Deprecated: Function ereg_replace() is deprecated in /home/content/82/3256582/html/cgi-bin/template.php on line 228

Deprecated: Function ereg_replace() is deprecated in /home/content/82/3256582/html/cgi-bin/template.php on line 228

Deprecated: Function ereg_replace() is deprecated in /home/content/82/3256582/html/cgi-bin/template.php on line 228

Deprecated: Function ereg_replace() is deprecated in /home/content/82/3256582/html/cgi-bin/template.php on line 228

Deprecated: Function ereg_replace() is deprecated in /home/content/82/3256582/html/cgi-bin/template.php on line 231
Pathfinder Online - Shaden - View Character
»
Forgot password?
Register!
Pathfinder Online

Shaden (briandand) Pathfinder Society

Updated: 4:24 AM 24 June, 2012 View: CHARACTER SHEET, text [stripped]

--- Character Sheet: Character Name (nickname/real name) ---


Name:Shaden Character Name
PFS Number: 2075-2	

Race: Half-Elf      
Class: Wizard	  
Faction: Cheliax   
Alignment:  Lawful/Neutral
Deity:      None
Domains:    Domain 1, Domain 2
Age:        
Eyes:       
Hair:       
Features:   Something distinctive if applicable
Height:     Feet'Inches"
Weight:     x lb
Size:       Medium
Gender:     M
Level:      3
Exp:        9

         Mod
Str: 7  -2
Dex: 10  +0
Con: 15  +2
Int: 20  +5
Wis: 9  -1
Cha: 14  +2

HP:       22	 d6/2  (x/class + x/con, per level after 1st)
Speed:    	 30 ft
 with armor:     30 ft

___________________________________________________________________________________________

SAVES
Fortitude: 3 = +1(base) +2 (con)
Reflex:    1 = +1(base) +0 (dex)
Will:      2 = +3(base) -1 (wis)


ATTACKS
-----------------------------------------------------
Base Attack  = +1

Melee:   -1   =  1(base) -2(str) +x(size)
Ranged:  +1   =  1(base) 0(dex) +x(size)

CMB:     -1   =  1(base) -2(str) +x(size)
CMD:     +9   =  1(base) -2(str) +x(size) +x(dex) + 10
_____________________________________________________


Total AC      10  =  Base  Shield  Dex  Armour  Size   Misc
---------------------------------------------------------------
standard:    10 =  10    +x      +x   +x      +x     +x
vs Touch:    10 =  10    --      +x   --      +x     +x
Flatfooted:  10 =  10    +x      --   +x      +x     +x
_______________________________________________________________


WEAPONS         TAB     DMG                   Crit  Range  Size  Type
------------------------------------------------------------------------------------
Light Crossbow  +7/+2   1d8            (19-20)x2    80 ft  M     Piercing
____________________________________________________________________________________


ARMOUR                AC   Max Dex  Check Penalty  Spell Failure  Speed 
------------------------------------------------------------------------
          
________________________________________________________________________


SKILLS                       Abil Mod  Abil  Ranks      Misc (details)
---------------------------------------------------------------------------
Skill points/level: 8 = 2(class)+5(int)+x(human)
Total Spent: 24/24       +1(favored class)

--Class--------------------------------------------------------------------
Diplomacy                     cha   6 = +2     1       +3(class)
Craft                         int  11 = +5     3       +3(class)
Intimidate                    cha   2 = +2     0       +0(class)
Perception                    wis   5 = -1     3       +0(class) +3(racial)
Spellcraft                    int  11 = +5     3       +3(class)
Bluff                         cha   8 = +2     3       +3(class)
Knowledge (arcana)            int  11 = +5     3       +3(class)
Knowledge (dungeoneering)     int
Knowledge (engineering)       int
Knowledge (geography)         int
Knowledge (history)           int  11 = +5     3       +3(class)
Knowledge (local)             int
Knowledge (nature)            int
Knowledge (nobility)          int
Knowledge (planes)            int   9 = +5     1       +3(class)
Knowledge (religion)          int   9 = +5     1       +3(class)
Linguistics                   int  11 = +5     3       +3(class)

Class---------------- ---------------------------------------------
Climb                         str*  0 =  +0     0       +0(class) -0(AC penalty)
Acrobatics                    dex*  0 =  +      0       +0 -0(AC penalty)
Appraise                      int   0 =  +      0       +0
Disable Device                dex*                         -0(AC penalty)
Disguise                      cha   0 =  +      0       +0
Escape Artist                 dex*  0 =  +      0       +0 -0(AC penalty)
Fly                           dex*  0 =  +      0       +0 -0(AC penalty)
Handle Animal                 cha  
Heal                          wis   0 =  +      0       +0(healer's kit)
Profession                    wis  
Perform                       cha   0 =  +      0       +0
Sense Motive                  wis   0 =  +      0       +0 
Sleight of Hand               dex*  0 =  +      0       +0 -0(AC penalty)
Stealth                       dex*  0 =  +      0       +0 -0(AC penalty)
Survival                      wis   0 =  +      0       +0
Use Magic Device              cha   
Ride                          dex*  0 =  +      0       +0(class) -0(AC penalty)
Swim                          str*  0 =  +      0       +0(class) -0(AC penalty)___________________________________________________________________________
*armour check penalty applies


