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Graesen (friarzen) Pathfinder Society

Updated: 8:23 AM 6 January, 2013 View: CHARACTER SHEET, text [stripped]

Name:   Graesen     Faction: Andoran    Alignment: Chaotic Neutral
Race:   Half-Elf    Deity:              Class:     Fighter 1/Alchemist 1/Magus 1
Age:    30          Height:  5'10       Weight:    170lbs
Gender: Male        Size:    Medium     Prestige:                 
Exp:    6/9         PFS#:    57580-2

 Statistics                                                                
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Str: 20  +5                   HP:          28/28
Dex: 12  +1                   Initiative:  2
Con: 12  +1                   Speed:       30
Int: 14  +2                   BAB:          1   (BAB) (STR) (SIZE) (DEX)
Wis:  8  -1                   CMB:         6/8/10  =  1    5(6)[8]     (1)                  
Cha:  7  -2                   CMD:         17/19/21  =  1    5(6)[8]     (1)     1 

Fortitude:  7 = 6 1 (con)  (+2 vs enchant)
Reflex:     3 = 2 1 (dex)  (+2 vs enchant)
Will:      2(4) = 2 -1 (wis) 1t (enhance) +1Trait (+2 vs enchant)
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 Attack      Totals  =  Base  Abil    Size  Misc                           
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Melee          6(6)[8]    =   1    5(6)[8](str)  (-1)   
Ranged         2(1)    =   1     1(dex)  (-1)   
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 Total AC       =  Base  Shield  Dex  Armour  Size   Misc                  
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15 (standard)   =   10          1      4     (-1)    (Enlarge)[Mutagen]
11 (vs touch)   =   10     --     1     --     (-1)      
14 (flatfooted) =   10         --      4     (-1)       
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 Weapons                  TAB     DMG     Crit    Rng  Size  Type          
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1  +1 Bastard Sword Base Strike [Mutagen] 7[9]    1d10    +8[10]  19-20  M    Slash
  #1base+5Str[7str]+1Weapon
1  +1 Bastard Sword (Power Attack) 6[8]    1d10    +11[14] 19-20  M    Slash
  #1base+5Str[7str]+1Weapon-1Power
1  +1 Bastard Sword (Enlarged) (7)[9]  2d8     +10[13] 19-20  M    Slash
  #1base+6Str[8str]+1Weapon-1Size
1  +1 Bastard Sword (Enlarged Power) (6)[8]  2d8     +13[16] 19-20  M    Slash
  #1base+6Str[8str]+1Weapon-1Size-1Power
BOMB                      2(1)    d6+2    x2      20feet M(L) Splash
  #3 splash dmg, REF for half.
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 Armour                         AC   Dex  ASF  ACP  Type                   
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 MW Lamellar Leather Armor        4   3    20%  -1    Light 
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 Combat Notes and Modifiers                                                
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 Skills                       Abil Mod  Abil  Rnk  Msc (details)           
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 Acrobatics                   dex   0  = 1         -1 ACP
#Appraise                     int   2  = 2         
 Bluff                        cha  -2  = -2        
#Climb                        str   4  = 5         -1 ACP
#Craft (Alchemy)              int   6  = 2     1   3
 Diplomacy                    cha  -2  = -2        
#Disable Device               dex   4  = 1     1   3, -1 ACP
 Disguise                     cha  -2  = -2        
 Escape Artist                dex   0  = 1         -1 ACP
#Fly                          dex   0  = 1         -1 ACP
#Handle Animal                cha   2  = -2    1   3
#Heal                         wis  -1  = -1        
#Intimidate                   cha  -2  = -2        
#Knowledge (arcana)           int   6  = 2     1   3
#Knowledge (dungoneering)     int   6  = 2     1   3
#Knowledge (engineering)      int   6  = 2     1   3
 Knowledge (geography)        int  ---  = 2         
 Knowledge (history)          int   3  = 2     1   
 Knowledge (local)            int   3  = 2     1   
#Knowledge (nature)           int   6  = 2     1   3
 Knowledge (nobility)         int  ---  = 2         
#Knowledge (planes)           int   6  = 2     1   3
 Knowledge (religion)         int  ---  = 2         
 Linguistics                  int  ---  = 2         
#Perception                   wis   5  = -1    1   3, 2 Half-elf
 Perform                      cha  -2  = -2        
#Ride                         dex   0  = 1         -1 ACP
 Sense Motive                 wis  -1  = -1        
#Sleight of Hand              dex   4  = 1     1   3, -1 ACP
#Spellcraft                   int   6  = 2     1   3
 Stealth                      dex   0  = 1         -1 ACP
#Survival                     wis  -1  = -1        
#Swim                         str   4  = 5         -1 ACP
#Use Magic Device             cha   2  = -2    1   3
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 Feats and Features                                                        
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Immune to Sleep
+2 Racial Save Bonus vrs Enchantment Spells and Effects
Low Light Vision
Ancestral Arms: Exotic WP: Bastard Sword

Indomitable Faith Trait (+1 WILL saves)
Veteran Of Battle (+1 Initiative, draw a weapon in surprise as free action)

Alchemy (identify potions using Craft Alchemy, make bombs, etc)
Extracts
Mutagen
Bomb 1d6

Arcane Spell Casting
Arcane Pool (3 points per day)
Spell Combat

Power Attack
Toughness

Extra Bombs (5 per day total)
Throw Anything
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 Inventory                                                                 
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Worn (excluding arms and armor)
 Head      | 
 Face      | 
 Throat    | 
 Shoulders | 
 Body      | 
 Torso     | 
 Arms      | 
 Hands     | 
 Ring      | 
 Ring      | 
 Waist     | 
 Feet      | 

( 1) Masterwork Backpack                           (    4)
( 1) Bedroll                                       (    3)
( 1) +1 Bastard Sword                              (    6)
( 1) Lamellar Leather Armor                        (   25)
( 2) Trail Rations                                 (    2)
( 1) Waterskin                                     (    4)
( 1) 50' Hemp Rope                                 (   10)
( 1) Large Tent                                    (   40)
( 4) Pitons                                        (    2)
( 1) Sledgehammer                                  (   10)
( 1) Component Pouch                               (    2)
( 1) Extract Formula Book                          (    3)
( 1) Cold Weather Gear                             (    7)

( 1) Wand of Shield (49)                           (    -)
( 1) Wand of Cure Light Wounds (46)                (    -)

Carrying Capacity
 Light Load:  <=     153 
 Medium Load: <=     306 
 Heavy Load:  <=     460 
 Carrying            118 
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 Wealth                                                                    
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pp    
gp    
sp    
cp    
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 Spells                                                                    
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1-Level DC 13 1+1/day
      Enlarge Person Extract
      Expeditious Retreat Extract
      Shield Extract
      True Strike Extract
      ___________________________________________________________________________

 Languages                                                                 
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Common, Elf, Ork, Goblin
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