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Talwyen (Goya) Pathfinder Society

Updated: 10:25 AM 29 June, 2013 View: CHARACTER SHEET, text [stripped]

--- Character Sheet: Character Name Talwyen Moondancer / Goya ---

http://paizo.com/people/TalwyenMoondancer

Name: Talwyen Moondancer
PFS Number: 81710-1

Race:  Elf
Class:  Ranger
Faction:  Andoran CR 1/2
Alignment:  Lawful Neutral
Deity:  Erastil
Domains:  N/A
Age:  124
Eyes:  Grey
Hair:  Silver
Features:  <Coming Soon>
Height:  6'2"
Weight:  121 lb
Size:  M
Gender:  M
Level:  1
Exp:  0

Abilities	Modifier	Racial
Str:  15	+2
Dex:  17  	+3		(+2)
Con:  12  	+1		(-2)
Int:  10  	+0		(+2)
Wis:  14  	+2
Cha:  8  	-1

HP:  12/12 (Favored Class +1 / Con + 1)
Speed:  30 ft
 with armor:  20 ft

___________________________________________________________________________________________

SAVES		Total	Base	Ability		Resist	Misc	Temp
Fortitude:	3	+2	+1 (con)
Reflex: 	5	+2	+3 (dex)
Will:		2	+0	+2 (wis)

NOTE: Elven Immunities : +2 vs enchantments
NOTE: Elven Immmunities : Immune to sleep

ATTACKS
-----------------------------------------------------
Base Attack  = +1

	Total	BAB	Mod	Size
Melee:	3	+1	+2(str)	+0
Ranged:	4	+1	+3(dex)	+0
CMB:	3	+1	+2(str)	+0

	Total	BAB	Str	Size	Dex	Base
CMD:	16	+1	+2	+0	+3	+10

NOTE: Favored Enemy (Humans) +2 Attack vs Humans

Initiative: +3
_____________________________________________________



Armor Class [AC]	Total	Base	Armor	Shield	Dex	Size	Natural	Deflect	Misc
---------------------------------------------------------------
Standard		17	10	+4	+0	+3	+0	+0	+0	+0
vs Touch		13	10	--	--	+3	+0	--	+0	+0
Flatfooted		14	10	+4	+0	--	+0	+0	+0	+0
_______________________________________________________________




WEAPONS		TAB	Mod	DMG		Crit		Range	Size	Type
------------------------------------------------------------------------------------
Shortbow		+4/	1d6 		x2		60ft(*)	M	Piercing
  - Point Blank Shot: +1 to attack/damage rolls if within 30ft
Longsword		+3/	1d8+2(str)	(19-20)x2	melee	M	Slashing
Longsword (2handed)	+3/	1d8+3(str)	(19-20)x2	melee	M	Slashing
Dagger			+3/	1d4+2(str)	(19-20)x2	melee	M	Piercing/Slashing
Dagger (Ranged)		+4/	1d4+2(str)	(19-20)x2	10ft	M	Piercing/Slashing

NOTE: Hunter's Eye : Shortbow range doubled to 60ft
NOTE: Favored Enemy (Humans) : +2 (attack and damage rolls) vs humans
____________________________________________________________________________________


ARMOUR		AC	Max Dex	Check Penalty	Spell Failure	Speed 
------------------------------------------------------------------------
Hide Armor	+4	+4	-3		20%		20 ft  
________________________________________________________________________


SKILLS
---------------------------------------------------------------------------
Skill points/level: 	6=6(class)+0(int)+0(human)
Total Spent: 6/6       +0(favoured class)

SKILLS 				Ability	Total	Ability	Ranks	Misc	Class	AC	[details]
-------------------------------------------------------------------------------------------------------------
Acrobatics			dex**	+0	+3	+0	+0	+0	-3
  - Speed less than 30': -4 jump
Appraise			int	+0	+0	+0	+0	+0	--
Bluff				cha	-1	-1	+0	+0	+0	--
  - Favored Enemy (Humans) : +2 vs humans
Climb				str**  	-1	+2	+0	+0	+0	-3
Craft				int	+0	+0	+0	+0	+0	--
Diplomacy			cha	-1	-1	+0	+0	+0	--
Disable Device*			dex**	--	+3	+0	+0	+0	-3
Disguise			cha	-1	-1	+0	+0	+0	--
Escape Artist			dex**	+0	+3	+0	+0	+0	-3
Fly				dex**	+0	+3	+0	+0	+0	-3
Handle Animal*			cha	--	-1	+0	+0	+0	--
Heal				wis	+2	+2	+0	+0	+0	--	(healer's kit)
Intimidate			cha	-1	-1	+0	+0	+0	--
Knowledge (arcana)*		int	--	+0	+0	+0	+0	--
Knowledge (dungeoneering)*	int	--	+0	+0	+0	+0	--
Knowledge (engineering)*	int	--	+0	+0	+0	+0	--
Knowledge (geography)*		int	--	+0	+0	+0	+0	--
Knowledge (history)*		int	--	+0	+0	+0	+0	--
Knowledge (local)*		int	--	+0	+0	+0	+0	--
Knowledge (nature)*		int	+4	+0	+1	+0	+3	--
  - Favored Enemy (Humans) : +2 vs humans
Knowledge (nobility)*		int	--	+0	+0	+0	+0	--
Knowledge (planes)*		int	--	+0	+0	+0	+0	--
Knowledge (religion)*		int	--	+0	+0	+0	+0	--
Linguistics*			int	--	+0	+0	+0	+0	--
Perception			wis	+8	+2	+1	+2(race)+3	--
  - Favored Enemy (Humans) : +2 vs humans
Perform				cha	-1	-1	+0	+0	+0	--
Profession*			wis	+6	+2	+1	+0	+3	--
Ride				dex**	+0	+3	+0	+0	+0	-3
Sense Motive			wis	+2	+2	+0	+0 	+0	--
  - Favored Enemy (Humans) : +2 vs humans
Sleight of Hand*		dex**	--	+3	+0	+0	+0	-3
Spellcraft*			int	+4	+0	+1	+0	+3	--
  - Elven Magic : +2 determine properties of magical item
Stealth				dex**	+4	+3	+1	+0	+3	-3
Survival			wis	+6	+2	+1	+0	+3	--
  - Favored Enemy (Humans) : +2 vs humans
  - Track : +1 to track (+1/2 LVL)
Swim				str**	-1	+2	+0	+0	+0	-3
Use Magic Device*		cha	--	-1	+0	+0	+0	--
___________________________________________________________________________
(*) Trained Only
(**) AC Penalty Check Applies


