2 bonus) (Ex) +2 to rolls vs Humanoids (Human).
Share Spells with Companion (Ex) Spells cast on you can also affect your Companion, if it's within 5 feet.
Track +1 +1 to survival checks to track.
Watching Taldor During surprise round may draw weapons as a free action.

(2012-06-01) I-02: First Steps Part 2: To Delve the Dungeon Deep
(2012-06-09) I-03: First Steps Part 3: A Vision of Betrayal

Kayle's Blessing: (from Scenario I-03)
You gain a +1 luck bonus on any saving throw against a dragonís breath weapon. This bonus can be applied after a roll is made but before the results are determined. You may only use this ability once per saving throw. This ability may be used three times.

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