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Pathfinder Online - Viorec - View Character
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Pathfinder Online

Viorec (Ulzef) Pathfinder Society

Updated: 9:57 AM 23 June, 2013 View: CHARACTER SHEET, text [stripped]

Viorec
Male Human (Varisian) Rogue (Knife Master) 3
CG Medium Humanoid (human)
Init +5; Senses Perception +6
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Defense
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AC 17, touch 15, flat-footed 12 (+1 armor, +1 shield, +5 Dex)
hp 21 (3d8+3)
Fort +2, Ref +8, Will +1
Defensive Abilities blade sense +1, evasion
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Offense
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Speed 30 ft.
Melee +1 Mithral Dagger +8 (1d4+1/19-20/x2) and
   Cold Iron Dagger +7 (1d4/19-20/x2) and
   Dagger +7 (1d4/19-20/x2) and
   Dagger +7 (1d4/19-20/x2) and
   Dagger +7 (1d4/19-20/x2) and
   Dagger +7 (1d4/19-20/x2) and
   Sap +7 (1d6/x2)
Special Attacks rogue talents (hidden weapons +3), sneak attack +2d8/+2d4
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Statistics
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Str 10, Dex 20, Con 12, Int 14, Wis 10, Cha 7
Base Atk +2; CMB +2; CMD 17
Feats Combat Expertise +/-1, Piranha Strike -1/+2, Weapon Finesse
Traits Classically Schooled, Undermarket Smuggler
Skills Acrobatics +11, Appraise +8, Bluff +5, Climb +5, Disable Device +13, Escape Artist +11, Knowledge (local) +8, Linguistics +8, Perception +6, Sleight of Hand +12 (+13 to conceal a light blade,  +15 to conceal a weapon), Spellcraft +9, Stealth +10, Swim +5
Languages Common, Kelish, Osiriani, Osiriani, Ancient, Skald, Tien, Varisian
SQ hidden blade +1
Other Gear Masterwork Haramaki, Masterwork Buckler, +1 Mithral Dagger, Cold Iron Dagger, Dagger, Dagger, Dagger, Dagger, Sap, Thieves' tools, masterwork, Wrist sheath, spring loaded (1 @ 0.5 lbs), 37 GP
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TRACKED RESOURCES
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+1 Mithral Dagger - 0/1
Cold Iron Dagger - 0/1
Dagger - 0/1
Dagger - 0/1
Dagger - 0/1
Dagger - 0/1
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Special Abilities
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Blade Sense +1 (Ex) +1 dodge bonus to AC vs. attacks made against you with light blades
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Hidden Blade +1 +1 bonus on Slight of Hand checks to conceal a light blade.
Hidden Weapons +3 (Ex) A ninja with this ability can easily conceal weapons on her body. The ninja adds her level on opposed Sleight of Hand checks made to conceal a weapon. In addition, she can draw hidden weapons as a move action, instead of as a standard action.
Piranha Strike -1/+2 You can subtract from your attack roll to add to your damage with light weapons.
Sneak Attack +2d8/+2d4 +2d8 damage with a dagger-like weapon if you flank your target or your target is flat-footed.

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