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SamuelRevell (Sutekh) Pathfinder Society

Updated: 9:37 AM 30 December, 2012 View: CHARACTER SHEET, text [stripped]

Name:   Samuel Revell    Faction: Andoran    Alignment: Chaotic Good
Race:   Human            Deity:   Milani     Class:     Gunslinger 6
Age:    18               Height:  6 Foot     Weight:    Medium
Gender: Male             Size:    Medium     Prestige:  24/27
Exp:    15/18            PFS#:    5864-2

 Statistics                                                                
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Str: 12  +1                   HP:          /40
Dex: 19  +4                   Initiative:  6
Con: 10  +0                   Speed:       30
Int: 14  +2                   BAB:          6   (BAB) (STR) (SIZE) (DEX)
Wis: 14  +2                   CMB:         +7  =  6    +1                         
Cha: 10  +0                   CMD:         21  =  6    +1           +4 

Fortitude:  5 = 5 +0 (con)  
Reflex:     9 = 5 +4 (dex)  
Will:       4 = 2 +2 (wis)  
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 Attack      Totals  =  Base  Abil    Size  Misc                           
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Melee          +7    =   6    +1(str)       
Ranged         +10    =   6    +4(dex)       
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 Total AC       =  Base  Shield  Dex  Armour  Size   Misc                  
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22 (standard)   =   10           +4      5             
17 (vs touch)   =   10     --    +4     --             
16 (flatfooted) =   10           --      5              
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 Weapons                  TAB     DMG     Crit    Rng  Size  Type          
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1  +1 Musket Corrosive    12/7    1d12+5 +1d6 acid x4      40ft        B/P
  #1 shot Chamber
Dogslicer                 7/2     1d6+1   x2      Melee       S
  #Fragile
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 Armour                         AC   Dex  ASF  ACP  Type                   
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1  +1 Mithral Shirt              5   +6        0     Light Mithral
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 Combat Notes and Modifiers                                                
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 Skills                       Abil Mod  Abil  Rnk  Msc (details)           
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#Acrobatics                   dex  10  = +4    3   3
 Appraise                     int   2  = +2        
#Bluff                        cha   5  = +0    2   3
#Climb                        str   5  = +1    1   3
#Craft ( Alchemy)             int   6  = +2    1   3
#Diplomacy                    cha  10  = +0    6   4
#Disable Device               dex  13  = +4    4   5
 Disguise                     cha   0  = +0        
 Escape Artist                dex   4  = +4        
 Fly                          dex   4  = +4        
#Handle Animal                cha   4  = +0    1   3
#Heal                         wis   7  = +2    2   3
#Intimidate                   cha   4  = +0    1   3
 Knowledge (arcana)           int   2  = +2        
 Knowledge (dungoneering)     int   2  = +2        
#Knowledge (engineering)      int   7  = +2    2   3
 Knowledge (geography)        int   2  = +2        
 Knowledge (history)          int   2  = +2        
#Knowledge (local)            int   8  = +2    3   3
 Knowledge (nature)           int   2  = +2        
 Knowledge (nobility)         int   2  = +2        
 Knowledge (planes)           int   2  = +2        
 Knowledge (religion)         int   2  = +2        
 Linguistics                  int   8  = +2    6   
#Perception                   wis  11  = +2    6   3
 Perform                      cha   0  = +0        
#
 Ride                         dex   4  = +4        
 Sense Motive                 wis   2  = +2        
#Sleight of Hand              dex   9  = +4    2   3
 Spellcraft                   int   2  = +2        
 Stealth                      dex   4  = +4        
#Survival                     wis  10  = +2    5   3
#Swim                         str   5  = +1    1   3
 Use Magic Device             cha   0  = +0        
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 Feats and Features                                                        
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Armor Prof Light
Deadly Aim -2/+4
Exotic Prof: Musket
Extremely Fashionable (Diplomacy)
Gunsmithing
Martial Weapon Prof: All
Point Blank Shot
Precise Shot
Rapid Reload (Musket)
Rapid Shot
Simple Weapon Prof- All
Vagabond Child (Urban): Disable Device
Weapon Focus (Musket)
Deed: Deadeye
Deed: Fast Musket
Deed: Gunslinger Initiative
Deed: Pistol Whip
Deed: Quick Clear
Deed: Steady Aim
Grit
Musket Training (+4 Damage, -2 to Misfire rate)
+2 Dodge (Gunslinger)
Eagle Knight
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 Inventory                                                                 
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Worn (excluding arms and armor)
 Head      | 
 Face      | 
 Throat    | 
 Shoulders | 
 Body      | +1 Mithral Shirt
 Torso     | 
 Arms      | 
 Hands     | 
 Ring      | Ring of Protection +1
 Ring      | 
 Waist     | 
 Feet      | 

( 1) Noble Outfit                                  
( 1) Hot Weather Gear                              
( 1) Cold Weather Gear                             
( 1) Ring of Protection +1                         
( 1) Musket +1 Corrosive                           
( 1) Mithral Shirt +1                              
(26) Paper Cartridges                              
( 4) Adamantine Paper Cartridges                   
( 5) Cold Iron Paper Cartidges                     
( 1) 150gp Jewelery (Rings, Chains etc)            
( 1) Wayfinder                                     
( 1) Wand of Cure Light Wounds (49 charges)        
( 2) Portion of Cure Moderate Wounds               
( 3) Alchemist Fire                                

Carrying Capacity
 Light Load:  <=         
 Medium Load: <=         
 Heavy Load:  <=         
 Carrying                
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 Wealth                                                                    
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pp    
gp    
sp    
cp    
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 Languages                                                                 
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Common, Dwarven, Giant, Gnoll, Goblin, Hallit , Infernal, Orc, Tien
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