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Merida (Balek_R) Pathfinder Society

Updated: 1:01 AM 3 April, 2013 View: CHARACTER SHEET, text [stripped]

Name:   Merida DunBoch    Faction: Andoran        Alignment: Neutral Good
Race:   Level 5 Human     Deity:   Green Faith    Class:     Horse Lord 5
Age:    16                Height:  5' 2"          Weight:    103 lb.
Gender: Female            Size:    Medium         Prestige:  16 Fame, 14 Pre
Exp:    /                 PFS#:    53761-4
Hair: Red       Eyes: Green     Skin: Pale

 Statistics                                                                
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Str: 14  +2                   HP:          41/41
Dex: 18  +4                   Initiative:  +6
Con: 12  +1                   Speed:       30
Int: 10  +0                   BAB:          5   (BAB) (STR) (SIZE) (DEX)
Wis: 14  +2                   CMB:         +7  = +5     2      0                  
Cha: 12  +1                   CMD:         21  = +5     2      0     4 

Fortitude: +6 = 5 1 (con) 0 
Reflex:    +9 = 5 4 (dex) 0 
Will:      +3 = 1 2 (wis) 0 
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 Attack      Totals  =  Base  Abil    Size  Misc                           
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Melee          +7    =  +5     2(str)   0   
Ranged         +9    =  +5     4(dex)   0   
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 Total AC       =  Base  Shield  Dex  Armour  Size   Misc                  
---------------------------------------------------------------------------
22 (standard)   =   10      1     4      7      0      
14 (vs touch)   =   10     --     4     --      0      
18 (flatfooted) =   10      1    --      7      0       
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 Weapons                  TAB     DMG     Crit    Rng  Size  Type          
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+1 Composite Longbow (+2) +11     1d8+3-4 x3      110    Med. Pierce
  #x20 arrows
Longsword, Masterwork     +8      1d8+2   19-20/x2 -      Med. Slash
  #n/a
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 Armour                         AC   Dex  ASF  ACP  Type                   
---------------------------------------------------------------------------
+1 Breastplate, Mithril         +7   +4   20%  -1    Lite Steel
 Darkwood Buckler                +1   -    5%   -0    Shield Wood
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 Combat Notes and Modifiers                                                
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 Skills                       Abil Mod  Abil  Rnk  Msc (details)           
---------------------------------------------------------------------------
#Acrobatics                   dex   9  = 4     2   +3 (+1 on ships)
 Appraise                     int   0  =           
 Bluff                        cha   1  =           (+2 favored)
#Climb                        str   9  = 2     4   +3 (+1 on ships)
#Diplomacy                    cha   9  = 1     4   +4
 Disable Device               dex   1  =           
 Disguise                     cha   1  =           
 Escape Artist                dex   4  =           
 Fly                          dex   4  =           
#Handle Animal                cha   9  = 1     4   +4 (+2 mount)
#Heal                         wis   0  =           
#Intimidate                   cha   0  =           
 Knowledge (arcana)           int   0  =           
#Knowledge (dungoneering)     int   0  =           
 Knowledge (engineering)      int   0  =           
#Knowledge (geography)        int   5  = 0     2   +3 (+2 favored)
 Knowledge (history)          int   0  =           
 Knowledge (local)            int   0  =           
#Knowledge (nature)           int   6  = 0     3   +3 (+2 favored)
 Knowledge (nobility)         int   0  =           
 Knowledge (planes)           int   0  =           
 Knowledge (religion)         int   0  =           
 Linguistics                  int   0  =           
#Perception                   wis   9  = 2     4   +3 (+2 favored)
 Perform                      cha   1  =           
#
#Ride                         dex   9  = 4     2   +3 (+2 mount)
 Sense Motive                 wis   1  =           
 Sleight of Hand              dex   4  =           
#Spellcraft                   int   0  =           
#Stealth                      dex   9  = 4     2   +3 (+2 favored)
#Survival                     wis   9  = 2     4   +3 (+2 track; +2 favored)
#Swim                         str   2  =           
#Use Magic Device             cha  10  = 1     5   +4
___________________________________________________________________________

