»
Forgot password?
Register!
Pathfinder Online

Darle (Zaleary) Pathfinder Society

Updated: 2:37 PM 11 November, 2012 View: CHARACTER SHEET, text [stripped]

Name:   Darle    Faction: Not for PFS Play    Alignment: Lawful Evil
Race:   Human    Deity:   Irori               Class:     Monk 1
Age:    30       Height:  6'2                 Weight:    200lbs
Gender: M        Size:    M                   Prestige:  Not for PFS Pla
Exp:    /        PFS#:    Not for PFS

 Statistics                                                                
---------------------------------------------------------------------------
Str: 19  +4                   HP:          9/
Dex: 16  +3                   Initiative:  +3
Con: 10  +0                   Speed:       
Int:  8  -1                   BAB:          0   (BAB) (STR) (SIZE) (DEX)
Wis: 16  +3                   CMB:         +4  =  0    +4                         
Cha:  7  -2                   CMD:         16  =  0    +4           +3 +3 Wis

Fortitude:  4 = 2 +0 (con) 2 (enhance) 
Reflex:     5 = 2 +3 (dex)  
Will:       5 = 2 +3 (wis)  
___________________________________________________________________________

 Attack      Totals  =  Base  Abil    Size  Misc                           
---------------------------------------------------------------------------
Melee          +4    =   0    +4(str)       
Ranged         +3    =   0    +3(dex)       
___________________________________________________________________________

 Total AC       =  Base  Shield  Dex  Armour  Size   Misc                  
---------------------------------------------------------------------------
17 (standard)   =   10           +3                  +3 Wis
17 (vs touch)   =   10     --    +3     --           +3
13 (flatfooted) =   10           --                  +3 
___________________________________________________________________________

 Weapons                  TAB     DMG     Crit    Rng  Size  Type          
---------------------------------------------------------------------------
Unarmed Strike            +4      1D6+4   X2      ~      M    Bludg
  #Stunning Fist (DC 14) or stunned 1/r
Shuriken (25)             +3      1D2+4   X2      10     M    Pierce
  #+1 atk/dmg within 30 ft
___________________________________________________________________________

 Armour                         AC   Dex  ASF  ACP  Type                   
---------------------------------------------------------------------------

___________________________________________________________________________

 Combat Notes and Modifiers                                                
---------------------------------------------------------------------------

___________________________________________________________________________

 Skills                       Abil Mod  Abil  Rnk  Msc (details)           
---------------------------------------------------------------------------
#Acrobatics                   dex  +7  = +3    1   
 Appraise                     int      =           
 Bluff                        cha      =           
#Climb                        str  +8  = +4    1   
 Diplomacy                    cha      =           
 Disable Device               dex      =           
 Disguise                     cha      =           
#Escape Artist                dex      =           
 Fly                          dex      =           
 Handle Animal                cha      =           
 Heal                         wis      =           
#Intimidate                   cha      =           
 Knowledge (arcana)           int      =           
 Knowledge (dungoneering)     int      =           
 Knowledge (engineering)      int      =           
 Knowledge (geography)        int      =           
#Knowledge (history)          int      =           
 Knowledge (local)            int      =           
 Knowledge (nature)           int      =           
 Knowledge (nobility)         int      =           
 Knowledge (planes)           int      =           
#Knowledge (religion)         int      =           
 Linguistics                  int      =           
#Perception                   wis      =           
#Perform                      cha      =           
#Ride                         dex      =           
#Sense Motive                 wis      =           
 Sleight of Hand              dex      =           
 Spellcraft                   int      =           
#Stealth                      dex  +7  = +3    1   
 Survival                     wis      =           
#Swim                         str      =           
 Use Magic Device             cha      =           
___________________________________________________________________________

 Feats and Features                                                        
---------------------------------------------------------------------------
Stunning Fist: DC 13 + 1/2 level or stunned, (monk level)/day. Save or stunned for 1/r

Improved Unarmed Strike: lethal or nonlethal, no attack of opportunity for unarmed attack

Dodge: +1 AC

Great Fortitude +2

Point Blank Shot: +1 atk/dmg within 30ft

Monk of the Sacred Mountain (see for lvl 2, 4, 5, 9).

Feats to take: Combat reflexes as level 2 bonus feat
Step Up as soon as possible (lvl 3)
Traits...
Monster Hunter: +1 atk/dmg  against aberrations and magical beasts
___________________________________________________________________________

 Inventory                                                                 
---------------------------------------------------------------------------
Worn (excluding arms and armor)
 Head      | 
 Face      | 
 Throat    | 
 Shoulders | 
 Body      | 
 Torso     | 
 Arms      | 
 Hands     | 
 Ring      | 
 Ring      | 
 Waist     | 
 Feet      | 

Backpack                                      
Belt Pouch                                    
Blanket                                       
Bedroll                                       
Rope                                          
Soap                                          
(10) Torches                                       
(5d) Trail Rations                                 
Waterskin                                     
Flint and Steel                               
Signal Whistle                                

Carrying Capacity
 Light Load:  <=         
 Medium Load: <=         
 Heavy Load:  <=         
 Carrying                
___________________________________________________________________________

 Wealth                                                                    
---------------------------------------------------------------------------
pp    
gp    100
sp    
cp    
___________________________________________________________________________

 Languages                                                                 
---------------------------------------------------------------------------

___________________________________________________________________________