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Oktrag (niconorsk) Pathfinder Society

Updated: 12:09 AM 7 June, 2015 View: CHARACTER SHEET, text [stripped]

Name:   Oktrag Darkstone the Risen    Faction: Osirion    Alignment: Neutral Good
Race:   Dwarf                         Deity:              Class:     Wizard(Scroll Scholar) 11
Age:    56                            Height:  4'2"       Weight:    206
Gender: Male                          Size:    Medium     Prestige:  2/23
Exp:    /                             PFS#:    67206-1

 Statistics                                                                
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Str:  8  -1                   HP:          /90
Dex: 14  +2                   Initiative:  +14
Con: 16  +3                   Speed:       20'
Int: 23  +6                   BAB:          5   (BAB) (STR) (SIZE) (DEX)
Wis: 16  +3                   CMB:         +4  =  5    -1                         
Cha:  8  -1                   CMD:         16  =  5    -1           +2 

Fortitude:  9 = 3 +3 (con) +3 (enhance) 
Reflex:     8 = 3 +2 (dex) +3 (enhance) 
Will:      13 = 7 +3 (wis) +3 (enhance) 
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 Attack      Totals  =  Base  Abil    Size  Misc                           
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Melee          +4    =   5    -1(str)       
Ranged         +7    =   5    +2(dex)       
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 Total AC       =  Base  Shield  Dex  Armour  Size   Misc                  
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12 (standard)   =   10           +2                    
12 (vs touch)   =   10     --    +2     --             
10 (flatfooted) =   10           --                     
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 Weapons                  TAB     DMG     Crit    Rng  Size  Type          
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 Armour                         AC   Dex  ASF  ACP  Type                   
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 Combat Notes and Modifiers                                                
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 Skills                       Abil Mod  Abil  Rnk  Msc (details)           
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 Acrobatics                   dex   2  = +2        
#Appraise                     int   5  = +5        
 Bluff                        cha  -1  = -1        
 Climb                        str  -1  = -1        
 Diplomacy                    cha  -1  = -1        
 Disable Device               dex   2  = +2        
 Disguise                     cha  -1  = -1        
 Escape Artist                dex   2  = +2        
#Fly                          dex  16  = +2   11   +3
 Handle Animal                cha  -1  = -1        
 Heal                         wis   3  = +3        
 Intimidate                   cha  -1  = -1        
#Knowledge (arcana)           int   9  = +5    1   +3
#Knowledge (dungoneering)     int  21  = +5    7   +9
#Knowledge (engineering)      int   9  = +5    1   +3
#Knowledge (geography)        int   9  = +5    1   +3
#Knowledge (history)          int   9  = +5    1   +3
#Knowledge (local)            int  20  = +5    7   +8
#Knowledge (nature)           int  15  = +5    7   +3
#Knowledge (nobility)         int   9  = +5    1   +3
#Knowledge (planes)           int  25  = +5    9   +11
#Knowledge (religion)         int  15  = +5    7   +3
#Linguistics                  int  19  = +5   11   +3
#Perception                   wis  23  = +3   11   +9
 Perform                      cha  -1  = -1        
#
 Ride                         dex   2  = +2        
 Sense Motive                 wis   3  = +3        
 Sleight of Hand              dex   2  = +2        
#Spellcraft                   int  19  = +5   11   +3
 Stealth                      dex   2  = +2        
 Survival                     wis   3  = +3        
 Swim                         str  -1  = -1        
 Use Magic Device             cha  -1  = -1        
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 Feats and Features                                                        
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Improved Initiative
Spell Focus(Illusion)
Greater Spell Focus(Illusion)
Heighten Spell
Extend Spell
Preferred Spell(Haste)
Combat Casting
Skill Focus( Knowledge Planes )

Darkvision 60'
+4 to bullrush/trip save
+2 to poison save
+2 to spell save
+1 to attack rolls vs orcs/goblinoids
+4 to dodge vs giants
+2 to appraise vs stone/metal

