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Vamppyyrimies (Willzard) Pathfinder Society

Updated: 2:53 AM 30 July, 2014 View: CHARACTER SHEET, text [stripped]

Name:   Vlad Von Ustalav    Faction: Grand Lodge    Alignment: NE
Race:   Dhampir             Deity:                  Class:     Druid (Bear Shaman) 1
Age:    175                 Height:  4ft 10inch     Weight:    120lbs
Gender: M                   Size:                   Prestige:  
Exp:    /                   PFS#:    71171 - 5

 Statistics                                                                
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Str: 12  +1 +2 Dhampir racial HP:          /8
Dex: 13  +1                   Initiative:  0
Con: 10  +0 -2 Dhampir racial Speed:       30
Int: 14  +2                   BAB:          0   (BAB) (STR) (SIZE) (DEX)
Wis: 16  +3 +2 Dhampir racial CMB:         +1  =  0    +1                         
Cha: 14  +2                   CMD:         12  =  0    +1           +1 

Fortitude:  2 = 2 +0 (con)  
Reflex:     1 = 0 +1 (dex)  
Will:       5 = 2 +3 (wis)  
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 Attack      Totals  =  Base  Abil    Size  Misc                           
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Melee          +1    =   0    +1(str)       
Ranged         +1    =   0    +1(dex)       
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 Total AC       =  Base  Shield  Dex  Armour  Size   Misc                  
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11 (standard)   =   10           +1                    
11 (vs touch)   =   10     --    +1     --             
10 (flatfooted) =   10           --                     
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 Weapons                  TAB     DMG     Crit    Rng  Size  Type          
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 Armour                         AC   Dex  ASF  ACP  Type                   
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 Combat Notes and Modifiers                                                
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 Skills                       Abil Mod  Abil  Rnk  Msc (details)           
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 Acrobatics                   dex   1  = +1        
 Appraise                     int   2  = +2        
 Bluff                        cha   2  = +2        
#Climb                        str   1  = +1        
 Diplomacy                    cha   2  = +2        
 Disable Device               dex   1  = +1        
 Disguise                     cha   2  = +2        
 Escape Artist                dex   1  = +1        
#Fly                          dex   1  = +1        
#Handle Animal                cha   6  = +2    1   +3
#Heal                         wis   7  = +3    1   +3
 Intimidate                   cha   2  = +2        
 Knowledge (arcana)           int   2  = +2        
 Knowledge (dungoneering)     int   2  = +2        
 Knowledge (engineering)      int   2  = +2        
#Knowledge (geography)        int   2  = +2        
 Knowledge (history)          int   2  = +2        
 Knowledge (local)            int   2  = +2        
#Knowledge (nature)           int   6  = +2    1   +3
 Knowledge (nobility)         int   2  = +2        
 Knowledge (planes)           int   2  = +2        
 Knowledge (religion)         int   2  = +2        
 Linguistics                  int   2  = +2        
#Perception                   wis   7  = +3    1   +3
 Perform                      cha   2  = +2        
#Ride                         dex   1  = +1        
 Sense Motive                 wis   3  = +3        
 Sleight of Hand              dex   1  = +1        
#Spellcraft                   int   6  = +2    1   +3
 Stealth                      dex   1  = +1        
#Survival                     wis   7  = +3    1   +3
#Swim                         str   1  = +1        
 Use Magic Device             cha   2  = +2        
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 Feats and Features                                                        
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 Inventory                                                                 
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Worn (excluding arms and armor)
 Head      | 
 Face      | 
 Throat    | 
 Shoulders | 
 Body      | 
 Torso     | 
 Arms      | 
 Hands     | 
 Ring      | 
 Ring      | 
 Waist     | 
 Feet      | 



Carrying Capacity
 Light Load:  <=         
 Medium Load: <=         
 Heavy Load:  <=         
 Carrying                
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 Wealth                                                                    
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pp    
gp    
sp    
cp    
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 Spells                                                                    
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0-Level DC 13 3/day
      Create Water
      Detect magic
      Detect poison
      Flare
      Guidance
      Know Direction
      Light
      Mending
      Purify Food and Drink
      Read Magic
      Resistance
      Spark
      Stabilize
      Virtue
      
1-Level DC 14 1+1/day
      All lv1 spells
      ___________________________________________________________________________

 Languages                                                                 
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Common, Undercommon, Druidic, Abyssal
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 Companion or Familiar                                                     
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Urrl
Bear
Init 2; Senses Lowlight vision, Scent;
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DEFENSE
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AC          14
Touch       12
Flat-footed 12
hp 10 (2)
Fort 3, Ref 3, Will 0
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OFFENSE
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Spd 40
Bite +3 (1d4+2)
2 Claws +3 (1d3+2)
Space/Reach 5
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STATISTICS
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Str 15, Dex 15, Con 13, Int 2, Wis 12, Cha 6
Base Atk 1; CMB 3; CMD 15
Feats: Combat reflexes 
Skills:  Perception +1, Survival +1
SQ:  
Other Gear:   
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SPECIAL ABILITIES
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