FEATS
----------------------------------------------------------------------------------
(1st)   Point Blank Shot	+1 attack / +1 damage when target is within 30 ft
__________________________________________________________________________________


TRAITS
----------------------------------------------------------------------------------
Hunter's Eye	No range penalty on shortbow/longbow for second range increment (Andoran)
Magical Knack	CL+2 on spells : Effectively making Ranger CL = LVL -1 (instead of LVL - 3)
__________________________________________________________________________________


LANGUAGES
----------------
Common
Elven


MISC. BONUSES
---------------------------------------------------------------------------------

RACIAL Bonuses

+2 Save for Enchantments
Immune to Sleep Effects
+2 to Perception
+2 CL to Spell Resists
+2 to Spellcraft (Identify Magical Properties) 
Low Light Vision


CLASS Bonuses

Track : Add 1/2 LVL (Min 1) to Follow and Identify tracks (Survival) 
Wild Empathy : 1d20 + LVL + CHA Modifier
Favored Enemy: Humanoid : Human  (+2 attack / damage / bluff / knowledge / perception / Sense Motive / Survival) 

DEITY Bonuses
 
_________________________________________________________________________________


SPELLS 
(A = Abjuration, c = Conjuration, etc)

Level				Total	Mod	Domain
0 ---------------------------------------------- 	0	+0	+0
Type	Name		Description


_____________________________________________________________________


INVENTORY				Cost (gp)	Weight (lb)
------------------------------------------------------------------

Item				Location	Cost (gp)	Weight (lb)
Bag - Backpack			Back		2		2
Bag - Belt Pouch		Belt		1		1
Bag - Belt Pouch		Belt		1		1

Hide Armor			Body		15		25
Shortbow			Wield		30		2
Arrows  (40)			Wield		2		6
Longsword			Wield		35		4
Dagger				Belt		2		1
Peasant's Outfit		Outfit		0		2

(1) Waterproof Bag		Backpack	0.5		0.5
(1) Mess Kit			Backpack	0.2		1
(1) Waterskin			Backpack	1		4   
(6) Rations, Trail		Backpack	3		6
(1) Rope, 50 ft hemp		Backpack	1		10
(1) Scroll Case			Backpack	1		0.5
(2) Torch			Backpack	0.04		2
(1) Powdered Milk		Backpack	0.1		1
(1) Flint & Steel		Backpack	1		--
(1) Signal Whistle		Backpack	0.8		--
(1) Whetstone			Backpack	0.02		1
(1) Caltrops			Belt Pouch	1		2


------------------------------------------------------------------
Total Personal Load:                                     77.43lb
------------------------------------------------------------------
(Type of Mount)                              (???gp)
(0) Saddle, (type, if owned)                 (???gp)      xlb
(0) Barding (type, if owned)                 (???gp)      xlb

In Saddlebags (if owned)                       (4gp)      8lb
(x)  

------------------------------------------------------------------
Total Mount Load                                         xxlb
 + Personal Load                                        xxxlb
__________________________________________________________________


ENCUMBERANCE
-----------------------------
Personal Encumberance

Light Load:  66 lb or less
Medium Load: 67 lb - 133 lb
Heavy Load:  134 lb - 200 lb
-----------------------------
Mount's Encumberance

Light Load:  xxx lb or less
Medium Load: xxx lb - yyy lb
Heavy Load:  xxx lb - yyy lb
_____________________________

COIN (GP): 72.16 gp

Prestige    0
Fame        0
_____________



BOONS
---------------------------------------------------------------------------------
Boon Name (from Scenario x-xx)
Boon Description

Boon Name (from Scenario x-xx)
Boon Description
_________________________________________________________________________________


SCENARIO NOTES
---------------------------------------------------------------------------------
[Area]
Tasks:
*
*

NPC's:
*
*
_________________________________________________________________________________


SCENARIOS COMPLETED
---------------------------------------------------------------------------------
(2012-mm-dd) 0-00: Name of Module
_________________________________________________________________________________