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SaraiOtherai (WaRDeMoN327) Pathfinder Society

Updated: 3:40 PM 17 February, 2013 View: CHARACTER SHEET, text [stripped]

Name:   Sarai Otherai    Faction: Silver Crusade    Alignment: Neutral Good
Race:   Aasimar          Deity:   Sarenrae          Class:     Cleric 1
Age:    24               Height:  5'8"              Weight:    130
Gender: Female           Size:    Medium            Prestige:  
Exp:    /                PFS#:    76916-1
Fiery red hair, green eyes and glowing pale skin

 Statistics                                                                
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Str: 12  +1                   HP:          10/10
Dex: 12  +1                   Initiative:  +1
Con: 14  +2                   Speed:       30
Int: 11  +0                   BAB:          0   (BAB) (STR) (SIZE) (DEX)
Wis: 16  +3                   CMB:         +1  =  0    +1                         
Cha: 16  +3                   CMD:         12  =  0    +1           +1 

Fortitude:  4 = 2 +2 (con)  
Reflex:     2 = 0 +1 (dex)  +1 trait
Will:       5 = 2 +3 (wis)  
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 Attack      Totals  =  Base  Abil    Size  Misc                           
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Melee          +1    =   0    +1(str)       
Ranged         +1    =   0    +1(dex)       
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 Total AC       =  Base  Shield  Dex  Armour  Size   Misc                  
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18 (standard)   =   10     +2    +1     +5             
11 (vs touch)   =   10     --    +1     --             
17 (flatfooted) =   10     +2    --     +5              
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 Weapons                  TAB     DMG     Crit    Rng  Size  Type          
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Scimitar                  +1      1d6+1   18-20          M    S
Darts                     +1      1d4+1           20'    M    P
  #Ammo - 4
Dagger                    +1      1d4+1   19-20   10'    M    P or S
  #Light weapon
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 Armour                         AC   Dex  ASF  ACP  Type                   
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 Scale Mail                      +5   +3   25%  -4    armor Metal
 Heavy Steel Shield              +2        15%  -2    shield Steel
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 Combat Notes and Modifiers                                                
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 Skills                       Abil Mod  Abil  Rnk  Msc (details)           
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 Acrobatics                   dex   1  = +1        
#Appraise                     int   0  = +0        
 Bluff                        cha   3  = +3        
 Climb                        str   1  = +1        
#Diplomacy                    cha   5  = +3        +2 racial 
 Disable Device               dex   1  = +1        
 Disguise                     cha   3  = +3        
 Escape Artist                dex   1  = +1        
 Fly                          dex   1  = +1        
 Handle Animal                cha   3  = +3        
#Heal                         wis   7  = +3    1   +3 class
 Intimidate                   cha   3  = +3        
#Knowledge (arcana)           int   0  = +0        
 Knowledge (dungoneering)     int   0  = +0        
 Knowledge (engineering)      int   0  = +0        
 Knowledge (geography)        int   0  = +0        
#Knowledge (history)          int   0  = +0        
 Knowledge (local)            int   0  = +0        
 Knowledge (nature)           int   0  = +0        
#Knowledge (nobility)         int   0  = +0        
#Knowledge (planes)           int   4  = +0    1   +3 class
#Knowledge (religion)         int   0  = +0        
#Linguistics                  int   0  = +0        
 Perception                   wis   6  = +3    1   +2 racial
 Perform                      cha   3  = +3        
#
 Ride                         dex   1  = +1        
#Sense Motive                 wis   3  = +3        
 Sleight of Hand              dex   1  = +1        
#Spellcraft                   int   0  = +0        
 Stealth                      dex   1  = +1        
 Survival                     wis   3  = +3        
 Swim                         str   1  = +1        
 Use Magic Device             cha   3  = +3        
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 Feats and Features                                                        
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Feats - Selective Channeling (up to 3 targets to ignore)

Traits - Deft Dodger +1 Reflex saves
Sarcred Conduit +1 DC Channel Energy

Rebuke Death(Sp) - 6/day StdAct to touch dying creature, heal 1d4+1

Firebolt(Sp) - 6/day RngTch +1 (1d6+1 fire) w/in 30'

Channel Positive Energy(Su) - 5/day 30' radius centered on caster, heal living/harm undead 1d6 Will DC 14 halves

Daylight(Sp) - 1/day Daylight, as spell. CL1
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 Inventory                                                                 
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Worn (excluding arms and armor)
 Head      | 
 Face      | 
 Throat    | 
 Shoulders | 
 Body      | 
 Torso     | 
 Arms      | 
 Hands     | 
 Ring      | 
 Ring      | 
 Waist     | 
 Feet      | 

( 1) Scimitar                                      (    4)
( 1) Heavy Steel Shield                            (   15)
( 1) Scale Mail                                    (   30)
( 4) Darts                                         (   .5)
( 1) Dagger                                        (    1)
( 1) Backpack                                      (    2)
( 1) Bedroll                                       (    5)
( 1) Holy Symbol (silver)                          (    1)
( 1) Waterskin                                     (    4)
( 1) Explorer's Outfit                             (    8)

Carrying Capacity
 Light Load:  <=      43 
 Medium Load: <=      86 
 Heavy Load:  <=     130 
 Carrying             72 
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 Wealth                                                                    
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pp    
gp    23
sp    9
cp    
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 Spells                                                                    
Healing
Fire
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0-Level DC 13 3/day
      Detect Magic
      Guidance
      Resistance
      
1-Level DC 14 1+1+1/day
      Bless
      Burning Hands (D)
      Summon Monster I(B)
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 Languages                                                                 
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Common, Celestial
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