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Priest (guestusut) Pathfinder Society

Updated: 9:26 AM 10 April, 2013 View: CHARACTER SHEET, text [stripped]

Name:   unknown                                  Faction:           Alignment: N
Race:   Half-construct, half unknown humanoid    Deity:             Class:     Fighter 6
Age:    unknown                                  Height:  6' 8"     Weight:    320 lb.
Gender: Male                                     Size:    Medium    Prestige:  
Exp:    /                                        PFS#:    650
no hair, red eyes, scars

 Statistics                                                                
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Str: 24  +7 (+4 racial) (+2 belt) HP:          52/7
Dex: 18  +4 (+2 racial)       Initiative:  6
Con: 14  +2 (+2 racial)       Speed:       
Int: 12  +1 (+1 level up) (+4 racial) BAB:          6   (BAB) (STR) (SIZE) (DEX)
Wis:  9  -1 (-2 racial)       CMB:         +13  =  6    +7                         
Cha:  5  -3 (-2 racial)       CMD:         27  =  6    +7           +4 

Fortitude:  7 = 5 +2 (con)  
Reflex:     6 = 2 +4 (dex)  
Will:       1 = 2 -1 (wis)  
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 Attack      Totals  =  Base  Abil    Size  Misc                           
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Melee          +13    =   6    +7(str)       
Ranged         +10    =   6    +4(dex)       
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 Total AC       =  Base  Shield  Dex  Armour  Size   Misc                  
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26 (standard)   =   10           +4      6             
15 (vs touch)   =   10     --    +4     --             
21 (flatfooted) =   10           --      6              
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 Weapons                  TAB     DMG     Crit    Rng  Size  Type          
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Falcata (Masterwork)      +15 hit + 14 DMG 1d8     17-20 x3 n/a    med  S
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 Armour                         AC   Dex  ASF  ACP  Type                   
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 Breastplate (agile) (masterwork)     6   4         -2        metal
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 Combat Notes and Modifiers                                                
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 Skills                       Abil Mod  Abil  Rnk  Msc (details)           
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 Acrobatics                   dex   8  = +4    4   
 Appraise                     int   1  = +1        
 Bluff                        cha  -3  = -3        
#Climb                        str   7  = +7        
 Diplomacy                    cha  -3  = -3        
 Disable Device               dex   4  = +4        
 Disguise                     cha  -3  = -3        
 Escape Artist                dex   4  = +4        
#Fly                          dex  13  = +4    6   (+3 class)
#Handle Animal                cha  -3  = -3        
 Heal                         wis  -1  = -1        
#Intimidate                   cha  -3  = -3        
 Knowledge (arcana)           int   1  = +1        
#Knowledge (dungoneering)     int   3  = +1    2   
#Knowledge (engineering)      int   3  = +1    2   
 Knowledge (geography)        int   1  = +1        
 Knowledge (history)          int   1  = +1        
 Knowledge (local)            int   1  = +1        
 Knowledge (nature)           int   1  = +1        
 Knowledge (nobility)         int   1  = +1        
 Knowledge (planes)           int   1  = +1        
 Knowledge (religion)         int   1  = +1        
 Linguistics                  int   1  = +1        
 Perception                   wis   2  = -1    3   
 Perform                      cha  -3  = -3        
#Ride                         dex   4  = +4        
#Sense Motive                 wis   5  = -1    2   (+3 class) (+1 trait)
 Sleight of Hand              dex   6  = +4    2   
 Spellcraft                   int   1  = +1        
 Stealth                      dex   6  = +4    2   
#Survival                     wis   3  = -1    1   (+3 class)
#Swim                         str   7  = +7        
 Use Magic Device             cha  -3  = -3        
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 Feats and Features                                                        
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Flyby Attack
Weapon Training (heavy blades+1 vs AC +1 damage)
Bravery (+2 Will save vs fear)
Armor Training (+1 Dex limit, -1 to Dex/Str roll penalty)
Power Attack (-2 vs AC and -2 CM rolls for +6 Damage on 2-handed)
Weapon Specialization (heavy blades +2 damage)
Dodge (+1 AC)
Mobility (+4 AC when taking AOO from moving through threatened space)
Death From Above (+5 vs AC when coming from higher ground or flight in charge)
Improved Critical (heavy blades - falcatas)

Reactionary (+2 Initiative)
Suspicious (+1 Sense Motive)
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 Inventory                                                                 
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Worn (excluding arms and armor)
 Head      | 
 Face      | 
 Throat    | 
 Shoulders | 
 Body      | 
 Torso     | 
 Arms      | 
 Hands     | 
 Ring      | 
 Ring      | 
 Waist     | 
 Feet      | 

Breastplate (agile)                           (25 lb.)
Falcata (Masterwork)                          (5 lb.)
Cloak                                         
Belt of Great Strength (+2 strength)          

Carrying Capacity
 Light Load:  <=         
 Medium Load: <=         
 Heavy Load:  <=         
 Carrying                
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 Wealth                                                                    
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pp    
gp    0
sp    
cp    
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 Languages                                                                 
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Undercommon, Common 
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