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Mage (Tai) Pathfinder Society

Updated: 4:33 AM 22 December, 2014 View: CHARACTER SHEET, text [stripped]

Name:   Nob the Mage    Faction:     Alignment: 
Race:                   Deity:       Class:     
Age:                    Height:      Weight:    
Gender:                 Size:        Prestige:  
Exp:    /               PFS#:    

 Statistics                                                                
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Str:  8  -1                   HP:          42/
Dex: 14  +2                   Initiative:  
Con: 12  +1                   Speed:       
Int: 17  +3                   BAB:          0   (BAB) (STR) (SIZE) (DEX)
Wis: 10  +0                   CMB:         -1  =  0    -1                         
Cha: 13  +1                   CMD:         11  =  0    -1           +2 

Fortitude:  2 = 1 +1 (con)  
Reflex:     3 = 1 +2 (dex)  
Will:       3 = 3 +0 (wis)  
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 Attack      Totals  =  Base  Abil    Size  Misc                           
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Melee          -1    =   0    -1(str)       
Ranged         +2    =   0    +2(dex)       
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 Total AC       =  Base  Shield  Dex  Armour  Size   Misc                  
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12 (standard)   =   10           +2                    
12 (vs touch)   =   10     --    +2     --             
10 (flatfooted) =   10           --                     
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 Weapons                  TAB     DMG     Crit    Rng  Size  Type          
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 Armour                         AC   Dex  ASF  ACP  Type                   
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 Combat Notes and Modifiers                                                
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 Skills                       Abil Mod  Abil  Rnk  Msc (details)           
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 Acrobatics                   dex   2  = +2        
#Appraise                     int   3  = +3        
#Bluff                        cha   7  = +1    3   3
 Climb                        str  -1  = -1        
 Diplomacy                    cha   1  = +1        
 Disable Device               dex   2  = +2        
#Disguise                     cha  10  = +1    3   3+3
 Escape Artist                dex   2  = +2        
#Fly                          dex   2  = +2        
 Handle Animal                cha   1  = +1        
 Heal                         wis   0  = +0        
 Intimidate                   cha   1  = +1        
#Knowledge (arcana)           int   8  = +3    1   3+1
#Knowledge (dungoneering)     int   7  = +3    1   3
#Knowledge (engineering)      int   7  = +3    1   3
#Knowledge (geography)        int   7  = +3    1   3
#Knowledge (history)          int   7  = +3    1   3
#Knowledge (local)            int   7  = +3    1   3
#Knowledge (nature)           int   7  = +3    1   3
#Knowledge (nobility)         int   7  = +3    1   3
#Knowledge (planes)           int   7  = +3    1   3
#Knowledge (religion)         int   7  = +3    1   3
#Linguistics                  int   9  = +3    3   3
 Perception                   wis   0  = +0        
 Perform                      cha   1  = +1        
 Ride                         dex   2  = +2        
 Sense Motive                 wis   0  = +0        
 Sleight of Hand              dex   2  = +2        
#Spellcraft                   int  13  = +3    3   3+3+1
#Stealth                      dex   6  = +2    1   3
 Survival                     wis   0  = +0        
 Swim                         str  -1  = -1        
 Use Magic Device             cha   1  = +1        
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 Feats and Features                                                        
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F: Skill Focus: Spellcraft
F: Skill Focus: Disguise
F: Craft Wondrous Item
F: Scribe Scroll
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 Inventory                                                                 
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Worn (excluding arms and armor)
 Head      | 
 Face      | 
 Throat    | 
 Shoulders | 
 Body      | 
 Torso     | 
 Arms      | 
 Hands     | 
 Ring      | 
 Ring      | 
 Waist     | 
 Feet      | 



Carrying Capacity
 Light Load:  <=         
 Medium Load: <=         
 Heavy Load:  <=         
 Carrying                
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 Wealth                                                                    
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pp    
gp    
sp    
cp    
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 Spells                                                                    
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0-Level DC -- -/day
      Detect Magic
      Read Magic
      Ghost Sound
      
1-Level DC -- -/day
      Blood Money
      Shield
      Protection from Evil
      Crafter's Luck
      True Strike
      Identify
      Interrogation
      Sculpt Corpse
      Vocal Alteration
      Mount
      Mage Armor
      Alarm
      Charm Person
      Disguise Self
      
2-Level DC -- -/day
      Mwk. Transformation
      Protection from Arrows
      Darkvision
      Share Language
      Obscure Object
      Dust of Twilight
      Blood Transcription
      Detect Thoughts
      Share Memory
      Track Ship
      Disguise Other
      Mad Hallucination
      Whispering Wind
      Misdirection
      Codespeak
      Spider Climb
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 Languages                                                                 
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Common, Draconic, Infernal, Shadowtongue +3 Languages 
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