 Feats and Features                                                        
---------------------------------------------------------------------------
Class Features:

Favored Enemy: bonus on atk/dmg, Bluff, Knowledge,
Perception, Sense Motive, and Survival checks
(+2 vs. Animals, +4 vs. Humans)
Favored Terrain: bonus on Initiative, Knowledge,
Perception, Stealth, and Survival checks (+2 in forests)
Mounted Bond: Gain the service of a loyal mount (+2
on all Handle Animal/Ride checks with mount)
Track: Add half of level on Survival checks
to track creatures
Wild Empathy (+5): Make a check to improve
the attitude of an animal

Character Traits:

Captain's Blade (+1 to Acrobatics and Climb checks
when on a ship; both become class skills)
Dangerously Curious: +1 on UMD checks, class skill
Reactionary: +2 on Initiative checks
World Traveler: +1 on Diplomacy checks, class skill

Feats List:

Additional Traits: Add 2 character traits to all existing traits
Endurance: +4 bonus on Constitution/Fortitude checks to
resist exhaustion, may sleep in armor without fatigue
Mounted Combat: May negate one hit to mount per round
Point-Blank Shot: +1 to atk/dmg when firing at point blank
range
Precise Shot: No penalty for shooting into melee

Combat Style Feat:

Mounted Archery: Halves penalties for ranged attacks while
mounted
___________________________________________________________________________

 Inventory                                                                 
---------------------------------------------------------------------------
Worn (excluding arms and armor)
 Head      | 
 Face      | 
 Throat    | 
 Shoulders | 
 Body      | 
 Torso     | 
 Arms      | 
 Hands     | 
 Ring      | 
 Ring      | 
 Waist     | 
 Feet      | 

( 1) Backpack                                      (    2)
( 1) Bedroll                                       (    5)
(40) Chalk                                         (    -)
( 2) Flask (empty)                                 (    3)
( 1) Flint/Steel                                   (    -)
( 1) Lantern Common                                (    1)
( 3) Oil, Flask                                    (    3)
( 1) Rope, Silk                                    (    5)
( 1) Sack, Empty                                   (   .5)
( 1) Wand, Cure Light Wounds (37 charges)          (    -)
( 1) Scroll, Reduce Animal                         (    -)
( 2) Scroll, Gravity Bow                           (    -)

Carrying Capacity
 Light Load:  <=     -58 
 Medium Load: <=    -116 
 Heavy Load:  <=    -175 
 Carrying         46 lb. 
___________________________________________________________________________

 Wealth                                                                    
---------------------------------------------------------------------------
pp    
gp    3142
sp    4
cp    5
___________________________________________________________________________

 Spells                                                                    
---------------------------------------------------------------------------
1-Level DC 12 1+1/day
      Alarm
      
      Ant Haul
      ___________________________________________________________________________

 Languages                                                                 
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Common, Hallit
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 Companion or Familiar                                                     
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Angus
Horse
Init +1     ; Senses low-light vision; scent;
_________________
DEFENSE
-----------------
AC          AC 19 (1+4+1+4-1)
Touch       TOUCH 11
Flat-footed FLAT-FOOTED 17
hp 24 (3 HD)
Fort +5, Ref +4, Will +2
_________________
OFFENSE
-----------------
Spd 50 ft. base
Bite +4  (1d4+3)
2 Hooves -1 (1d6+1)
Space/Reach 10 ft./5 ft.
_________________
STATISTICS
-----------------
Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6
Base Atk +2; CMB +6; CMD 17
Feats: Dodge, Endurance 
Skills: Climb +7, Perception +5, Swim +7 
SQ: Link, Share Spells 
Other Gear: Barding, Chain Shirt (ACP -1)  
_________________
SPECIAL ABILITIES
-----------------
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