FEATS
----------------------------------------------------------------------------------
(Class) Feat- Spell Focus (Necromancy)
        Description:Add +1 to the difficulty class for all saving throws against spells from the school of magic you select.
(Half-Elf) Feat- Skill Focus (bluff)  
           Description: You get a +3 bonus on all checks involving the chosen skill. 
(1st)Feat- Greater Spell Focus (Necromancy)
     Description: Add +1 to the difficulty class for all saving throws against spells fro the school of magic you select. This bonus stacks with the bonus from Spell Focus.
(2nd)Feat- Improved Channel  
     Description: Add +2 to the DC of saving throws made to resist the effects of your channel energy ability
__________________________________________________________________________________


TRAITS
----------------------------------------------------------------------------------
Trait- Theoretical Magician.                 
Description- You've studied more magic than what you can actually perform. You gain a +2 trait bonus on SpellCraft Checks.
Trait- Sacred Conduit                 
Description- You Gain a +1 trait bonus to the save DC of your channeled energy
__________________________________________________________________________________


LANGUAGES
----------------
Common
Elven
Abyssal
Celestial
Infernal
Draconic
Ignan
Orc
Goblin
...
________________


MISC. BONUSES
---------------------------------------------------------------------------------
RACIAL Bonuses
 

CLASS Bonuses
 Command Undead
 Grave Touch
 

DEITY Bonuses
 

etc
_________________________________________________________________________________


SPELLS (specialisation/opposed school #1,opposed school #2)
Lvl/Dom or School   Spell
0 ---------------------------------------------- All
 resistance			bleed
 acid splash			disrupt undead
 detect magic			touch of fatique
 detect poison		mage hand
 read magic			mending
 dancing lights		message
 flare					open/close
 light
 ray of frost
 ghost sound
1 ----------------------------------------------10
 endure elements
 protection from chaos/evil/good/law
 mage armor
 burning hands
 magic missle
 cause fear
 ray of enfeeblement
 expeditious retreat
 reduce person
 burning disarm (n)
2 ----------------------------------------------10
 flaming sphere
 glitterdust
 hideous laughter
 mirror image
 scorching ray
 summon monster 2
 web
 false life (n)
 invisibility
 scare (n)
_____________________________________________________________________


INVENTORY                                      Cost       Weight
------------------------------------------------------------------
Worn/Wielding
 Armor                                        (??gp)     xxlb
 Ammo  (0)                                    (??gp)      xlb
 Weaps                                        (??gp)      xlb

 Bag    -  Backpack                            (2gp)      2lb
 Outfit -  Explorer's Outfit                   (0gp)      8lb

 Arms   -  
 Back   -  
 Face   -  
 Head   -  
 Neck   -  
 Torso  -  
 Hands  -  
 LHand  -  
 RHand  -  
 Feet   -  

In Backpack
 (1)  Flint & Steel                             (1gp)      0lb
 (1)  Grappling Hook                            (1gp)      4lb
 (1)  Rope, hempen                              (1gp)     10lb
 (1)  Torch                                       (1cp)    1lb
 (1)  Waterskin                                 (1gp)      4lb   
------------------------------------------------------------------
Total Personal Load:                                     xxlb
------------------------------------------------------------------
(Type of Mount)                              (???gp)
(0) Saddle, (type, if owned)                 (???gp)      xlb
(0) Barding (type, if owned)                 (???gp)      xlb

In Saddlebags (if owned)                       (4gp)      8lb
(x)  

------------------------------------------------------------------
Total Mount Load                                         xxlb
 + Personal Load                                        xxxlb
__________________________________________________________________


ENCUMBERANCE
-----------------------------
Personal Encumberance

Light Load:  xx lb or less
Medium Load: xx lb - yy lb
Heavy Load:  xx lb - yy lb
-----------------------------
Mount's Encumberance

Light Load:  xxx lb or less
Medium Load: xxx lb - yyy lb
Heavy Load:  xxx lb - yyy lb
_____________________________


COIN   AMOUNT
-------------
pp     0
gp     1,898
sp     0
cp     0

Prestige    0
Fame        0
_____________



BOONS
---------------------------------------------------------------------------------
Boon Name (from Scenario x-xx)
Boon Description

Boon Name (from Scenario x-xx)
Boon Description
_________________________________________________________________________________


SCENARIO NOTES
---------------------------------------------------------------------------------
[Area]
Tasks:
*
*

NPC's:
*
*
_________________________________________________________________________________


SCENARIOS COMPLETED
---------------------------------------------------------------------------------
(2012-mm-dd) 0-00: Name of Module
(2012-mm-dd) 0-00: Name of Module
_________________________________________________________________________________