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Pathfinder Online - Osahar - View Character
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Pathfinder Online

Osahar (Bollivergray) Pathfinder Society

Updated: 1:45 AM 22 February, 2013 View: CHARACTER SHEET, text [stripped]

--- Character Sheet: Osahar el-Grae (Jeremy) ---


Name:       Osahar el-Grae the Risen
PFS Number: 28997-1

Race:       Elf  
Class:      Magus
Faction:    Osirion
Alignment:  Lawful Neutral
Deity:      Irorl
Domains:    
Age:        145
Eyes:       Green
Hair:       Brown
Features:   
Height:     6'1"
Weight:     127 lb
Size:       M
Gender:     M
Level:      8
Exp:        22

         Mod
Str: 10  +0
Dex: 22  +6
Con: 12  +1
Int: 18  +4
Wis: 12  +1
Cha: 08  -1

HP:       	 59/59
Speed:    	 30 ft
 with armor:     30 ft

___________________________________________________________________________________________

SAVES
Fortitude: +9  = +6(base) +1(con) +2(enhancement)
Reflex:    +10 = +2(base) +6(dex) +2(enhancement)
Will:      +9  = +6(base) +1(wis) +2(enhancement)


ATTACKS
-----------------------------------------------------
Base Attack  = +6

Melee:   6   =  6(base) +0(str) +0(size)
Ranged:  12  =  6(base) +6(dex) +0(size)

CMB:     6   =  6(base) +0(str) +0(size)
CMD:    23   =  6(base) +0(str) +0(size) +6(dex) +1 (Magic) + 10
_____________________________________________________


Total AC        =  Base  Shield  Dex  Armour  Size   Misc
---------------------------------------------------------------
standard:    24 =  10    +0      +6   +6      +0     +2
vs Touch:    17 =  10    --      +6   --      +0     +1
Flatfooted:  18 =  10    +0      --   +6      +0     +2
_______________________________________________________________


WEAPONS                     ATK     DMG                    Crit       Range  Size  Type
----------------------------------------------------------------------------------------
Adamantine Scimitar +1     +14/+9  1d6 +6(Dex) +1(Magic) (18-20) x2  Melee    M     S
Longbow                    +12/+7  1d8                   (20)x3      100 ft   M     P
________________________________________________________________________________________


ARMOUR                  AC   Max Dex  Check Penalty  Spell Failure  Speed 
--------------------------------------------------------------------------
Mithral Chain Shirt +2  +6     +6          -0              0%       30 ft            
__________________________________________________________________________


SKILLS                       Abil Mod  Abil  Ranks      Misc (details)
---------------------------------------------------------------------------
Skill points/level: 5 = 2(class)+3(int)
Total Spent: 35/35       +0(Favoured Class)

--Class--------------------------------------------------------------------
Climb                         str*  1 =  +0     1       +3(class) -0(AC penalty)
Craft (Glassblowing)          int  10 =  +4     3       +3(class)
Fly                           dex* 10 =  +6     1       +3(class) -0(AC penalty)
Intimidate                    cha  -1 =  -1     0       +0(class)
Knowledge (arcana)            int   8 =  +4     1       +3(class)
Knowledge (dungeoneering)     int   9 =  +4     1       +3(class) +1(trait)
Knowledge (planes)            int   8 =  +4     1       +3(class)
Perception                    wis  20 =  +1     8       +3(class) +2(racial) +1(trait) +5(competence)
Profession                    wis
Ride                          dex*  6 =  +6     0       +0(class) -0(AC penalty)
Spellcraft                    int  11 =  +4     4       +3(class)
Swim                          str*  4 =  +0     1       +3(class) -0(AC penalty)
Use Magic Device              cha  10 =  -1     8       +3(class)
--Cross Class---------------- ---------------------------------------------
Acrobatics                    dex*  6 =  +6     0       +0 -0(AC penalty)
Appraise                      int   4 =  +4     0       +0
Bluff                         cha  -1 =  -1     0       +0
Diplomacy                     cha  +7 =  -1     0       +8(Headband of Vast Intelligence +2)
Disable Device                dex*                         -0(AC penalty)
Disguise                      cha  -1 =  -1     0       +0
Escape Artist                 dex*  6 =  +6     0       +0 -0(AC penalty)
Handle Animal                 cha  -1 =  -1     0       +0
Heal                          wis   1 =  +1     0       +0(healer's kit)
Knowledge (engineering)       int   4 =  +4     0       +0
Knowledge (geography)         int   4 =  +4     0       +0
Knowledge (history)           int   5 =  +4     1       +0
Knowledge (local)             int   4 =  +4     0       +0
Knowledge (nature)            int   4 =  +4     0       +0
Knowledge (nobility)          int   4 =  +4     0       +0
Knowledge (religion)          int   5 =  +4     1       +0
Linguistics                   int  11 =  +4     7       +0
Perform (Dance)               cha   1 =  -1     2       +0
Sense Motive                  wis   1 =  +1     0       +0 
Sleight of Hand               dex*  6 =  +6     0       +0 -0(AC penalty)
Stealth                       dex*  6 =  +6     0       +0 -0(AC penalty)
Survival                      wis   1 =  +1     0       +0  
___________________________________________________________________________
*armour check penalty applies


