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Cerise (berries) Pathfinder Society

Updated: 12:59 PM 23 February, 2013 View: CHARACTER SHEET, text [stripped]

Name:   Cerise       Faction:                Alignment: chaotic neutral
Race:   Vishkanya    Deity:                  Class:     Deadly Courtesan 1
Age:    23           Height:  6 ft. 2 in.    Weight:    140
Gender: female       Size:    medium         Prestige:  
Exp:    0/2000       PFS#:    621
scales only visable when very close. Brown hair, Brown eyes. Sexy

 Statistics                                                                
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Str: 10  +0                   HP:          9/9
Dex: 17  +3 +2(Vishkanya)     Initiative:  3
Con: 13  +1                   Speed:       30
Int:  8  -1                   BAB:          0   (BAB) (STR) (SIZE) (DEX)
Wis: 12  +1 -2(Vishkanya)     CMB:         +0  =  0    +0      0                  +1 to grapple
Cha: 17  +3 +2(Vishkanya)     CMD:         13  =  0    +0      0    +3 

Fortitude:  1 = 0 +1 (con)  
Reflex:     5 = 2 +3 (dex)  
Will:       1 = 0 +1 (wis)  
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 Attack      Totals  =  Base  Abil    Size  Misc                           
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Melee          +0    =   0    +0(str)   0   
Ranged         +3    =   0    +3(dex)   0   
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 Total AC       =  Base  Shield  Dex  Armour  Size   Misc                  
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13 (standard)   =   10           +3             0      
13 (vs touch)   =   10     --    +3     --      0      
10 (flatfooted) =   10           --             0       
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 Weapons                  TAB     DMG     Crit    Rng  Size  Type          
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Kukri x 2                         1d4     18-20 x 2 melee  medium s
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 Armour                         AC   Dex  ASF  ACP  Type                   
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 Padded                          +1   +8   5%         light leather
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 Combat Notes and Modifiers                                                
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Vishkanyas are always proficient with blowguns, kukri, and shuriken.

Weapon and Armor Proficiency: Rogues are proficient with all simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword.

They are proficient with light armor, but not with shields.
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 Skills                       Abil Mod  Abil  Rnk  Msc (details)           
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#Acrobatics                   dex   7  = +3    1   
#Appraise                     int  -1  = -1        
#Bluff                        cha   3  = +3        
#Climb                        str   0  = +0        
#Diplomacy                    cha   7  = +3    1   
#Disable Device               dex   7  = +3    1   +1/2
#Disguise                     cha   7  = +3    1   
#Escape Artist                dex   3  = +3        
 Fly                          dex   3  = +3        
 Handle Animal                cha   3  = +3        
 Heal                         wis   1  = +1        
#Intimidate                   cha   3  = +3        
 Knowledge (arcana)           int  -1  = -1        
 Knowledge (dungoneering)     int  -1  = -1        
 Knowledge (engineering)      int  -1  = -1        
 Knowledge (geography)        int  -1  = -1        
#Knowledge (history)          int  -1  = -1        
#Knowledge (local)            int  -1  = -1        
 Knowledge (nature)           int  -1  = -1        
#Knowledge (nobility)         int  -1  = -1        
 Knowledge (planes)           int  -1  = -1        
 Knowledge (religion)         int  -1  = -1        
#Linguistics                  int  -1  = -1        
#Perception                   wis   5  = +1    1   +1/2 locate trap
#Perform                      cha   7  = +3    1   
 Ride                         dex   3  = +3        
#Sense Motive                 wis   1  = +1        
#Sleight of Hand              dex   7  = +3    1   
 Spellcraft                   int  -1  = -1        
#Stealth                      dex   7  = +3    1   
 Survival                     wis   1  = +1        
#Swim                         str   0  = +0        
#Use Magic Device             cha   3  = +3        
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 Feats and Features                                                        
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Sensual: You are trained in drawing attention to yourself. You gain a +2 bonus on any one Perform skill. This racial trait replaces keen senses.

Subtle Appearance: You have normal (humanlike) eyes, and your beauty is more conventional. You gain a +4 bonus on Disguise checks to look fully human. This racial trait replaces low-light vision.

Limber: Vishkanyas receive a +2 racial bonus on Escape Artist and Stealth checks.

Poison Resistance: A vishkanya has a racial bonus on saving throws against poison equal to its Hit Dice.

Poison Use: Vishkanyas are skilled in the use of poison and never accidentally poison themselves when using or applying poison.

Toxic: A number of times per day equal to his Constitution modifier (minimum 1/day), a vishkanya can envenom a weapon that he wields with his toxic saliva or blood (using blood requires the vishkanya to be injured when he uses this ability). Applying venom in this way is a swift action.
A rogue can use Disable Device to disarm magic traps.

Feats: Sleep Venom, Weapon Finesse
Benefit: As a swift action, you may alter the effects of your venom so the target falls unconscious. This changes the initial and secondary effect of your venom to the following: initial effect staggered for 1d4 rounds; secondary effect unconsciousness for 1 minute. You must make the decision to alter your venom before you apply it to a weapon.
Normal: Vishkanya venom deals Dexterity damage.
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 Inventory                                                                 
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Worn (excluding arms and armor)
 Head      | 
 Face      | 
 Throat    | 
 Shoulders | 
 Body      | 
 Torso     | 
 Arms      | 
 Hands     | 
 Ring      | 
 Ring      | 
 Waist     | 
 Feet      | 

( 1) Backpack                                      ( 2lbs)
( 1) Bedroll                                       ( 5lbs)
( 1) Waterskin                                     ( 4lbs)
( 2) Kukri                                         ( 4lbs)
( 1) Padded armor                                  (10lbs)
( 1) Flint + Steel                                 (    -)
( 1) Musical instrument, common                    ( 3lbs)

Carrying Capacity
 Light Load:  <=  33lbs or less 
 Medium Load: <=  34-66lbs 
 Heavy Load:  <=  67-100lbs 
 Carrying                
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 Wealth                                                                    
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pp    
gp    79
sp    8
cp    9
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 Languages                                                                 
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Common, Vishkanya, Goblin
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