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Pellius (Damalon01) Pathfinder Society

Updated: 7:19 PM 23 March, 2014 View: CHARACTER SHEET, text [stripped]

Name:   Pellius Lettiere    Faction: Silver Crusade    Alignment: Lawful Good
Race:   Human (Cheliax)     Deity:   Iomedae           Class:     Cleric 7
Age:    21                  Height:  5'10"             Weight:    180 lbs
Gender: Male                Size:    Medium            Prestige:  13/ 29
Exp:    19/21               PFS#:    65718-03

 Statistics                                                                
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Str: 14  +2                   HP:          52/52
Dex: 10  +0                   Initiative:  +0
Con: 14  +2                   Speed:       20'
Int: 10  +0                   BAB:         +5   (BAB) (STR) (SIZE) (DEX)
Wis: 19  +4 Headband included CMB:         +7  = +5    +2                         
Cha: 16  +3 Headband included CMD:         17  = +5    +2           +0 

Fortitude:  9 = 5 +2 (con) +2 (enhance) 
Reflex:     4 = 2 +0 (dex) +2 (enhance) 
Will:      12 = 5 +4 (wis) +2 (enhance) +1 Iounstone
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 Attack      Totals  =  Base  Abil    Size  Misc                           
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Melee          +7    =  +5    +2(str)       
Ranged         +5    =  +5    +0(dex)       
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 Total AC       =  Base  Shield  Dex  Armour  Size   Misc                  
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24 (standard)   =   10     +3    +0     +10             
10 (vs touch)   =   10     --    +0     --             
24 (flatfooted) =   10     +3    --     +10              
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 Weapons                  TAB     DMG     Crit    Rng  Size  Type          
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MW Cold iron Longsword    +8      D8 +2   19-20/ x2 n/a    M    S
+1 Adamantine Heavy mace  +8      D8 +3   x2      n/a    M    B
Rays                      +5      V       x2      V           V
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 Armour                         AC   Dex  ASF  ACP  Type                   
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+2 Half-plate                   +10   +0   n/a  -6    Hvy 
+2 Buckler                      +3   n/a  n/a  -0    n/a 
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 Combat Notes and Modifiers                                                
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 Skills                       Abil Mod  Abil  Rnk  Msc (details)           
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 Acrobatics                   dex   0  = +0        
#Appraise                     int   0  = +0        
 Bluff                        cha   3  = +3        
 Climb                        str   2  = +2        
#Diplomacy                    cha  14  = +3    7   +3 class +1 Iounstone
 Disable Device               dex   0  = +0        
 Disguise                     cha   3  = +3        
 Escape Artist                dex   0  = +0        
 Fly                          dex   0  = +0        
 Handle Animal                cha   3  = +3        
#Heal                         wis  10  = +4    1   +3 class +2 circumstance
 Intimidate                   cha   3  = +3        
#Knowledge (arcana)           int   0  = +0        
 Knowledge (dungoneering)     int   0  = +0        
 Knowledge (engineering)      int   0  = +0        
 Knowledge (geography)        int   0  = +0        
#Knowledge (history)          int   0  = +0        
 Knowledge (local)            int   0  = +0        
 Knowledge (nature)           int   0  = +0        
#Knowledge (nobility)         int   0  = +0        
#Knowledge (planes)           int   6  = +0    3   +3 class
#Knowledge (religion)         int   9  = +0    6   +3 class
#Linguistics                  int   0  = +0        
 Perception                   wis   4  = +4        
 Perform                      cha   3  = +3        
#
 Ride                         dex   0  = +0        
#Sense Motive                 wis  14  = +4    7   +3 class
 Sleight of Hand              dex   0  = +0        
#Spellcraft                   int   0  = +0        
 Stealth                      dex   0  = +0        
 Survival                     wis   4  = +4        
 Swim                         str   2  = +2        
 Use Magic Device             cha   3  = +3        
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 Feats and Features                                                        
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Aura of good, Channel positive energy (4d6, DC 19, 8x/day), Orisions, Domains: Glory/Sun, Touch of Glory (+lvl to a cha-roll for 1 hour), Sun's blessing (+lvl to channel damage and no channel resistance)

Notes:
Temple vanity purchased with prestige.
Beacon of Good purchased with prestige.
Holy symbol Wayfinder enhancement purchased with prestige.

Traits:
Sacred Conduit (+1 trait/ Channeling DCs)
Divine Warrior (+1 trait/ melee weapon damage rolls when under the effect of a divine spell targeting his weapon)

Selective Channeling
Extra Channeling
Armour prof (Heavy)
Alignment Channel (Evil)
Quick Channel
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 Inventory                                                                 
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Worn (excluding arms and armor)
 Head      | Headband of Mental Prowess +2 
 Face      | 
 Throat    | Amulet of Natural Armour +1
 Shoulders | Cloak of Resistance +2
 Body      | 
 Torso     | 
 Arms      | 
 Hands     | 
 Ring      | 
 Ring      | 
 Waist     | 
 Feet      | 

( 1) MW Cold iron Longsword                        (    4)
( 1) Bandolier                                     
( 1) Wand/ CLW (Cl: 1/ Charges: 50)                
( 1) Adamantine Heavy mace +1                      (    8)
( 1) Half-plate armour +2                          (   50)
( 1) Buckler +2                                    (    5)
( 1) Wooden holy symbol                            
( 1) Spell components pouch                        (    2)
( 1) MW Backpack                                   (    4)
( 1) Traveller's outfit                            (    5)
( 1) Bedroll                                       (    5)
( 1) Flint and steel                               
( 1) Water skin (weight: 4 lbs)                    (    4)
5 days Trail rations                          (    5)
( 1) 50 ft Silk rope                               (    5)
( 1) Grappling hook                                (    4)
( 1) Wand/ CLW (Cl: 1/ Charges: 2)                 
( 2) Scroll/ Lesser Restoration (Cl: 3)            
( 1) Healer's kit (10/10 uses)                     (    1)
( 1) Cloak of Resistance +2                        (    1)
( 1) Silken ceremonial armour                      (    4)
( 1) Cracked Pink & Green Iounstone (Inserted in Wayfinder) 
( 1) Cold weather outfit                           (    7)
( 1) Shining Wayfinder with Holy symbol enhancement (    1)
( 1) Headband of Mental Prowess (Wis/Cha) +2       (    1)
( 1) Silversheen                                   
( 1) Potion/ Remove blindness                      
( 1) Everburning torch                             (    1)
( 1) Potion/ Water breathing                       
( 2) Scroll/ Comprehend languages                  
( 1) Potion/ Fly                                   

Carrying Capacity
 Light Load:  <=      66 
 Medium Load: <=     133 
 Heavy Load:  <=     200 
 Carrying         117 lbs 
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 Wealth                                                                    
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pp    77
gp    8
sp    8
cp    
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 Spells                                                                    
Sun/ Glory
*Domain spell
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0-Level DC 14 4/day
      Purify food and water
      Detect magic
      Stabilize
      Guidance
      
1-Level DC 15 4 +1+1/day
      Shield of faith*
      Bless
      Magic weapon
      Div Favour
      Remove fear
      Bless
      
2-Level DC 16 3 +1+1/day
      Bless weapon*
      Remove Paralysis
      Bull's strength
      Resist energy
      Hold Person
      
3-Level DC 17 2 +1+1/day
      Searing light*
      Dispel magic
      Prayer
      Invisibility purge
      
4-Level DC 18 1 +1+1/day
      Holy smite*
      Divine power
      Dimensional anchor
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 Languages                                                                 
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Common
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