FEATS
----------------------------------------------------------------------------------
(1st)   Weapon Finesse                 
(3rd)   Dervish Dance
(5th)   Weapon Focus: Scimitar
(5th)   Intensified Spell
(7th)   Elemental Spell: Acid
__________________________________________________________________________________


TRAITS
----------------------------------------------------------------------------------
Magical Lineage (Shocking Grasp)
Tomb Raider
__________________________________________________________________________________


LANGUAGES
----------------
Ancient Azlanti
Ancient Osiriani
Common
Druidic
Elven
Goblin
Kelish
Osiriani
Shaonti
Thassilonian
Tien
Varisian
________________


MISC. BONUSES
---------------------------------------------------------------------------------
RACIAL Bonuses
Immune to Magic Sleep effects
+2 Save vs Enchantment spells and effects

Risen Guard Bonuses
+2 Fort Save vs Death effects and to prevent negative levels from becoming permanent
 

CLASS Bonuses
Arcane Pool (8 pts)
Spell Combat
Spellstrike
Magus Arcana: Arcane Accuracy, Empowered Magic
Spell Recall
Bonus Feat
Knowledge Pool
Medium Armor
Improved Spell Combat
 
_________________________________________________________________________________


SPELLS
Lvl/Dom or School   Spell
0 ---------------------------------------------- 5
 A  Spell   
 C  Spell	Acid Splash
 D  Spell	Detect Magic, Read Magic
 En Spell	Daze
 Ev Spell	Dancing Lights, Flare, Light, Ray of Frost, Spark
 I  Spell	Ghost Sound
 N  Spell	Disrupt Undead
 T  Spell	Mage Hand, Open/Close
 U  Spell	Arcane Mark, Prestidigitation
1 ---------------------------------------------- 4 + 1(int)
 A  Spell	Shield
 C  Spell	Grease, Obscuring Mist
 D  Spell	True Strike
 En Spell	Lock Gaze
 Ev Spell	Shocking Grasp
 I  Spell	Color Spray, Vanish
 N  Spell	Ray of Enfeeblement
 T  Spell	Enlarge Person
2 ---------------------------------------------- 4 + 1(int)
 T  Spell	Animal Aspect, Bladed Dash
 Ev Spell	Frigid Touch, Scorching Ray
 I  Spell	Blur, Invisibility, Mirror Image
3 ---------------------------------------------- 2 + 1(int)
 I  Spell       Displacement
 N  Spell       Vampiric Touch
 T  Spell       Blink, Fly, Haste
_____________________________________________________________________


INVENTORY                                      Cost       Weight
------------------------------------------------------------------
Worn/Wielding
 Mithral Chain Shirt +2                       (5100gp)     10lb
 Arrows  (20)                                    (1gp)      3lb
 Scimitar +1                                  (2315gp)      4lb
 Longbow				       (100gp)	    3lb

