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Rethus (Whapow) Pathfinder Society

Updated: 7:20 AM 3 November, 2013 View: CHARACTER SHEET, text [stripped]

Name:   Eckhard Rethus    Faction: Grand Lodge    Alignment: Lawful Neutral
Race:   Human             Deity:   Abadar         Class:     Summoner 2
Age:    28                Height:  5'10"          Weight:    147
Gender: Male              Size:    Medium         Prestige:  5/5
Exp:    3/6               PFS#:    112053-1

 Statistics                                                                
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Str: 10  +0                   HP:          15/15
Dex: 13  +1                   Initiative:  1
Con: 13  +1                   Speed:       30
Int: 14  +2                   BAB:          0   (BAB) (STR) (SIZE) (DEX)
Wis: 12  +1                   CMB:         +0  =  0    +0                         
Cha: 17  +3                   CMD:         11  =  0    +0           +1 

Fortitude:  1 = 0 +1 (con)  
Reflex:     1 = 0 +1 (dex)  
Will:       4 = 3 +1 (wis)  
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 Attack      Totals  =  Base  Abil    Size  Misc                           
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Melee          +0    =   0    +0(str)       
Ranged         +1    =   0    +1(dex)       
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 Total AC       =  Base  Shield  Dex  Armour  Size   Misc                  
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11 (standard)   =   10           +1                    
11 (vs touch)   =   10     --    +1     --             
10 (flatfooted) =   10           --                     
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 Weapons                  TAB     DMG     Crit    Rng  Size  Type          
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Light Crossbow            +1R     1d8     19-20/x2 80'    Medium P
  #17/20 Crossbow Bolts
Dagger                    +1M/+1R 1d4+1   19-20/x2 10'    Medium P/S
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 Armour                         AC   Dex  ASF  ACP  Type                   
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 Combat Notes and Modifiers                                                
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 Skills                       Abil Mod  Abil  Rnk  Msc (details)           
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 Acrobatics                   dex   1  = +1        
 Appraise                     int   2  = +2        
 Bluff                        cha   3  = +3        
 Climb                        str   0  = +0        
#Craft (Sculpture)            int   9  = +2    2   2+3
#Diplomacy                    cha   8  = +3    2   3
 Disable Device               dex   1  = +1        
 Disguise                     cha   3  = +3        
 Escape Artist                dex   1  = +1        
#Fly                          dex   1  = +1        
#Handle Animal                cha   7  = +3    1   3
 Heal                         wis   1  = +1        
 Intimidate                   cha   3  = +3        
#Knowledge (arcana)           int   6  = +2    1   3
#Knowledge (dungoneering)     int   2  = +2        
#Knowledge (engineering)      int   6  = +2    1   3
#Knowledge (geography)        int   2  = +2        
#Knowledge (history)          int   6  = +2    1   3
#Knowledge (local)            int   2  = +2        
#Knowledge (nature)           int   2  = +2        
#Knowledge (nobility)         int   2  = +2        
#Knowledge (planes)           int   7  = +2    2   3
#Knowledge (religion)         int   2  = +2        
#Linguistics                  int   2  = +2        
 Perception                   wis   1  = +1        
 Perform                      cha   3  = +3        
#Ride                         dex   1  = +1        
 Sense Motive                 wis   1  = +1        
 Sleight of Hand              dex   1  = +1        
#Spellcraft                   int   7  = +2    2   3
 Stealth                      dex   1  = +1        
 Survival                     wis   1  = +1        
 Swim                         str   0  = +0        
#Use Magic Device             cha   3  = +3        
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 Feats and Features                                                        
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Feats
-------------------------
Human - Spell Focus[Conjuration]: Spells from selected school of magic have +1 to their save DC.
1st - Augment Summoning: Each creature you summon with a summon spell gains a +4 enhancement bonus to Strength and Constitution for the duration of the spell that summoned it.
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Traits
-------------------------
Destined Diplomat: +2 trait bonus to Diplomacy vs. outsiders.
Focused Mind: +2 Trait bonus on concentration checks.
_________________________

Class Features
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Eidolon Link (Ex): Mental link allows communication over any distance, but share magic item slots.
Life Link (Su): Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Share Spells with Eidolon (Ex): Your spells ignore type restrictions for Eidolon and it can recieve your personal spells.
Summon Monster I (6/day) (Sp): Standard action summon lasts minutes, but only 1 active at a time and can't use with eidolon.
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 Inventory                                                                 
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Worn (excluding arms and armor)
 Head      | 
 Face      | 
 Throat    | 
 Shoulders | 
 Body      | 
 Torso     | 
 Arms      | 
 Hands     | 
 Ring      | 
 Ring      | 
 Waist     | 
 Feet      | 

-----  Carried  -----                         (   34)
( 1) Scholar's Outfit                              
( 1) Backpack                                      (    2)
( 2) - Fishhook                                    
( 1) - Flint and Steel                             
( 1) - Ink, black                                  
( 1) - Inkpen                                      
( 1) - Mug, clay                                   (    1)
( 1) - Rope                                        (   10)
( 1) - Sewing Needle                               
( 1) - Signal Whistle                              
( 1) - Thread (50ft)                               (  0.5)
( 1) - Twine (50ft)                                (  0.5)
( 1) - Waterproof Bag                              (  0.5)
( 5) - Parchment                                   
( 1) Spell Component Pouch                         (    2)
( 1) Belt Pouch                                    (  0.5)
( 1) - Chalk                                       
( 1) - Waterskin                                   (    4)

----- Mule -----                              (  265)
( 1) Cart                                          (   50)
( 1) - Artisan's Tools, Masterwork (sculpture)     (    5)
( 1) - Bedroll                                     (    5)
( 1) - Cold Weather Outfit                         (    7)
( 1) - Dandy Brush                                 (    2)
( 7) - Feed (day)                                  (   70)
( 1) - Ladder                                      (   20)
( 1) - Medium Chest (Simple Lock)                  (   51)
( 1) - Shovel                                      (    8)
(10) - Torch                                       (   10)
( 7) - Trail Rations                               (    7)
( 1) - Whetstone                                   (    1)

Carrying Capacity
 Light Load:  <=    0-33 
 Medium Load: <=   34-66 
 Heavy Load:  <=  66-100 
 Carrying             28 
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 Wealth                                                                    
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pp    
gp    1439
sp    8
cp    5
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 Spells                                                                    
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0-Level DC 13 -/day
conj  Acid Splash
div   Detect Magic
evoc  Light
trans Mage Hand
div   Read Magic
      
1-Level DC 14 3+6/day
conj  Grease
conj  Mage Armor
conj  Snowball
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 Languages                                                                 
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Common, Auran, Ignan
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 Companion or Familiar                                                     
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Diederich
Eidolon (Serpentine)
Init +3; Senses Darkvision (60ft);
_________________
DEFENSE
-----------------
AC          19
Touch       13
Flat-footed 16
hp 16 (16)
Fort 1, Ref 6, Will 3
_________________
OFFENSE
-----------------
Spd Speed 20ft; Climb 20ft.
Bite: Melee +3 (1d6+1). Reach; Pull
Tail Slap: Melee -2 (1d6).
Space/Reach 5' / 5'
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STATISTICS
-----------------
Str 13, Dex 17, Con 13, Int 7, Wis 10, Cha 11
Base Atk 2; CMB 3; CMD 16
Feats: Toughness 
Skills: Climb +10; Perception +5; Stealth +8; Swim +2 
SQ: Limbs(Arms); Pull(Bite); Improved Natural Armor 
Other Gear:   
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SPECIAL ABILITIES
-----------------
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