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Gabriel (Littlebob86) Pathfinder Society

Updated: 6:48 AM 12 May, 2014 View: CHARACTER SHEET, text [stripped]

Name:   Gabriel Sa'arthon                Faction: Silver Crusade    Alignment: NG
Race:   Human 1 - Ranger (Freebooter)    Deity:   Erastil           Class:     Ranger +1
Age:    23                               Height:  5' 11"            Weight:    200 lbs
Gender: M                                Size:    M                 Prestige:  2/0
Exp:    1/1                              PFS#:    97159-2

 Statistics                                                                
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Str: 14  +2                   HP:          /12
Dex: 18  +4 +2 Race           Initiative:  6
Con: 12  +1                   Speed:       30
Int: 10  +0                   BAB:          1   (BAB) (STR) (SIZE) (DEX)
Wis: 14  +2                   CMB:         +3  =  1    +2                         
Cha:  8  -1                   CMD:         17  =  1    +2           +4 

Fortitude:  3 = 2 +1 (con)  
Reflex:     6 = 2 +4 (dex)  
Will:       2 = 0 +2 (wis)  
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 Attack      Totals  =  Base  Abil    Size  Misc                           
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Melee          +3    =   1    +2(str)       
Ranged         +5    =   1    +4(dex)       
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 Total AC       =  Base  Shield  Dex  Armour  Size   Misc                  
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17 (standard)   =   10           +4     +3             
14 (vs touch)   =   10     --    +4     --             
13 (flatfooted) =   10           --     +3              
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 Weapons                  TAB     DMG     Crit    Rng  Size  Type          
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Masterwork Composite Longbow +2    +6      1d8+2   20 x3   110'   M    P
  #Arrows x 40
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 Armour                         AC   Dex  ASF  ACP  Type                   
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 Studded Leather                 +3   +5   15%  -1        
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 Combat Notes and Modifiers                                                
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 Skills                       Abil Mod  Abil  Rnk  Msc (details)           
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 Acrobatics                   dex   4  = +4        
 Appraise                     int   0  = +0        
 Bluff                        cha  -1  = -1        
#Climb                        str   6  = +2    1   +3
#Craft (Bow)                  int   4  = +0    1   +3
 Diplomacy                    cha  -1  = -1        
 Disable Device               dex   4  = +4        
 Disguise                     cha  -1  = -1        
 Escape Artist                dex   4  = +4        
 Fly                          dex   4  = +4        
#Handle Animal                cha  -1  = -1        
#Heal                         wis   2  = +2        
#Intimidate                   cha  -1  = -1        
 Knowledge (arcana)           int   0  = +0        
#Knowledge (dungoneering)     int   0  = +0        
 Knowledge (engineering)      int   0  = +0        
#Knowledge (geography)        int   4  = +0    1   +3
 Knowledge (history)          int   0  = +0        
 Knowledge (local)            int   0  = +0        
#Knowledge (nature)           int   4  = +0    1   +3
 Knowledge (nobility)         int   0  = +0        
 Knowledge (planes)           int   0  = +0        
 Knowledge (religion)         int   0  = +0        
 Linguistics                  int   0  = +0        
#Perception                   wis   6  = +2    1   +3
 Perform                      cha  -1  = -1        
#Ride                         dex   4  = +4        
 Sense Motive                 wis   2  = +2        
 Sleight of Hand              dex   4  = +4        
#Spellcraft                   int   0  = +0        
#Stealth                      dex   8  = +4    1   +3
#Survival                     wis      = +2    1   +3+1+(1/2 Level to track)
#Swim                         str   2  = +2        
 Use Magic Device             cha  -1  = -1        
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 Feats and Features                                                        
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Human: Point blank shot: +1 if in 30ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢

Level 1: Rapid Shot: Fire 2 arrows, both with -2 to hit with full round action

Heart of the Wilderness: Humans raised in the wild learn the hard way that only the strong survive. They gain a racial bonus equal to half their character level on Survival checks. They also gain a +5 racial bonus on Constitution checks to stabilize when dying and add half their character level to their Constitution score when determining the negative hit point total necessary to kill them. This racial trait replaces skilled.

Reactionary: Benefit: You gain a +2 trait bonus on initiative checks.

Freebooter's Bane (Ex): At 1st level, the freebooter can, as a move action, indicate an enemy in combat and rally her allies to focus on that target. The freebooter and her allies gain a +1 bonus on weapon attack and damage rolls against the target. This ability applies only to allies who can see or hear the freebooter and who are within 30 feet of the freebooter at the time she activates this ability. At 5th level and every 5 levels thereafter (10th, 15th, and 20th level), the bonus increases by 1. The freebooterÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s bane lasts until the target dies or the freebooter selects a new target. This ability replaces favored enemy.

Track (Ex): A ranger adds half his level (minimum 1) to Survival skill checks made to follow tracks.

Wild Empathy (Ex):
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 Inventory                                                                 
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Worn (excluding arms and armor)
 Head      | 
 Face      | 
 Throat    | 
 Shoulders | 
 Body      | 
 Torso     | 
 Arms      | 
 Hands     | 
 Ring      | 
 Ring      | 
 Waist     | 
 Feet      | 

( 1) Studded Leather                               (   20)
( 1) Longbow                                       (    3)
(80) Arrows                                        (    4)
( 1) Compass                                       (  0.5)
( 1) Crowbar                                       (    5)
( 1) Grappling hook with rope connected            (   14)
( 1) Waterskin                                     (    4)

( 1) Rangers Kit                                   (   20)

Carrying Capacity
 Light Load:  <=    0-58 
 Medium Load: <=  59-116 
 Heavy Load:  <=  117-175 
 Carrying           70.5 
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 Wealth                                                                    
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pp    
gp    591
sp    
cp    
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 Languages                                                                 
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Common
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