 2x Pearl of Power (1st)		   (1000gp ea)      0lb
 Wand of Cure Light Wounds (9 Charges)	         (2pp)      0lb
 Cloak of Resistance +2                       (4000gp)      0lb
 Belt of Incredible Dexterity +2              (4000gp)      0lb
 Headband of Vast Intellect +2 (Diplomcy)     (4000gp)      0lb
 Ring of Protection +1			      (2000gp)      0lb
 Amulet of Natural Armor +1                   (2000gp)      0lb
 Eyes of the Eagle                            (2500gp)      0lb
 Sleeves of Many Garments                      (200gp)      0lb

 Bag    -  Backpack                              (2gp)      2lb
 Outfit -  Explorer's Outfit                     (0gp)      8lb

 Arms   -  
 Back   -  
 Face   -  Eyes of the Eagle
 Head   -  Headband of Vast Intellect +2
 Neck   -  Amulet of Natural Armor +1
 Torso  -  Cloak of Resistance +2
 Hands  -  
 LHand  -  Ring of Protection +1
 RHand  -  
 Feet   -  
 Waist  -  Belt of Incredible Dexterity +2

In Backpack
 (1)  Spellbook                                  (0gp)      0lb
 (1)  Blanket, Common                            (1gp)      1lb
 (1)  Map Case                                   (1gp)     .5lb
 (10) Chalk                                      (1cp)      0lb
 (3)  Waterskins                                 (1gp)     12lb  
 (1)  Jewelry                                   (50gp)      0lb
------------------------------------------------------------------
Total Personal Load:                                     50.5lb
------------------------------------------------------------------
(Type of Mount)                              (???gp)
(0) Saddle, (type, if owned)                 (???gp)      xlb
(0) Barding (type, if owned)                 (???gp)      xlb

In Saddlebags (if owned)                       (4gp)      8lb
(x)  

------------------------------------------------------------------
Total Mount Load                                         xxlb
 + Personal Load                                        xxxlb
__________________________________________________________________


ENCUMBERANCE
-----------------------------
Personal Encumberance

Light Load:  33 lb or less
Medium Load: 66 lb - 100 lb
Heavy Load:  100 lb - yy lb
-----------------------------
Mount's Encumberance

Light Load:  xxx lb or less
Medium Load: xxx lb - yyy lb
Heavy Load:  xxx lb - yyy lb
_____________________________


COIN   AMOUNT
-------------
pp     0
gp     14416
sp     7
cp     0

Prestige    28
Fame        42
_____________



BOONS
---------------------------------------------------------------------------------
You Rescued the Minotaur Prince (from Scenario 45)
Boon Description: You gain a permanent +1 Circumstance Bonus to any Intelligence or Charisma-based checks made while in Absalom.

Exemplar of Falcon's Hollow (from Scenario 43)
Boon Description: You gain a permanent +1 Circumstance Bonus to any Charisma-based checks with any citizen of Andoran.

Greenheart's Blessing (from Scenario 4-06)
Boon Description: You gain a permanent +2 unnamed bonus to all Day Job checks.

Boon Name (from Scenario x-xx)
Boon Description
_________________________________________________________________________________


SCENARIO NOTES
---------------------------------------------------------------------------------
[Area]
Tasks:
*
*

NPC's:
*
*
_________________________________________________________________________________


SCENARIOS COMPLETED
---------------------------------------------------------------------------------
#7: Among the Living
Intro 2: To Delve the Dungeon Deep
#49: Among the Dead
#3-05: Tide of Twilight
Pathfinder Society Exclusive: The Cyphermage Dilemma
#3-11: The Quest for Perfection, Part II: On Hostile Waters
#3-13: The Quest for Perfection, Part III: Defenders of Nesting Swallow
#3-07: Echoes of the Overwatched
#17: Perils of the Pirate Pact
#3-23: The Goblinblood Dead
#3: Murder on the Silken Caravan
#45: Delirium's Tangle
#2-03: The Rebel's Ransom
#43: The Pallid Plague
#3-15: The Haunting of Hinojai
#3-25: Storming the Diamond Gate
#3-02: Sewer Dragons of Absalom
#3-08: Among the Gods
#31: Sniper in the Deep
#4-09: The Blakros Matrimony
#4-06: The Green Market
#20 King Xeros of Old Azlant
_________________________________________________________________________________