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Adofir (agoodell) Pathfinder Society

Updated: 10:05 AM 16 September, 2013 View: CHARACTER SHEET, text [stripped]

Name:   Denat Adofire     Faction:             Alignment: Chaotic Neutral
Race:   Ifrit             Deity:   Sarenrae    Class:     Inquisitor 3
Age:    33                Height:  5' 10"      Weight:    150 lbs
Gender: Male              Size:    Medium      Prestige:  
Exp:    /                 PFS#:    
Glowing

 Statistics                                                                
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Str: 12  +1                   HP:          28/28
Dex: 12  +1                   Initiative:  +3
Con: 14  +2                   Speed:       30
Int: 11  +0                   BAB:          1   (BAB) (STR) (SIZE) (DEX)
Wis: 16  +3                   CMB:         +2  =  1    +1                         
Cha: 12  +1                   CMD:         12  =  1    +1           +0 

Fortitude:  5 = 3 +2 (con)  
Reflex:     1 = 1 +0 (dex)  
Will:       6 = 3 +3 (wis)  
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 Attack      Totals  =  Base  Abil    Size  Misc                           
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Melee          +2    =   1    +1(str)       
Ranged         +1    =   1    +0(dex)       
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 Total AC       =  Base  Shield  Dex  Armour  Size   Misc                  
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15 (standard)   =   10     +0    +1     +3     +0    +1
11 (vs touch)   =   10     --    +1     --     +0      
13 (flatfooted) =   10     +0    --     +3     +0       
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 Weapons                  TAB     DMG     Crit    Rng  Size  Type          
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Scimitar                          1d6     18-20/x2 -           Martial
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 Armour                         AC   Dex  ASF  ACP  Type                   
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 Studded Leather                 +3   +5   15%  -1    Light 
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 Combat Notes and Modifiers                                                
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 Skills                       Abil Mod  Abil  Rnk  Msc (details)           
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 Acrobatics                   dex   0  = +1        -1
 Appraise                     int   0  = +0        
#Bluff                        cha   8  = +1    3   +2
#Climb                        str   3  = +1    1   -1
#Diplomacy                    cha   8  = +1    3   +2
 Disable Device               dex   0  = +1        -1
#Disguise                     cha   0  = +1    1   -4
 Escape Artist                dex   0  = +1        -1
 Fly                          dex   0  = +1        -1
 Handle Animal                cha   1  = +1        
#Heal                         wis   3  = +3        
#Intimidate                   cha   6  = +1    3   
#Knowledge (arcana)           int   3  = +0    1   
#Knowledge (dungoneering)     int   5  = +0    3   
 Knowledge (engineering)      int   0  = +0        
 Knowledge (geography)        int   0  = +0        
 Knowledge (history)          int   0  = +0        
 Knowledge (local)            int   0  = +0        
#Knowledge (nature)           int   3  = +0    1   
 Knowledge (nobility)         int   0  = +0        
#Knowledge (planes)           int   3  = +0    1   
#Knowledge (religion)         int   3  = +0    1   
 Linguistics                  int   0  = +0        
#Perception                   wis   6  = +3    1   
 Perform                      cha   3  = +1        +2
#Ride                         dex   0  = +1        -1
#Sense Motive                 wis   8  = +3    3   
 Sleight of Hand              dex   0  = +1        -1
#Spellcraft                   int   3  = +0    1   
#Stealth                      dex  -1  = +1    1   -5 (-11 in dark)
#Survival                     wis   6  = +3    1   
#Swim                         str   3  = +1    1   -1
 Use Magic Device             cha   1  = +1        
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 Feats and Features                                                        
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Scorching Weapons
Darkvision
Firesight
Servant of the Flame
Judgment (Su)
Monster Lore
Orisions
Stern Gaze
Detect Alignment
Cunning Initiative
Track
Solo Tactics
Coordinated Defense
Toughness
Combat Expertise
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 Inventory                                                                 
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Worn (excluding arms and armor)
 Head      | 
 Face      | 
 Throat    | 
 Shoulders | 
 Body      | 
 Torso     | 
 Arms      | 
 Hands     | 
 Ring      | 
 Ring      | 
 Waist     | 
 Feet      | 

( 1) Weapon Cord                                   (    -)
( 1) Rope, hemp (50 ft)                            (10lbs)
( 1) Torch                                         ( 1lbs)
( 1) Bedroll                                       ( 5lbs)
( 1) Blanket                                       ( 3lbs)

Carrying Capacity
 Light Load:  <=  50lbs or less 
 Medium Load: <=  51-100lbs 
 Heavy Load:  <=  101-150lbs 
 Carrying                
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 Wealth                                                                    
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pp    
gp    140
sp    
cp    
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 Spells                                                                    
Immolator/Fire Domain
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0-Level DC 13 -/day
      Read Magic
      Detect Magic
      Acid Splash
      Create Water
      Disrupt Undead
      Bleed
      
      Fire Bolt (6/day)
      Burning Hands (1/day)
      
1-Level DC 14 3+1/day
      Cure Light Wounds
      Inflict Light Wounds
      Doom
      Cause Fear
      ___________________________________________________________________________

 Languages                                                                 
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Common, Ignan, Kobold
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