Forewarned
Diligent Student(dungeoneering)
Diligent Student(local)
Diligent Student(planes)
Arcane Bond(signet ring)
Comprehend Languages - permanent
Identify 2/day
Scrying Adept - Always know when scryed
Flash of Insight - 1/day to save or caster level check
Reactionary
Tomb Raider
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 Inventory                                                                 
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Worn (excluding arms and armor)
 Head      | Headband of vast intelligence +4 (Fly, Linguistics)
 Face      | Eyes of the eagle
 Throat    | 
 Shoulders | Cloak of Resistance +3
 Body      | 
 Torso     | 
 Arms      | 
 Hands     | First Aid Gloves( 5 charges )
 Ring      | Ring of blinking(bonded item)
 Ring      | Ring of Counterspells(Feeblemind)
 Waist     | Belt of Physical Might(Dex, Con) +2
 Feet      | Sandals of quick reaction

( 1) Backpack                                      (    2)
( 1) Hot-weather outfit                            
( 1) Ink Pen                                       

( 1) 50' hemp rope                                 (   10)
( 1) Spell component pouch                         (    2)
( 1) Spellbook                                     (    3)
( 2) Potion of lesser restoration                  
( 1) Scroll of cure moderate wounds                
( 1) Wand of inflict light wounds(17 charges)      
( 1) Wand of cure light wounds(8 charges)          
( 1) Wand of shield(29 charges)                    
( 1) Acid(flask)                                   (    1)
( 2) Alchemist Fire(flask)                         (    2)
( 1) Handy Haversack                               
( 1) Wand of Grease(30 charges)                    
( 1) Potion of cure serious wounds                 
( 1) Wand of mage armor(1 charges)                 
( 2) Pearl of power(1st level)                     
( 1) Cracked Dusty Rose Prism Ioun Stone           
( 1) Rod of extend metamagic(lesser)               
( 1) Scroll of gust of wind                        
( 1) Daylight oil                                  
( 2) Potion Sponge of touch of the sea             
( 2) Potion Sponge of air bubble                   
( 2) Scroll of endure elements                     
( 1) Scroll of Resist Energy, Communal             
( 1) Wand of Magic Missile(CL 5th-10 charges)      
( 1) Wand of cure light wounds(50 charges)         

Carrying Capacity
 Light Load:  <=    0-26 
 Medium Load: <=   27-53 
 Heavy Load:  <=   54-80 
 Carrying             20 
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 Wealth                                                                    
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pp    484
gp    8
sp    
cp    
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 Spells                                                                    
Divination
Opposed: Enchantment and Necromancy
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0-Level DC 16 4/day
      Resistance
      Acid Splash
      Detect Magic x
      Detect Poison
      Read Magic x
      Mage Hand x
      Dancing Lights
      Flare
      Light x
      Ray of Frost
      Ghost Sound
      Arcane Mark
      Prestidigitation
      Message
      Open/Close
      
1-Level DC 17 4+3/day
      Protection from Evil x
      Detect Undead x
      Mage Armor
      Color Spray
      Magic Missile x
      Identify
      Unseen Servant x
      Shield
      Burning Hands
      Feather Fall
      Endure Elements x
      Enlarge Person
      Blood Money x
      
2-Level DC 18 4+3/day
      Invisibility x
      Web
      Detect Thoughts x
      Create Pit x
      Locate Object
      Mirror Image x
      Flaming Sphere
      Glitterdust x x
      
      Extended Mage Armor x
      
3-Level DC 19 4+2/day
      Haste x x
      Dispel Magic x
      Blood biography x
      Fly x
      Extended Invisibility x
      
4-Level DC 20 2+2/day
      Dimension Door x
      Arcane Eye x
      Black Tentacles
      Stoneskin
      Locate creature
      
      Telekinetic Charge x x
      
5-Level DC 21 2+2/day
      Phantasmal Web DC23 x x
      Telepathic Bond x
      Feeblemind
      Stoneskin, Communal x
      
6-Level DC 22 1+2/day
      True Seeing x
      Cold Ice Strike x x
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 Languages                                                                 
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Common, Dwarven, Draconic, Gnome, Goblin, Sign Language, Abyssal, Infernal, Ancient Osiriani, Ancient Thassilonian, Skald, Varisian, Celestial, Giant, Aklo, Chelaxian
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