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Drainnor (speedybst) Pathfinder Society

Updated: 1:24 PM 21 February, 2014 View: CHARACTER SHEET, text [stripped]

Name:   Drainnor Curstflame    Faction:           Alignment: C-G
Race:   Catfolk                Deity:   none      Class:     Ninja 1
Age:    34                     Height:  5'8"      Weight:    75Kg
Gender: male                   Size:    medium    Prestige:  
Exp:    0/2000                 PFS#:    
Milky white eyes, silver-grey fur

 Statistics                                                                
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Str: 11  +0                   HP:          /12
Dex: 19  +4 +2(racial)        Initiative:  +4
Con: 16  +3                   Speed:       30ft
Int: 15  +2                   BAB:          0   (BAB) (STR) (SIZE) (DEX)
Wis:  9  -1 -2(racial)        CMB:         +0  =  0    +0      0                  
Cha: 10  +0 +2(racial)        CMD:         14  =  0    +0      0    +4 

Fortitude:  3 = 0 +3 (con)  
Reflex:     6 = 2 +4 (dex)  
Will:      -1 = 0 -1 (wis)  
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 Attack      Totals  =  Base  Abil    Size  Misc                           
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Melee          +0    =   0    +0(str)   0   
Ranged         +4    =   0    +4(dex)   0   
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 Total AC       =  Base  Shield  Dex  Armour  Size   Misc                  
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16 (standard)   =   10           +4     +2      0      
14 (vs touch)   =   10     --    +4     --      0      
12 (flatfooted) =   10           --     +2      0       
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 Weapons                  TAB     DMG     Crit    Rng  Size  Type          
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 Armour                         AC   Dex  ASF  ACP  Type                   
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 leather armor                   +2   +6   5%   0     L   Standard
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 Combat Notes and Modifiers                                                
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 Skills                       Abil Mod  Abil  Rnk  Msc (details)           
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#Acrobatics                   dex   8  = +4    1   +3(C)
#Appraise                     int   2  = +2        
#Bluff                        cha   0  = +0        
#Climb                        str  12  = +0    1   +8(racial)+3(C)
#Craft (weapons)              int   6  = +2    1   +3(C)
#Diplomacy                    cha   0  = +0        
#Disable Device               dex   8  = +4    1   +3(C)
#Disguise                     cha   4  = +0    1   +3(C)
#Escape Artist                dex   8  = +4    1   +3(C)
 Fly                          dex   4  = +4        
 Handle Animal                cha   0  = +0        
 Heal                         wis  -1  = -1        
#Intimidate                   cha   0  = +0        
 Knowledge (arcana)           int   2  = +2        
 Knowledge (dungoneering)     int   2  = +2        
 Knowledge (engineering)      int   2  = +2        
 Knowledge (geography)        int   2  = +2        
 Knowledge (history)          int   2  = +2        
#Knowledge (local)            int   2  = +2        
 Knowledge (nature)           int   2  = +2        
#Knowledge (nobility)         int   2  = +2        
 Knowledge (planes)           int   2  = +2        
 Knowledge (religion)         int   2  = +2        
#Linguistics                  int   2  = +2        
#Perception                   wis   5  = -1    1   +2(racial),+3(C)
#Perform                      cha   0  = +0        
 Ride                         dex   4  = +4        
#Sense Motive                 wis  -1  = -1        
#Sleight of Hand              dex   4  = +4        
 Spellcraft                   int   2  = +2        
#Stealth                      dex  10  = +4    1   +2(racial)+3(C)
 Survival                     wis   1  = -1        +2(racial)
#Swim                         str   4  = +0    1   +3(C)
#Use Magic Device             cha   4  = +0    1   +3(C)
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 Feats and Features                                                        
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Catfolk : medium humanoid with the Catfolk sub-type
low-light vision : in dim light, see x2 as far as a human
Cat's luck : Once per day when a catfolk makes a Reflex saving throw, he can roll the saving throw twice and take the better result. He must decide to use this ability before the saving throw is attempted.
Naturals hunter : Catfolk receive a +2 racial bonus on Perception, Stealth,and Survival checks
Climber : Catfolk hunters excel at hunting prey from trees and other high vantage points. Catfolk with this racial trait possess a climb speed of 20 feet (along with the +8 racial bonus on Climb checks a climb speed affords).

class features:
poison use : cannot poison myself when poisoning a weapon
sneak attack : +1d6/2 lvls
light armor and simple weapons, plus the kama, katana, kusarigama, nunchaku, sai, shortbow, short sword, shuriken, siangham, and wakizashi.
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 Inventory                                                                 
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Worn (excluding arms and armor)
 Head      | 
 Face      | 
 Throat    | 
 Shoulders | 
 Body      | 
 Torso     | 
 Arms      | 
 Hands     | 
 Ring      | 
 Ring      | 
 Waist     | 
 Feet      | 



Carrying Capacity
 Light Load:  <=  38lbs or less 
 Medium Load: <=  39-76lbs 
 Heavy Load:  <=  77-115lbs 
 Carrying                
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 Wealth                                                                    
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pp    
gp    170
sp    
cp    
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 Languages                                                                 
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Common, Catfolk, Elven, Sylvan
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