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Chitemar (Balek_R) Pathfinder Society
Updated: 11:40 AM 27 February, 2014 View: CHARACTER SHEET, text [stripped]
Name: Chitemar Splinterwood Faction: Taldor Alignment: Neutral Race: Barbarian Deity: Gorum Class: Titan Mauler 6 Age: 61 Height: 2' 9" Weight: 43 lb. Gender: Male Size: Small Prestige: 16 Fame, 14 Pr Exp: 12/15 PFS#: 53761-5 Piercing green eyes, brown hair with mutton chops, and a chipped nose Statistics --------------------------------------------------------------------------- Str: 14 +2 +4 when raging HP: 65/65 Dex: 16 +3 Initiative: +3 Con: 16 +3 +4 when raging Speed: 30 ft Int: 10 +0 BAB: +6 (BAB) (STR) (SIZE) (DEX) Wis: 12 +1 CMB: +7 = +6 2 -1 Cha: 9 -1 CMD: 20 = +6 2 -1 3 Fortitude: 8 = 5 3 (con) Reflex: 5 = 2 3 (dex) +1 vs. Trample attacks Will: 3 = 2 1 (wis) +2 vs. fear; +2 when raging ___________________________________________________________________________ Attack Totals = Base Abil Size Misc --------------------------------------------------------------------------- Melee +10 = +6 2(str) +1 +1 vs. larger foes Ranged +11 = +6 3(dex) +1 +1 vs. larger foes ___________________________________________________________________________ Total AC = Base Shield Dex Armour Size Misc --------------------------------------------------------------------------- 25 (standard) = 10 +3 7 +1 +2 Dodge vs. larger foes 18 (vs touch) = 10 -- +3 -- +1 +2 Dodge vs. larger foes 19 (flatfooted) = 10 -- 7 +1 ___________________________________________________________________________ Weapons TAB DMG Crit Rng Size Type --------------------------------------------------------------------------- Longsword 2 lbs. +10-11 1d6+3 19-20/x2 - Small Slash Slingstaff, Halfling 1.5 lbs. +8-9 1d6+2 x3 80 ft. Small Bludgeon #x10 bullets +1 Bastard Sword 8 lbs. +10-11 1d10+4 19-20/x2 - Med Slash #adamantine ___________________________________________________________________________ Armour AC Dex ASF ACP Type --------------------------------------------------------------------------- +1 Mithral Breastplate 7.5 lbs. +7 +5 15% -1 Lite mithral ___________________________________________________________________________ Combat Notes and Modifiers --------------------------------------------------------------------------- +1 AC when adjacent to an ally +2 AC when fighting a foe larger than self +1 attack when fighting a foe larger than self +1 Reflex vs. Trample attacks +2 Will saves vs. fear +2 Will saves when Rage is active may wield a two-handed weapon with one hand at a -2 penalty penalty for wielding oversized weapons reduced by 1 ___________________________________________________________________________ Skills Abil Mod Abil Rnk Msc (details) --------------------------------------------------------------------------- #Acrobatics dex 12 = +3 6 +3 Appraise int 0 = +0 Bluff cha -1 = -1 #Climb str 6 = +2 1 +3 Diplomacy cha -1 = -1 Disable Device dex 3 = +3 Disguise cha -1 = -1 Escape Artist dex 3 = +3 Fly dex 3 = +3 #Handle Animal cha -1 = -1 Heal wis 1 = +1 #Intimidate cha -1 = -1 Knowledge (arcana) int 0 = +0 Knowledge (dungoneering) int 0 = +0 Knowledge (engineering) int 0 = +0 Knowledge (geography) int 0 = +0 Knowledge (history) int 0 = +0 Knowledge (local) int 0 = +0 #Knowledge (nature) int 6 = +0 3 +3 Knowledge (nobility) int 0 = +0 Knowledge (planes) int 0 = +0 Knowledge (religion) int 0 = +0 #Linguistics int 8 = +0 3 +5 #Perception wis 8 = +1 4 +3 Perform cha -1 = -1 # #Ride dex 3 = +3 Sense Motive wis 1 = +1 Sleight of Hand dex 3 = +3 Spellcraft int 0 = +0 #Stealth dex 16 = +3 5 +8 #Survival wis 10 = +1 6 +3 #Swim str 6 = +2 1 +3 Use Magic Device cha -1 = -1 ___________________________________________________________________________ Feats and Features --------------------------------------------------------------------------- Class Features: Big Game Hunter: +1 to AC and attack vs. larger foes Jotungrip: May wield two-handed weapons with one hand at a -2 penalty to attacks Massive Weapons: Penalty for wielding oversized weapons decreases by 1 per 3 levels Rage: +4 to STR/CON, +2 on Will saves, and -2 to AC for 19 rds./day Rage Powers (Guarded Stance, Renewed Vigor, Surprise Accuracy): Gain abilities that augment the Rage ability every 2 levels Racial Traits: Fearless: Gains a +2 bonus on Will saves vs. fear Fleet of Foot: Retains a 30 ft. movement speed Low-light Vision: Can see twice as far in dim light Polyglot: +2 trait bonus to Linguistics, class skill Small: +1 bonus on attack/AC, -1 penalty on CMB/CMD, and +4 on Stealth checks Underfoot: +1 bonus to AC vs. larger foes and +1 bonus on Reflex saves vs Trample attacks Feats List: Dodge: Gain a +1 Dodge bonus to AC Exotic Weapon Proficiency (Bastard Sword): Gain proficiency in the selected weapon Power Attack: Take a penalty to attacks for a bonus to damage Character Traits: Expert Duelist: +1 trait bonus to AC when adjacent to an ally Highlander: +1 trait bonus on Stealth checks (+2 in hills or rocky areas), class skill Rage Powers: Guarded Stance: Gain +2 AC vs. melee attacks while raging Renewed Vigor: Heal 1d8+5 once per day while raging Surprise Accuracy: +2 to one attack per rage (+1 per four levels) *mark on sheet: selling chain shirt and buckler (52.5 GP) for mithral breastplate (5200 GP)* ___________________________________________________________________________ Inventory --------------------------------------------------------------------------- Worn (excluding arms and armor) Head | Face | Throat | Shoulders | Cloak of the Hedge Wizard (Abjuration) Body | Torso | Arms | Hands | Ring | Ring of Protection (+1) Ring | Waist | Feet | ( 1) Artisan's Outfit ( 1) ( 1) Backpack ( .5) ( 1) Bedroll ( 1.5) ( 1) Caltrops ( 2) (40) Chalk ( -) ( 1) Grappling Hook ( 4) ( 1) Pick, Miner's ( 10) ( 4) Sack, Empty ( .5) ( 1) Waterskin ( 1) Carrying Capacity Light Load: <= -43 Medium Load: <= -81 Heavy Load: <= -131 Carrying 31 ___________________________________________________________________________ Wealth --------------------------------------------------------------------------- pp gp 8004 sp 5 cp ___________________________________________________________________________ Languages --------------------------------------------------------------------------- Abyssal, Chelish, Common, Halfling, Orc, Varisian ___________________________________________________________________________
