Home | Schedule | Pathfinder Society | Articles | Downloads | Campaigns | Account | Upload Sheet | Admin
Egan (shin94) Pathfinder Society
Updated: 9:23 AM 28 July, 2013 View: CHARACTER SHEET, text [stripped]
Name: Egan Faction: Alignment: Race: Gnome Deity: Class: Sorcerer 3 Age: Height: Weight: Gender: Male Size: Small Prestige: N/A Exp: / PFS#: N/A Statistics --------------------------------------------------------------------------- Str: 5 -3 -2 Gnome HP: /18 Dex: 14 +2 Initiative: +8 Con: 14 +2 +2 Gnome Speed: Int: 12 +1 BAB: (BAB) (STR) (SIZE) (DEX) Wis: 8 -1 CMB: = -3 Cha: 20 +5 +2 Gnome CMD: = -3 +2 Fortitude: 3 = 1 +2 (con) Reflex: 3 = 1 +2 (dex) Will: 2 = 3 -1 (wis) ___________________________________________________________________________ Attack Totals = Base Abil Size Misc --------------------------------------------------------------------------- Melee = -3(str) Ranged = +2(dex) ___________________________________________________________________________ Total AC = Base Shield Dex Armour Size Misc --------------------------------------------------------------------------- (standard) = 10 0 2 1 (vs touch) = 10 -- -- (flatfooted) = 10 -- ___________________________________________________________________________ Weapons TAB DMG Crit Rng Size Type --------------------------------------------------------------------------- ___________________________________________________________________________ Armour AC Dex ASF ACP Type --------------------------------------------------------------------------- ___________________________________________________________________________ Combat Notes and Modifiers --------------------------------------------------------------------------- ___________________________________________________________________________ Skills Abil Mod Abil Rnk Msc (details) --------------------------------------------------------------------------- Acrobatics dex = #Appraise int = #Bluff cha = Climb str = Diplomacy cha = Disable Device dex = Disguise cha = Escape Artist dex = #Fly dex = Handle Animal cha = Heal wis = #Intimidate cha = #Knowledge (arcana) int = Knowledge (dungoneering) int = Knowledge (engineering) int = #Knowledge (geography) int = Knowledge (history) int = Knowledge (local) int = Knowledge (nature) int = Knowledge (nobility) int = Knowledge (planes) int = Knowledge (religion) int = Linguistics int = Perception wis = Perform cha = Ride dex = Sense Motive wis = Sleight of Hand dex = #Spellcraft int = Stealth dex = Survival wis = Swim str = #Use Magic Device cha = ___________________________________________________________________________ Feats and Features --------------------------------------------------------------------------- Arcane Bond (Familiar): Greensting Scorpion (+4 Init) Bloodline Arcana: Whenever you apply a metamagic feat to a spell that increases the slot used by at least one level, increase the spell's DC by +1. This bonus does not stack with itself and does not apply to spells modified by the Heighten Spell feat. Metamagic Adept (Ex): At 3rd level, you can apply any one metamagic feat you know to a spell you are about to cast without increasing the casting time. You must still expend a higher-level spell slot to cast this spell. You can use this ability once per day at 3rd level and one additional time per day for every four sorcerer levels you possess beyond 3rd, up to five times per day at 19th level. At 20th level, this ability is replaced by arcane apotheosis. Cantrips Eschew Materials: You can cast many spells without needing to utilize minor material components Level 1: Spell Focus (Illusion): +1 DC on illusion spells Level 3: Effortless Trickety: You can maintain concentration on one spell of the illusion school as a swift action. This has no effect on spells of other schools or on illusion spells with durations that depend on your active concentration. While you may only maintain one spell as a swift action, you may take your move and standard actions to maintain other spells normally, if you wish. Traits: Trickster (Gnome): You gain a +1 trait bonus to your caster level when determining the duration, range, and area of all spells from the illusion school. Excitable (Gnome): You gain a +2 trait bonus on all Initiative checks. Gnome: Defensive Training: Gnomes gain a +4 dodge bonus to AC against monsters of the giant subtype. Illusion Resistance: Gnomes gain a +2 racial saving throw bonus against illusion spells and effects. Keen Senses: +2 Perception Obsessive: +2 Craft or Profession Gnome Magic: +1 DC on illusion spells 1/day - dancing lights, ghost sound, prestidigitation and speaking with animals. Hatred: +1 attack rolls against humanoids reptilian and goblins Gnomes treat any weapon with the word "gnome" as a martial weapon. Low-light Vision Favored Class Bonus: ___________________________________________________________________________ Inventory --------------------------------------------------------------------------- Worn (excluding arms and armor) Head | Face | Throat | Shoulders | Body | Torso | Arms | Hands | Ring | Ring | Waist | Feet | Carrying Capacity Light Load: <= Medium Load: <= Heavy Load: <= Carrying ___________________________________________________________________________ Wealth --------------------------------------------------------------------------- pp gp sp cp ___________________________________________________________________________ Spells +2 DC to illusion spells --------------------------------------------------------------------------- 0-Level DC 15 inf/day conj Acid Splash evoc Spark div Read Magic illus Ghost Sound div Detect Magic 1-Level DC 16 5+2/day Identify* Grease Silent Image Color Spray ___________________________________________________________________________ Languages --------------------------------------------------------------------------- ___________________________________________________________________________
